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Full text of "Atari TT030 Owner's Manual [1990]"

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25 September 2011 
14:10 


I ///////////////y 

A ATARI' TT" Computer 





Owner’s Manual 


TT manual Page 1 




Congratulations on the purchase of your new computer! 

This document is a quick guide to help you to use your computer quickly and 
efficiently without reading through the full manual. It assumes you are familiar 
with GEM on Atari computers. 

Setting up your new computer is easy. First, unpack your computer, keyboard 
and mouse as well as the power and keyboard connection cables. Place the 
computer on a firm level surface with the TT030 label facing you. Using the 
coiled wire, attach the keyboard to the computer. The keyboard plug on the 
computer is on the left side. The keyboard connection is on the back of the 
keyboard. 

Connect the mouse to the keyboard: the mouse plug is on the right side of 
the keyboard. 

Unpack your monitor and place it on top of the computer. Take the power cables 
and plug in your monitor and computer. Turn the computer and monitor on. 

After a few moments the power indicators on both the computer and the 
monitor will light up. If they do not, check the power connections and try again. 

The internal hard disk is pre-installed with all of the software needed to operate 
and run. After the hard disk has warmed up. indicated by a series of light flashes 
on the hard disk activity light and sounds, press the space bar on the computer. 
This signals the computer that the hard disk is ready to operate. If you aren't 
iure that l He iiaid disk is done yet. uon'l worry, the computer wiii wait about 
2 minutes and start up anyway. 

You should now see the desktop on the screen: this will indicate a floppy disk 
icon and four hard disk icons along the top of the screen. If you see two floppy 
disk icons and no hard disk icons, it means that you pressed the space bar 
too soon. Just hold down both the Control and Alternate keys (on the left side 
of the keyboard) and press the Delete key (just right of the large Return key). 
This resets your computer for another try. 

The Desktop in your new computer h&s many new features that were not 
available in the ST Desktop. These include: 

1) Keyboard Shortcuts for menu items. 

2) Files and folders on the desktop. 

3) Keyboard Shortcuts ior window operations. 

4) A file mask to show only some files in a window. 

5) Multiple icon types. 

6) More ways to run a program, with more options. 

7) More file view options. 

8) File Search. 

9) More choice in how windows open. 

10) Help, which appears when you press the Help key. Do this now. 


TT manual Page 2 



Now more detail on the list above. 


1) All menu items can be selected by pressing a key. The default key is shown 
to the right of the menu item. You can change these keyboard shortcuts. 
To change a keyboard definition select Desktop Configuration under the 
Option menu. In the section marked Define Single Keystroke, click on the 
arrows to scroll to the menu item you want to change. Press the key that 
you now want to as the shortcut. Click on OK. To Save your new keyboard 
shortcuts use Save Desktop (under Options). 

2) File and folders can now be placed directly on the desktop. This allows 
you to have a very clear desktop that is customized to your needs. Drag 
the files or folders you want to the Desktop, then use Save Desktop to keep 
your changes 

3) Window operations (not in menus) like opening a window or scrolling can 

also be performed from the keyboard. To open a device into a new window 
press < ALT > + <the drive letter > . For example to open a new window 
for drive C press <ALT > + <C>. Press the cursor keys to scroll the topped 
window. ' ‘ 

4) The Set File Mask menu item is a very powerful new feature. It allows you 
to select which files you would like to display in the current active window. 
You select Set File Mask and, using wild the cards* and ?, instruct the 
computer which files to show. As an example if you only want to see 
program files that start with ‘W’ you would enter ‘W*.PRG’. When used in 

• - conjunction with Select All this feature allows file manipulation Yhelt WOuld^* 
be very tedious otherwise. - . . ‘ 

5) Multiple icon types are selected using the install icon menu item. .This 
allows you to choose from a number of icons to represent your drives, a 
desktop printer, the trash can and files. Select Desktop for those icons 
which can only be on the Desktop. Select Window for those that are usually 

: in windows. Choose an icon by scrolling through the available Selections 
and that icon will be used to represent the items defined at the*top of the 
dialog box. 

6) Programs can now be run by opening the icon that represents the program 
or by opening a document of the installed type. Programs can be installed 
so that they can be started by pressing a function key. Programs may also 
be run by dragging a file to the program icon. This will also give the file 
name to the program as a starting parameter. 'Most programs will 
automatically open the file. The install Application and Desktop 
Configuration menu items also allow you to choose the way thd system 
will appear to a program when it starts. The choices- affect the default 
directory and the amount of information the program gets about a file you 
want to start with. The default options are the ones that will work for most 
applications. If your program reports that it cannot find one of its supporting 
files, change the Default directory choice. If your program canndt find the 
file you asked for (or displays a strange file name) change the Arguments 
choice. Not all applications can be made to run with these new options, 
contact your software vendor for more information if required. 

2 


TT manual Page 3 



7) The Size to Fit menu selection (under View) allows you tells the Desktop 
to only put as many items across a window as will fit. This prevents the 
need to scroll sideways when you display as icons (or as text in TT high 
resolution). You can now view files with the No Sort option. This allows 
you to see a directory the way a program would see it. This is mainly for 
advanced users who want a great deal of control over system performance. 

. v: ' J 

8) File Search is another very powerful new feature. By selecting a 
combination of file icons (or folders) you can instruct the desktop to find 
all occurances of a file name that contains the string you specify. 

9) Windows that are opened by clicking on a folder can now be new windows 

instead of taking over the existing window. This is done by holding down 
the ALT key while opening the folder. * 

10) Press the help key for a handy reminder of these and other features. 

Your new computer also has a new control panel with many new features. The 
control panel is accessed as before, from the desk menu. Now a list of different 
control panel functions can be accessed. The control panel uses a new form 
of pop-up menu. An example of this is the Options button on the main control 
panel. Select Options and a set of possible choices appear, release the mouse 
button and move the pointer to the choice you want to select by clicking the 
mouse button when the choice is highlighted. If a large number of choices 
are available, the list will contain arrows at the top and bottom to allow scrolling 
through the range of choices. If you do not want to select any of the choi ces 
either select the one currently selected (indicated by a check mark) or click 
Outside of the pop-up. 

The control panel features are quite simple to use and mostly self-explanatory. 
Some features of note are: 

1) General: Allows the speaker to be turned off and Status shows you available 

RAM. ' 

2) Sound: This one is new, click on the person icon to hear a sound. Volume 
is the most commonly used control. The other adjustments meant for a 
system attached to a stereo sound system (the built in speaker is mono). 

3) Color Setup: The system has 16 banks of colors available in all modes with 
less than 256 colors. These banks can be selected by using the bank slider. 
Undo will restore the current bank to what it was before you changed it (most 
useful if you just set thejoreground color and background color to match). 
The Reload button resets all banks from the last saved state. If you want 
to return to the color palette that is factory preset press Clr/Home. 

4) Window Colors: Select a window feature, e.g. the move bar. Select a Fill. 

Text or Outline color or a different background pattern. The sample windows 
allow you a test your choices. Changes can be made to both windows that 
are topped and ones that are not. There are 10 preset color combinations 
available by pressing F1-F10. You can also select the default coloring by 
pressing Clr/Home. . „ ' 

Note:Only windows created after the change will show the new colors. 

! - •, 

3 


TT manual Page 4 



AATARI* 

Copyright © 1990, Atari Corporation 
Sunnyvale. CA 94089-1302 
All rights reserved. 



. r t 

C301 970-001 REV. A 
Printed in Taiwan. 

1990. io. c.c. 


IMPORTANT INFORMATION 

Like any electrical appliance, the Atari TT computer uses and produces radio- 
frequency energy If not installed and used according to the instructions in this manual, 
the equipment may cause interference with your radio and/or television reception 

It you believe that this equipment is causing interference, try switching it on and off. If 
the interference problem stops when the equipment is switched off. then the 
equipment is probably causing the problem. With the equipment switched on. you may 
be able to correct the problem by trying one or more of the following measures 

• Adjust the position of the radio or television antenna 

• Reposition the equipment in relation to the radio or television set 

• Plug the equipment into a different wall outlet so that the equipment and the radio or 
television set are connected to different branch circuits 

If necessary, consult your Atari computer retailer or an experienced radio-television 
technician for additional suggestions 

PLEASE NOTE: Every effort has been made to ensure the accuracy of the product 
documentation in this manual. However, because Atari Corporation is constantly 
improving and updating its computer hardware and software, it is unable to guarantee 
the accuracy of printed material after the date of publication and disclaims liability for 
changes, errors, or omissions 

Reproduction of all or any portions of this manual is not allowed without the specific 
written consent of Atari Corporation 


Atari, the Atari logo. TT. TOS, SM124. SC1224. SF314 SF354 PCF554 SLM804 
CDAR50. and Atari SFP-004 are trademarks or registered trademarks of Atari 
Corporation GEM and GEM Desktop are trademarks or registered trademarks ol 
Digital Research. Inc MS-DOS is a registered trademark of Microsoft Corporation 
Epson is a registered trademark of Seiko-Epson Corporation 

AATARI 


Copyright© 1990. Atari Corporation 
Sunnyvale. CA 94089-1302 
All rights reserved 


TT manual Page 5 




TABLE OF CONTENTS 


CHAPTER ONE: 

GETTING STARTED 

Introduction 

Using This Manual 
Special Notations 

Setting Up Your System 
Keyboard and Mouse 
Monitor 
Power Cable 
Built-in Floppy Disk Drive 
Built-in Hard Disk Drive 
Reset Button 
Cartridge Slot 
Quick Start 

TT Ports and Expansion Slots 
External Floppy Disk Drive 
ACSI (DMA) 

Printer 

Modem and Serial 

LAN 

SCSI 

VMEbus 

Stereo 

Joystick 

MIDI 


1-1 
1-1 
1-2 
1-4 
1-4 
1-5 
1-5 
1-6 
1-7 
1-7 
1-7 
1-8 
1-8 
1-8 
1-9 
1-10 
1-10 
1-1 1 
1-11 
1-12 
1-12 
1-12 
1-13 
1-13 


CHAPTER TWO 
USING THE TT 

Fundamental Concepts 
How the TT Works 
Memory 
TOS 

Starting Your System 

Starting Your System from the Hard Disk 

Starting Your System from a Floppy Startup Disk 
Initial Screen Display-GEM Desktop 
Keyboard Features 
Switching Off the System 
Coldstart 
Warmstart 


2-1 

2-1 

2-1 

2-1 

2-2 

2-3 

2-4 

2-5 

2-6 

2-8 

2-9 

2-9 

2-10 


TT manual Page 7 



CHAPTER THREE: 

BASIC SKILLS TUTORIAL 

Inserting and Removing Floppy Disks 
Desktop Elements 
Using the Pointer 

Controlling the Pointer with the Mouse 
Controlling the Pointer with Keystrokes 
Selecting a Single Item 
Dragging 

Selecting Multiple Icons 
Using Windows 

Opening and Closing a Window 
Window Elements 
The Active Window 
Sizing a Window 
Moving a Window 
Scrolling a Window 
Using Floppy Disks 

Formatting a Floppy Disk 
Copying a Floppy Disk 
Write Protecting a Floppy Disk 
Copying and Deleting Files and Folders 

CHAPTER FOUR 
ADVANCED DESKTOP 

Updating a Directory Display 
Dialog Boxes and Alert Boxes 
The Menu Bar 
Desk Menu 

Desktop Into 
File Menu 

Open 

Show Into 

Search 

Delete 

Create Folder 
Close Directory 
Close Top Window 
Bottom to Top 
Select All Items 
Set File Mask 
Format Floppy Disk 


3-1 
3-1 
3-2 
3-3 
3-3 
3-3 
3-4 
3-7 
3-9 
3-1 1 
3-11 
3-12 
3-13 
3-13 
3-14 
3-15 
3-16 
3-17 
3-19 
3-21 
3-21 


4-1 

4-1 

4-1 

4-3 

4-3 

4-4 

4-4 

4-4 

4-5 

4-7 

4-7 

4-7 

4-8 

4-8 

4-8 

4-8 

4-9 

4-9 


Table ot Contents 
n 


TT manual Page 8 



CHAPTER FOUR: 

ADVANCED DESKTOP (Continued) 


View Menu 

4-10 

Show as Icons or Show as Text 

4-1 1 

Sorting by Name/Date/Size/Type 

4-12 

Size to Fit 

4-12 

Set Color and Style 

4-12 

Options Menu 

. . 4-14 

Install Icon 

4-14 

Install Application 

4-19 

Install Devices 

4-24 

Remove Desktop Icon 

4-24 

Set Preferences 

4-25 

Read Inf File 

4-26 

Desktop Configuration 

4-27 

Save Desktop 

4-28 

Print Screen 

4-29 

Cache 

4-30 

CHAPTER FIVE: 


DIRECTORIES, FOLDERS. AND FILES 

5-1 

Directories and Folders 

5-1 

Identifying Directories and Folders 

5-1 

Displaying a Directory or Folder 

5-2 

Files and Filenames 

5-2 

Filenames and Extensions 

5-3 

Pathnames 

5-6 

Opening a Program File 

5-7 

Opening a Data File 

5-1 1 

File and Folder Management 

5-12 

Copying Files and Folders 

5-13 

Moving Files and Folders 

5-14 

Renaming Files and Folders 

5-15 

Deleting Files and Folders 

5-15 


Table of Contents 
in 



CHAPTER SIX 
DESK ACCESSORIES 

Control Panel 
About 
Setup 

Date and Time 

CPX Mover and Reload CPXs 
Advanced Setup Options 
Open CPXs 
CPX Info 
Unload CPX 
CPXs 

Window Colon. 

Color Setup 
Configure CPXs 
General Setup 
Modem Setup 
Printer Setup 
Sound Setup 
Accelerator 


6-1 

6-2 

6-3 

6-3 

6-3 

6-4 

6-6 

6-7 

6-7 

6-8 

6-8 

6-8 

6-10 

6-12 

6-14 

6-16 

6-18 

5- 20 

6 - 21 


APPENDIX A 
TT PANELS AND PORTS 

APPENDIX B 

POINTER CONTROL AND 
QUICK REFERENCE 


APPENDIX C 

ADVANCED HARD DISK UTILITIES 

Parking and Unparking the Read/Write Heads 
Parking Drive Heads on All Units 
Parking Drive Heads on Selected Units 
Unparkmg the Drive Heads 
Installing ana Removing the Hard Disk Driver File 
Installing the Hard Disk Driver 
Removing the Hard Disk Driver 
Bypassing the Hard Disk Driver 


C-1 

C-1 

C-2 

C-2 

C-3 

C-3 

C-3 

C-4 

C-4 


Table of Contents 

IV 


TT manual Page 10 



APPENDIX C: 

ADVANCED HARD DISK UTILITIES (Continued) 

Formatting and Partitioning the Hard Disk 
Formatting 
Partitioning 

Selecting a Unit to Partition 
Selecting a Partitioning Scheme 
Creating a Customized Partitioning Scheme 
Selecting a Preset Partitioning Scheme 
Erasing the Contents of a Logical Drive 
Extending the System Wide Folder Limit 
Marking Bad Sectors 

Organizing and Maintaining Your Hard Drive 
Backing up the Hard Drive 
Optimizer Programs 
Extended Partition Schemes 
Other Advanceo --tard Disk Utilities Disk Files 

APPENDIX D 

TROUBLE SHOOTING AND PREVENTIVE 
MAINT AINENCE 

Troubleshooting 
It Will Not Switch On 
No Desktop 
Software Problems 
Bombs 

The Hard Disk Drive 
The Mouse 
Monitors 

Preventive Maintamence 
Caring for the Computer 
Caring for Floppy Disks 
A Final Note 


C-5 
C-5 
C-7 
C-8 
f -8 
■9 

c : io 

C-11 
C-1 1 
0- 1 d 
C ’5 
C-1 5 
C- ! 6 
C-1 6 
C-18 


D-1 

n-’ 

L 

D-1 
D-r 
D-'d 
D-3 
D-3 
D-10 
D-10 
D-1 1 
0-11 
D-1 2 
D-1 2 


APPENDIX E 

TT COMPUTER SPECIFICATIONS 
APPENDIX F 

CONNECTOR PINOUT SPECIFICATIONS 
APPENDIX G: 

POWER CONNECTION IN THE UNITED KINGDOM 


Table of Contents 
v 


TT manual Page 11 



GLOSSARY 
CUSTOMER SUPPORT 
INDEX 


Table of Contents 

VI 


TT manual Page 12 


CHAPTER ONE 
GETTING STARTED 


INTRODUCTION 

Your Atari TT computer system combines the latest microcomputer 

technology with an easily understood and simple-to-use working 

environment TT computers come standard with the following 

• A 68030 32 MHz processor 

• A palette ot 4.096 colors; six different video modes 

• An 80-column display 

• Two. four six. or eight megabytes ol RAM. depending on the 
model 

• Expandable to 26 megabytes of RAM using 4-Mbit DRAM chips 

• A 68882 floating point coprocessor for faster information 
processing 

• A built-in double-sided floppy disk drive that stores up to 726.016 
bytes of information 

• A built-in hard disk drive 

• Ports for adding an additional floppy disk drive, SCSI devices 
ACSI (DMA) devices, a parallel device serial devices, MIDI 
instruments, and stereo speakers 

• A Local Area Network (LAN) interface 

• A VMEbus for high speed asynchronous parallel data transfer 

• A CPU cache option for faster information processing 

• The operating system, TOS. permanently installed in memory 
TOS includes GEM. the powerful Graphics Environment Manager 
GEM provides the visual representation of the computer s 
operations 

• The Control Panel desk accessory contained on the built-in hard 
disk drive and on the USA Language floppy startup disk 

• A complete collection of hard disk utilities on the Atari Hard Disk 
Utilities disk 


Getting Started 
1-1 


TT manual Page 13 



Using This Manual 

Operating your computer is easy T his manual explains in clear 

nontechnical language how to operate your computer After you 

become familiar with the computer use this manual as a reference 
guide to individual procedures and specific information 

Computer owners living in the United Kingdom should refer to 
Appendix G tor additional instructions when connecting their sysiem 

A summary y each manual section follows 

Chapter One Getting Started familiarizes you with the 
components of the computer system This chapter explains how to 
unpack the computer and connect the system components, and 
explores the major features and available options 

Chapter Two Using the T1 otroduces more basic computer 
concepts describes how to start up and switch off your system and 
discusses the GEM Desktop environment 

Chapter Three Basic Skills Tutorial explains how to use the 

elements of the GEM desktop to manage information both on 
screen and on disk The tutorial teaches now to use the cursor 
work with wnoows copy and delete icons folders and files and 
format a flcopy disk 

Chapter F our Advanced Desktop continues where the tutorial 
left off and explains advanced desktop functions such as updating 
a directory display entering information when a diaiog pox displays 
and advanced menu bar commands 

Chapter Five Directories. Folders, and Files teaches you all 
about files filenames folders and directory structures This chapter 
also explains how to use files and directories (folders) to develop 
and maintain an efficient working environment 

Chapter Six Desk Accessories explains how to install and use 
desk accessories, and also describes in detail the Control Panel 
desk accessory included with your system 


Getting Started 
1-2 


TT manual Page 14 



Appendix A: TT Panels and Ports presents labelled drawings of 
the TT's side and rear panels 

Appendix B Pointer Control Quick Reterence is a chart 
describing pointer actions and how to achieve them using the 
mouse or keyboard Keep this chart near the system for quick 
reference 

Appendix C: Advanced Hard Disk Utilities describes how to 
use the hard disk drive utilities 

Appendix D Troubleshooting and Preventive Maintenance 

offers solutions to problems you may encounter while connecting or 
operating the TT computer The appendix includes guidelines for 
proper maintenance of the computer system 

Appendix E: TT Computer Specifications summarizes the 
major features and requirements of the TT computer 

Appendix F: Connector Pinout Specifications shows the pin 
assignments of the computer ports 

Appendix G: Power Connection in the United Kingdom 

provides additional setup instructions for TT computer owners in the 
United Kingdom 

Glossary defines common technical terms used in this manual as 
they relate to your computer 

Index helps you locate terms and procedures used or explained in 
the manual 

Customer Support tells where to find more information about the 
Atari TT computer as well as other Atari computer products 


Getting Started 
1-3 


TT manual Page 15 




Special Notations 


Characters enclosed by square brackets ([ 1) represent keys on the 
computer keyboard Sometimes a procedure requires you to use 
two or more keys at the same time For example [Control] [X] 
means to hold down the [Control] key while you press the [X] key 

Paragraphs marked Note or Warning appear throughout the 
manual 

JQk Note. Notes contain useful hints and other information 
V relevant to the topic being discussed 

■•ffl * Warning: Warnings alert you to potential problems and 
suggest ways to avoid those problems 


SETTING UP YOUR SYSTEM 

Set up your system in a workspace that is both healthy for the 
computer and comfortable for you. Choose a workspace ^ lth a 
sturdy level surface close to an electrical outlet with plenty of room 
for airflow around the system Protect ,he , s y s, ®T ron ] , d ' i n 9 
extreme temperatures direct sunlight and high humidity An 
environment that works well for a television or stereo system will 
also suit the computer 

Carefully unpack the computer console keyboard i 
monitor Remove all packing materials (including the pro ective 
inserts in the floppy disk drive and the mouse) and save them for 
storing or shipping the system later Then follow the instructions in 
this section for connecting the system 

Note: You will find labelled diagrams of the TT s panels and ports 

in Appendix F. TT Panels and Ports 


Getting Started 
1-4 


TT manual Page 16 



Keyboard and Mouse 

One ol your computer's convenient features is the detached 
keyboard You can position the keyboard at whatever angle is most 
comfortable for you If you prefer a sloped keyboard, turn the 
keyboard upside down and flip the two plastic retractable feet on 
the bottom of the keyboard towards the back This raises the back 
of the keyboard Flip the feet back into the retracted position to 
make the keyboard lie flat 

A mouse is a device that allows a special type of communication 
with your computer Rolling the mouse on a flat surface moves a 
cursor on the screen You move the mouse and click the mouse 
buttons to perform select move, delete, edit and other operations 
on icons, text, and graphics displayed on your screen 


Connecting the Keyboard 

> 

A coiled cord with a standard phone connector connects the 
keyboard to the computer console Plug the connector into the lack 
on the left side panel of the TT 


Connecting the Mouse 

The mouse connects to the computer through the keyboard The 
mouse and joystick ports are located on the sides of the keyboard 

To connect the mouse, insert the mouse cable connector into the 
Mouse/Joystick port on the right side of the keyboard 


Monitor 

The monitor provides the video display for the computer There 
several monitor models available for use with the TT multisync 
monitors (color or gray scale) that each have two modes. VGA and 
TT and high resolution grey scale full page display monitors 


Getting Started 
1-5 


TT manual Page 17 


Connecting the Monitor ^ 

First connect the monitor s video cable into the monitor (it not 
already attached) Connect the other end of the cable to the 
Monitor port on the back panel of the computer Use of an adaptor 
plug (supplied with the monitor) may be required 

Connect the power cable to the back of the monitor, then insert the 
plug into a grounded wall outlet or power strip (Consult the manual 
supplied with the monitor for further information ) 


Power Cable 

The computer s power cable provides power to the computer and 
the built-in (internal) disk drives The green light on the computer 
lights up when power to the computer is switched on The disk drive 
busy light is lit when the drive is sending, receiving, or saving data 

Connecting the Power Cable 


O I 

The On/Off switch turns the 
computer on and off. I is on. 
O is off 


The power cable connects the 
computer to the electrical 
outlet 


Toggle the computer s power switch to the off position Remove the 
protective insert from the floppy disk drive Connect one end of the 
power cable into the jack marked Power on the back panel of the 
computer Then insert the cable s three-pronged plug into a 
grounded wall outlet or power strip 


Getting Started 
1-6 


TT manual Page 18 



Built-in Floppy Disk Drive 

Your computer comes with a built-in double-sided floppy disk drive 
The floppy disk drive slot is located on the computer's front panel 

The built-in floppy drive is known as drive A However, the desktop 
displays two floppy disk icons. A and B In systems with only one 
floppy disk drive, the built-in floppy drive acts as both drive A and 
drive B 


Built-in Hard Disk Drive 

A hard disk drive stores much more information and transmits that 
information faster than a floppy disk drive The hard disk is a rigid 
plate coated with a substance which can receive and store data 
The disk is sealed into the drive, protected from dust and physical 
damage As the drive spins the disk at a very high speed, 
information is written to or read from the disk Read/write heads, 
similar to those on a tape player or VCR cruise across the disk and 
read or write information without actually making contact with the 
disk Information on your hard disk is transferred to and from the 
computer's memory through electronic circuitry 

Your built-in hard disk was formatted and partitioned at the factory 
and is ready to use If you would like more detailed information 
about the utilities on the Advanced Hard Disk Utilities Disk, 
including how to reformat or repartition your hard disk, see Appendix 
C, TT Advanced Hard Disk Utilities 

You can also connect additional hard disk drives to your computer 
(See acsi and SCSI) 


Reset Button 

The reset button restarts the computer without switching it off 
Restarting the computer this way is known as a warmboot You can 
also perform a warmstart by pressing [Control] [Alternate] [Delete] 


Getting Started 
1-7 


TT manual Page 19 




Cartridge Slot 

Cartridges containing programs can be inserted into the cartridge 
slot. Cartridges contain all the memory needed for running the 
cartridge program A single cartridge can contain up to 131 . 072 
bytes ( 1 28 kilobytes) of program information The system 
recognizes the cartridge slot as drive c 

Inserting a Cartridge 

Switch off the computer and all peripherals Insert the cartridge 
label side up into the cartridge slot Switch on your system The 
program on the cartridge loads automatically 


Quick Start 

You have connected your system, and you know some information 
about your computer s basic components and features The 
following section describes additional ports and expansion slots and 
explains how to connect various peripheral devices If you have no 
devices to connect and you wish to start your system now skip 
ahead to Starting your System in Chapter Two 


TT PORTS AND EXPANSION SLOTS 

The panels on your computer contain ports A port is an enlryway 
into your computer through which you can connect peripheral 
devices such as printers and hard disk drives Your computer 
communicates with peripheral devices by sending and receiving 
signals through the ports Small icons identify most ports This 
section discusses each port and its use (See Appendix a, tt Panels 
and Ports for labelled drawings ) 

Your computer also contains a VMEbus expansion slot You can 
connect high speed VME devices to your computer through this 
expansion slot 


Getting Started 
1-8 


TT manual Page 20 



Switch off your computer and all peripheral devices before 
connecting any new peripheral device Some peripheral cables 
have small retaining screws or clips on the sides of the connector 
Tighten the screws or attach the clips to maintain a strong 
connection between the computer and the peripheral This will also 
help eliminate interference which might affect television or radio 
reception in the area 

© Warning: Never touch the exposed contacts on any port or 

expansion slot Static electricity could harm the sensitive electronics 
inside the computer 


External Floppy Disk Drive 

In addition to the floppy disk drive built into the computer, you can 
connect a second external floppy disk drive This second floppy 
disk drive can be either the Atari SF314 or 354 double sided 3Vz- 
inch disk drive or the Atari PCF554 5'/j-inch disk drive A second 
disk drive makes copy operations, and data storage and retrieval 
more convenient 

Note: The Atari PCF554 5'/4-inch disk drive lets you use MS-DOS 
format compatible 5’/»-inch data disks with your computer You 
must install a special device recognition program to use this drive 
with your computer Contact Atari Customer Support or your dealer 
for more information 


Connecting an External Floppy Disk Drive ^ 

Switch off the computer and all peripherals and remove the 
protective insert from the disk drive. Connect one end of the floppy 
disk drive's interface cable into the port labeled Floppy Disk on the 
back panel of the computer Connect the other end into the port 
labeled In on the back of the drive Insert the round plug on the 
drive s power adaptor into the jack labeled Power on the back of the 
disk drive Then insert the power adaptor's three-pronged plug into 
a grounded wall outlet or power strip 

0 Note: You can connect only one external floppy disk drive to the 
computer system The computer always refers to the external 
floppy disk drive as drive B 


Getting Started 
1-9 


TT manual Page 21 




ACSI (DMA) 

The Atari Computer Systems Interlace (ACSI) port is a high speed 
Direct Memory Access (DMA) interlace. The DMA chip in your 
computer allows connected DMA devices to communicate directly 
with the computer's memory, without having to go through the CPU. 
The DMA chip translers data much faster than the CPU can, and 
using the DMA chip frees the CPU for other tasks. 

You can attach an Atari DMA hard disk drive. Atari SLM laser 
printer CDAR504 compact disc drive or other high-speed DMA 
peripheral to this port. You can daisy-chain up to four DMA devices 
to the computer through the DMA port. f 

Daisy-chaining is a way to connect more than one peripheral device 
to a single port. The tirst device in the chain connects to the 
computer, and the rest of the devices in the chain connect to each 
other. For example, device A would connect to the computer, 
device B would connect to device A, device C would connect to 
device B, and so on See the manual supplied with the peripheral 
for more detailed information. 


Connecting a DMA Device 0 

Switch off the computer and all peripherals. Connect one end of the 
DMA device's interface cable to the port labeled DMA on the back 
panel of the computer Connect the other end of the interface cable 
to the IN port on the back of the DMA device. Connect the power 
cable to the power jack on the back of the device, then insert the 
three-pronged plug into a grounded wall outlet or power strip. 


Printer 

The Printer port is a standard parallel interface You can attach 
almost any parallel printer to this port. (Refer to the manual 
supplied with your printer tor further instructions.) However, you 
must use the ACSI port to connect an Atari laser printer. 


Getting Started 
1-10 


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Connecting a Parallel Printer ^ 

Switch off the computer and all peripherals. Connect one end of the 
printer's interface cable to the port labeled Printer on the back panel 
of the computer. Connect the other end to the port on the printer. 
Connect the power cable to the power jack on the printer, then 
insert the three-pronged plug into a grounded wall outlet or power 
strip. 

Modem and Serial 

The Modem and Serial ports are used for serial (one bit at a time) 
transmission of data over a single wire. You can connect a standard 
modem to either or both fully configured RS232 Modem ports The 
computer uses a modem to transmit and receive information to and 
from other computers over telephone lines You can use the Serial 
or Modem ports to connect any serial printer or other serial device 
to your computer. 

V 

There are two Serial ports on your computer. You can connect 
serial devices to both ports unless you are also using the Local 
Area Network (LAN) port. If your computer is connected to a LAN. 
Serial port 2 is disabled. 

Modem Serial $ 


LAN 

A Local Area Network (LAN) is a communications channel that 
connects computers and other devices together. Each device or 
computer in the network is called a node. Nodes are usually 
computers and input/output devices such as printers and disk 
drives. 


Sharing access to network devices is very convenient when more 
than one user must have access to the same information For 
example, a user at one location could update an inventory database 
by adding received goods, while a user in another location could 
deduct sales from the same database. 


Getting Started 
1-11 


TT manual Page 23 



SCSI 

The Small Computer Systems Interface (SCSI) port is a standard 
bus used to connect any SCSI printer or storage device to your 
computer. You can daisy chain (see acsi) up to seven SCSI 
.. devices to your computer. 


Connecting an External SCSI Device O’ 

Switch off the computer and all peripherals Connect one end of the 
SCSI device's interlace cable to the port labeled SCSI on the back 
panel of the computer. Connect the other end of the interface cable 
to the port on the back of the SCSI device. Connect the power 
cable to the power jack on the back of the SCSI device, then insert 
the three-pronged plug into a grounded wall outlet or power strip. 


VMEbus 

You can install a VME card into the VME-compatible Eurocard 
(A24 D16) expansion slot Use the VMEbus for high speed 
asynchronous parallel data transfer between the computer and any 
VME device For complete instructions on how to connect a VME 
device to your computer, consult the device's owner's manual. 


Stereo 


A stereo amplifier connected to the RCA stereo ports on your 
computer provide stereo sound when used with software that 
supports this feature The 8-bit digital-to-analog sound converters 

contain hardware filters to prevent digital distortions (such as 

aliasing), resulting in realistic Pulse Code Modulated (PCM) sound. 


Connecting a sound system also improves the sound quality of 
software not specifically designed to take advantage of stereo. 


Getting Started 
1-12 


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Connecting Stereo Headphones or Speakers ^ 

Switch off the computer and all peripherals. Connect the left and 
right audio cable plugs to the corresponding stereo ports on the 
computer. 


Joystick 

Joysticks control the screen action of some computer games. (See 
the manual supplied with the game for specific information on using 
the joystick.) 

Note: Joysticks must be purchased separately. 

3 * Warning: Disconnect joysticks before switching on your computer. 
Connected joysticks can interfere with the initialization of keyboard 
functions during the starting process. 


Connecting a Joystick 

Connect Atari-compatible joysticks through either mouse/joystick 
port 0 or joystick port 1 . 


MIDI 

MIDI stands for Musical Instrument Digital Interface. The MIDI 
capabilities of your computer help you create and record music one 
track at a time You can connect your computer to electronic 
musical instruments through the two MIDI ports. The Midi In port 
allows the computer to control a synthesizer or any MIDI-equipped 
instrument. Through the Midi Out port, the computer controls an 
instrument’s digital interface, letting you play complex compositions 
while changing the volume, tempo, and instrumentation. MIDI 
interfaces and appropriate software can allow your computer to 
function as a sophisticated sound studio recorder. 


Getting Started 
1-13 


TT manual Page 25 



Connecting an Electronic Musical Instrument 


Connect a MIDI instrument to the Midi In and Midi Out ports on the 
left side panel Refer to your MIDI instrument s manual for 
instructions. 


s 




Getting Started 
1-14 


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CHAPTER TWO 
USING THE TT 

FUNDAMENTAL CONCEPTS 


This section explains how a computer works, what memory is, and 
how to start up your system from the built-in hard disk drive or 
from a floppy startup disk. 


How the TT Works 

A computer processes instructions to perform a task. Two 
examples of instructions are the operating system instructions on 
your computer's Read Only Memory (ROM) chip, and the 
instructions in an executable program contained on a disk. Your 
computer receives these instructions as electronic signals to be 
processed and/or stored. The processing and storing of data (sets 
of electronic signals grouped together) is handled by a system of 
electronic components and integrated circuits. 


Memory 

Your computer uses two types of memory: internal memory, and 
external memory. Internal memory is information storage locations 
on microchips inside your computer. External memory is 
information storage locations on hard disks, removable cartridges, 
floppy disks, and CD-ROM discs. 

A computer’s memory capacity is measured in bytes. Since 
computer language is based on the binary numbers system, the 
smallest data unit is one Binary digiT, or BIT. Groups of 8 bits are 
called bytes. 

* A kilobyte is 1,024 bytes: a megabyte is 1,024 kilobytes Each TT 
has 512 kilobytes of ROM and 2, 4, 6, or 8 megabytes of RAM. 


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Internal Memory Storage 

There are the two types ol internal memory: ROM and RAM 
Dnk , Rpad Onlv Memory As its name implies, you cannot 

computer contain the operating system information. 

RAM means Random Access Memory. The RAM area iwithin a 

SXSdTn' RAM. you I™sf transfer the into, mason Iron, 
RAM into external memory storage. Turning off your computer 
erases the RAM chalkboard. 

External Memory Storage 

Fvtprnal memory storage disks include cartridges, floppy disks 
ftaSSd KdSff hard disks in removable cartridges, and CD- 

ROM discs. 

either 357.376 bytes (single-sided disks) or 726.016 bytes toouDie 
sided disks) of data. 

CD-ROM discs store information that can be read into R^M for 
processing You cannot write any additional data onto a CD ROM 
Hicr 


TOS 




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GEM, the Graphics Environment Manager, is an important part of 
TOS. GEM provides a graphic interface for the computer. This 
allows a screen display of information as graphic images (such as 
picture icons and windows) as well as letters, numbers, and 
symbols. 


STARTING YOUR SYSTEM 

You have connected the hardware and you have learned the 
fundamentals of how your computer works. The next step is to 
switch on your system. The ROM chips inside your computer 
contain the operating system, so you do not need a system (boot) 
disk in the floppy drive to start your computer. However, you can 
have your computer read additional startup information and files 
during the startup process. All of the startup information read 
during the startup process will be automatically available when the 
desktop appears. 

You can store startup information on a hard disk or a floppy 
startup disk Your built-in hard disk already contains startup 
information and will automatically access this information when 
you switch on your system. This is the quickest and most 
convenient way to start your system. 

In rare cases, storing startup information on floppy disks may be 
necessary. For example, you may have a large number of desk 
accessories, more than you can have active at one time. If you 
only need certain desk accessories active when you are doing 
specific tasks (such as word processing, using your database, 
etc ) you could create a custom floppy startup disk for each 
activity. The startup disk you use would depend on the activity. 
Most users will find this to be unnecessary and time consuming It 
is much more convenient to store your startup information on the 
built-in hard disk. 

If you wish to start your system from a floppy startup disk, skip to 
the section Starling Your System from a Floppy Startup Disk. If you 
wish to start your system from the hard disk, continue to the next 
section, Starting Your System Irom the Hard Disk. 


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Starting Your System from the Hard Disk ! 

Your built-in hard disk contains the following startup information 
and files. 

. The Control Panel desk accessory (XCONTROL.ACC) 

• An SHDRIVER SYS file This file contains the startup 
information on the hard disk. 


When vou start your system, the computer reads the startup 

and drive C will contain folders and files. 

Follow these steps to start your system from the hard disk: 

1. Switch off your computer and all peripherals. 

2. If you have an Atari laser printer connected to your system, 
switch it on. 

o Next switch on the monitor, second floppy disk drive, externa, 
v disk parallel printer, or modem). 

device. 

The desktop displays. 

► N ° ,e: tV^ Make^su^th^f monUor^swrtdw aTcabfe' ^ 

computer Make sure tne monuu „ . h on the system again. 

on.1 Preventive Maintenance 


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That's all there is to it. There are several reasons other than the 
ones already mentioned that may make it necessary tor you to 
start your system from a (loppy startup disk. Some games and 
copyprotected programs require that you start your system from 
the floppy program disk If you want to learn how to start your 
system from a floppy startup disk, read the next section. 
Otherwise, skip ahead to Initial Screen Display-GEM Desktop 


Starting Your System from a 
Floppy Startup Disk 

The easiest way to start your system from a floppy disk is to 
bypass the installed hard disk driver on the internal hard disk 
drive Then you can run the AHDI.PRG program from the 
Advanced Hard Disk Utilities disk so your computer will recognize 
the presence of the hard disk drive. 

It will be helpful for you to follow the tutorial in Chapter Three 
before you attempt to start your system from a floppy disk. The 
tutorial will teach you all the skills you need to easily follow the 
floppy disk startup instructions. 

® Warning: Before starting your system from the USA Language 
disk, follow the instructions in the next chapter to make a working 
copy of the disk. Always use the working copy- never the original 
disk. 

Follow these steps to start your system from a floppy startup disk: 

1 with your computer switched off. insert the working copy of the 
USA Language disk into drive A. 

2 Switch on the computer When the power light comes on 
immediately hold down [Alt]. As soon as the floppy drive busy 
light comes on, release [Alt] Wait several seconds, then press 
any key After a short delay the desktop displays, containing 
three icons (floppy disk icons A and B. and the trash can icon) 
and a menu bar. 


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If you are starting your computer from a commercially prepared 
program disk, the program may run at this time and the 
desktop may not display. You do not need to follow the 
additional steps.) 

4V Note: If you are not using a commercially prepared program 
v disk to start your system, and the desktop does not display, 
switch off the computer. Make sure the monitor is switched on, 
the disk is correctly inserted in drive A, and all cable 
connections are correct and secure Switch on the system 
again If the desktop still fails to appear, see Appendix B, 
Troubleshooting and Preventive Maintenance 

4. Remove the USA Language disk from drive A Insert the 
working copy of the Advanced Hard Disk Utilities disk into drive 
A Display the directory. 

5. Open the Auto folder. Open (run) AHDI.PRG. This will allow 
the computer to recognize the presence of the hard disk drive. 
After the program runs, close all windows. 

6. To install hard disk icons, select Install Devices from the 
Options menu. All hard disk icons appear on the screen. 

Initial Screen Display-GEM Desktop 

When you switch on your system, the computer reads the startup 
information from the hard disk or the startup floppy disk and loads 
that information into RAM The desktop appears on your screen 

GEM Desktop is the starting point for almost everything you do 
with the computer The basic desktop contains two floppy disk 
icons, four hard disk icons, and a trash can icon on the left edge 
of the screen, a menu bar at the top of the screen, and a pointer. 


Hard Disk Icons 

Your built-in hard disk drive is already formatted and divided into 
sections (partitions). Having more than one partition makes it 
easier for you to organize your files. For example, you can use 
one partition to store all of your word processing programs and 
files, another for databases, etc. 


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A hard disk icon is an entrance to the information storage area on a 
partition. All hard disk icons are automatically installed for you 
Since your built-in hard disk drive has four partitions, four hard disk 
icons display on your screen. 

TEach icon must have its own unique letter identifier, and the letters 
must be in alphabetic sequence. The letters A and B have already 
been used for floppy disk icons, and the letters C through F 
represent logical drives (the four partitions on your hard disk). 


Floppy Disk and Trash Can Icons 

Two of the disk icons that first appear are labeled FLOPPY DISK. 
(Both A and B icons appear even if you have only one floppy disk 
drive.) You use these icons to access information on floppy disks. 
Use the trash can icon to delete unwanted files or folders from 
disks. ~ — T"\ 

The trash can icon works like an incinerator. Once you throw a file 
or folder in the trash, that file or folder is gone forever. 


Menu Bar 

The desktop also displays four menu names along the top edge of 
. the screen. Each menu bar heading (Desk, File, View, and Options) 
! „ has its own drop-down menu, from which you can select options, 
(chapter Four gives a detailed description of the menu bar options.) 


Pointer 

The final basic desktop element is the pointer (cursor). The cursor 
can also appear in the shape of an l-bar or a busy bee icon, 
depending on the activity. The l-bar usually represents an insertion 
point for text entry, and the busy bee icon appears when your 
computer is processing data. 


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KEYBOARD FEATURES 

Much of what you will do with the computer will involve pressing 
keys The keys you will use most often with word processing 
applications are letter keys You will use number keys most often 
with spreadsheet programs. 

The computer keyboard is similar to a conventional typewriter 
keyboard in both design and function For example the [Return] key 
on the computer keyboard acts like the carriage return lever (or 
key) on a typewriter Pressing [Return] moves the cursor down the 

screen. 

Most keys automatically repeat when held down. (For information 
on changing the rate of automatic repeat, see Control Panel in 
Chapter Six.) 



The alphanumeric keys (letters, numbers, and symbols) usua y 
have the same function as similar keys on a typewriter T e f^h * ° 
produce a lowercase letter s and press [Shut] [s] to produce the 
uppercase letter S Press [Caps Lock] to toggle (switch back and 
forth) between upper and lower case letters. 

In addition, several keys on the computer's keyboard perform 
special functions not found on a typewriter. 

For example, you can use [Control] [Alternate] and [Shitt] in 
conjunction with another key to produce a secondary lundion or 
code Hold down one or more of these keys while pressing another 

key. 


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Along the top of the keyboard are the function keys [Fl] through 
[Fto] Holding down fshilt] while pressing function keys accesses 
ten more function keys [Fill through [F20J Software applications 
often assign special functions to these keys. 


Use the four arrow keys to move the cursor in the direction 
indicated by the arrow The cursor is a movable graphic screen 
symbol (often an arrow, block, or vertical line) that marks where 
the next action will take place. 


❖ 


Note: The presence of a text cursor (usually a vertical line or a 
block) indicates that the computer is ready for you to type 
something. 


The calculator keypad usually functions as an alternate method 
for entering numbers and math symbols, producing the same 
effect as typing the number or symbol from the keyboard [Enter] 
acts as [Return]. 


SWITCHING OFF THE SYSTEM 

There are two ways of switching off and restarting your system. 
Completely switching off the system for any period of time longer 
than 10 seconds is called a coldstart. This completely resets the 
machine and clears all information from RAM. A warmstart does 
not completely clear RAM 


Coldstart 

You can coldstart your system from the keyboard without 
switching the system on and off. Simply press [control] [Alternate] 
[Right Shift] [Delete] 

You can also coldstart the system in the following way. Switch off 
all system components in the reverse order that you switched 
them on Wait at least 10 seconds before switching the computer 
back on. This completely resets the computer. 


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Some applications and desk accessories require that you coldstart 
after changing certain options. 

Warmstart 

To warmstart the system from the keyboard without switching the 
system on and off. simply press [Control] [Alternate) [Delete] 

You can also warmstart the system by pressing the reset button 
on the back panel. 


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CHAPTER THREE 
BASIC SKILLS TUTORIAL 


This chapter presents the information you need to work with the 
different basic elements of the desktop. By following the tutorial, 
you will learn how to control the onscreen pointer using the mouse 
or the keyboard, manipulate icons and windows, make selections 
from the menu bar, format and copy a floppy disk 

To follow the copying and formatting sections of the tutorial, you 
must have two blank unformatted floppy disks available. You will 
use the disks to make working copies of your USA Language disk, 
and your Advanced Hard Disk Utilities disk. 

* £ 

Before you begin the tutorial, you must do the following: 

• Start your system and display the desktop as described in 
the previous chapter 

• Insert your USA Language disk into drive A 


Inserting and Removing Floppy Disks 

When you insert a floppy disk into a floppy drive, a mechanical 
catch inside the drive slides the metal sleeve open, exposing the 
sensitive magnetic disk to the drive's read/write head. The disk 
stores information in concentric rings called tracks. The read/write 
head moves from one track to another as the disk spins. 



TT manual Page 37 



Always be sure the floppy drive's busy light is off before you insert 
or remove a floppy disk To practice inserting and removing a 
floppy disk, follow these steps. 

1. Align one of the blank, unformatted floppy disks with the floppy 
drive slot, the metal sleeve against the slot and the write- 
protect tab on the left. 

Warning: Do not slide the metal sleeve open or touch the 
W magnetic disk. Doing so may damage the disk and the 
information on it. 

2. Slide the floppy disk into the drive slot until it drops down and 
seats within the slot. 

3 Remove the floppy disk by firmly pressing the eject button on 
the front of the floppy disk drive The disk ejects part way. 
Remove the disk. 


DESKTOP ELEMENTS i * 

Icons, windows, and the menu bar are the three important 
elements of the desktop Desktop icons are graphic ~ 

representations of drives (logical drives and floppy disks), devices 
such as printers and cartridge drives, and the trash can. Window 
icons represent folders and files Files and folders can be 
displayed as either text or graphics A text display is simply the 
name of the file or folder appearing on the screen. A graphic 
display is the same as a desktop icon; a small picture with the 
name of the file or folder underneath. Files and folders displayed 
as text are also referred to as icons. 

There are two kinds of windows: directory windows and windows 
known as dialog boxes. Directory windows display the contents of 
a drive (floppy disk or logical drive) or folder Dialog boxes 
communicate information, receive commands, or both. 

The third important element of the desktop is the menu bar. The 
basic menu bar displays four menu headings; Desk, File, View, 
and Options. 


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When you first switch on your system, the desktop displays two 
floppy disk icons, four hard disk icons, the trash can icon, pointer, 
and menu bar. It will also display a cartridge icon if a cartridge is 
inserted into the cartridge slot before you switch on the computer. 

USING THE POINTER 

The pointer is the key to all desktop operations You use the pointer 
to select icons or menu options, and to move objects on the 
desktop You control the pointer either by moving the mouse or with 
keystroke combinations. 


Controlling the Pointer with the Mouse 

The mouse supplied with the computer controls the pointer. By 
moving the mouse, you can position the pointer anywhere on the 
desktop Roll the mouse over a clean, hard, flat surface such as a 
tabletop. The computer detects the motion of the mouse (direction, 
distance, and speed) and moves the pointer accordingly. 

Place the mouse near the computer with the cable pointing away 
from you. Roll the mouse. Notice how the pointer moves on screen 
as the mouse moves. 

O’ Note: If you touch the menu bar with the pointer a menu drops 
down Retract the menu by moving the pointer out of the menu and 
clicking the left mouse button. 


Controlling the Pointer with Keystrokes 

You can use specific key combinations to move the pointer around 
the desktop instead of using the mouse To use keystroke combina- 
tions. hold down the first key listed and press the second key (or if 
three keys are listed, hold down the first two keys and press the 
third key). 

4)^ Note: See Appendix B for a quick reference chart listing the 
keystrokes for controlling the pointer. 


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Your screen is divided into tiny sections known as pixels. When 
you use^eysUotle combinations to move the poinle. .the porter 
moves either one pixel at a time or in multiple pixel lumps Try 
each keystroke combination to move the pointer 

. Alternate] combined with any arrow key moves the pointer eight 
pixels in the direction of the arrow 

• (Alternate] [Shitt] combined with any arrow key moves the ^ 
pointer one pixel in the direction of the arrow. Use this 
combination for fine positioning. 


Selecting a Single Item 

Selectina a item (icon or menu option) tells the computer you 
want tcTuse the" item When an item is selected it highlights, which 
means itdfspiays on the desktop in different colors from your 
normal desktop colors 

The first two sections below explain how to select using either the 
mouse button or keystroke combinations. In the sections that 
follow, it will be assumed that you are using the mouse to move 
the cursor or make selections. If you are using keystroke 
combinations. |ust substitute the instructions under Selecting with 

Keystroke Combinations 


Selecting with the Mouse Button 

riickina is the mouse operation used to select an item or initiate a 
procedure MoTt aclions require you to use the left mouse button 
Only use the right mouse button if specified 

Sinqle clicking selects and highlights only Double-clicking 
combines two single-click actions in quick succession to bo 
select and initiate a procedure. 

Tn Hick Dress and release the mouse button once To double- 
dick quickly press and release the mouse button twice (Double- 
clicking correctly may take some practice ) 


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Note: To adjust the responsiveness of the mouse buttons to your 

clicking speed, see Control Panel in Chapter Six. 

Follow these instructions to practice mouse button clicking and 

double clicking: 

MrV' of ' £ 

1. Position the pointer over the drive A icon. 

2. Click the left mouse button once. The drive A icon highlights. 
You have selected the drive A icon. Now move the pointer to 
an open area of the desktop and click the mouse button to 
deselect the drive A icon. 

3. Now to practice double clicking (selecting and opening the 
drive A window in one maneuver), again position the pointer 
over the drive A icon Now, double click the mouse button. A 
window opens and displays the contents ot the disk in drive A, 

Note: If you forgot to put the disk in the drive, an alert 
message appears. Just place the disk in the drive, position the 
pointer over the word OK, and click the mouse button Try step 
3 again. 

4. To close the open window, position the pointer over the small 
box in the upper left hand corner of the window and click the 
mouse button. The window closes. 


Selecting with Keystroke Combinations 

Using the keystroke combination [Alternate] [insert] performs the 
same function as clicking the left mouse button. To perform a 
keystroke double-click, hold down [Alternate] and quickly press > 
[Insert] twice 

Follow these instructions to practice selecting and initiating a 
procedure using keystroke combinations 

1. Position the pointer over the drive A icon. 


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2. Press [Alternate] [insert] The drive A icon highlights You haVe 
selected the drive A icon. Now move the pointer to an open 
area of the desktop and press [Alternate] [insert] again to 
deselect the drive A icon. 


3 Now to practice keystroke double clicking (selecting and 
opening the drive A window in one maneuver), again position 
the pointer over the drive A icon Now, hold down [Alternate] 
and quickly press [insert] twice A window opens and displays 
the contents of the disk in drive A 


❖ 


Note: If you forgot to put the disk in the drive, an alert 
message appears Just place the disk in the drive, position the 
pointer over the word OK, and click the mouse button. Try step 
3 again. 


4. To close the open window, position the pointer over the small 
box in the upper left hand corner of the window and press 

[Alternate] [Insert] The window closes 


Selecting an Icon 

There are two types of icons: desktop icons (floppy and hard disk 
drive icons, printer and cartridge icons, and the trash can icon), 
and window icons (folder and file icons) Remember, files and 
folders can be displayed as either text or graphics. 

You selected an icon when you practiced clicking on the drive A 
icon An icon that has been selected appears highlighted. 


Selecting a Menu Heading 

Each menu heading on the menu bar has its own drop-down 
menu. If you move the pointer onto the menu bar near one ot the 
headings that menu immediately drops down and displays its 
command options. Moving the pointer away from the dropped 
menu to another menu heading causes the new menu to drop 
down, and the previously displayed menu to retract. 


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Follow these steps to practice displaying and choosing menu 
options: 

« torn art: ? .iT prise 

1. Position the pointer near the Options menu heading. The menu 
drops down. 

Note: A drop-down menu may have both active and inactive 
command options. Active options are in bold text and produce 
an action when selected. Inactive options appear as lightened 
text. Selecting an inactive option causes the menu to retract. 
Options with a check mark to the left of them are currently 
!-.j selected. 

2. Position the pointer over the Save Desktop command option. 
The command highlights. 

3. Click the mouse button. A dialog box appears, asking if you 
really want to save the desktop. 

4 Note: The box in bold type surrounding the word OK denotes 
the default selection. You can always choose a default 
selection by pressing [Return] 

srtit. Select Cancel by positioning the pointer over the word Cancel 
in the dialog box and clicking once. The dialog box disappears. 

To retract a menu without selecting a command option, just move 
the pointer outside the menu and click the left mouse button. 


Dragging 

» . . 

Holding down the mouse button and moving the pointer is called 
dragging. You can also use a key combination to perform 
dragging. 

Dragging moves icons from one place to another After you select 
an icon, you can drag the selected icon to a new location. You 
can perform different operations by dragging, depending on the 
icon type and the icon’s destination. You also use dragging to 
create a rubber-band box to select multiple icons. (See Selecting 
Multiple Icons.) 


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Dragging with the Mouse 

Using the mouse to drag is easy. Just move the mouse while 
holding down the mouse button. Any selected icon or group of 
icons will be dragged. The pointer must be positioned over the 
selected icon or group of icons for successful dragging. 


Dragging with Key Combinations 

To drag with Keystroke combinations, press [Alternate] [Insert] 
combined with any arrow key to drag a selected icon or group of 
icons in the direction of the arrow The pointer must be positioned 
over the selected icon or group of icons for successful dragging. 


Dragging an Icon 

You need to drag to perform copy. move, or delete operations. 
After you drag an icon or icons to a new destination and release 
the mouse button, the icon or icons will be copied, moved, or 
deleted, depending on the operation performed. 

When you drag icons from one location to another, a ghost outline 
, of all selected icons follows the cursor from fhe original location to 
the destination The pointer shape also changes from a pointer to 
e an outline of a hand until you release the mouse button. 

You will use the move operation to practice dragging The copy 
and delete operations will be explained in later sections of the 
tutorial. 

Now practice dragging using one of the described methods. Move 
the desktop icons into different configurations. If you accidently 
drag one icon on top of another icon, a special window called a 
dialog box will display. Select Cancel. The window disappears, 
and the moved icon will return to the position it occupied before 
you moved it. 

^ Note: You can also drag more than one icon at once. See 

Selecting Multiple Icons 


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Selecting Multiple Icons 

ot > £ 

Sometimes you will want to select more than one icbn at a time to 

perform delete, copy, move, or other operations. There are two 
ways to select multiple icons. 

The first way is using the rubber band box to select icons that are 
grouped together on the desktop or in a window You use the 
pointer to create a box on screen to surround the icons you wish 
selected. The box is called a rubber-band box because it expands 
or contracts when you drag the pointer. 

You can use shift-clicking to select multiple icons individually 
instead of having to select items that are physically grouped 
together. The selected icons do not have to be in sequence on a 
list, or near each other on the desktop. 

Both methods of selecting multiple icons can be used on desktop 
or window icons. 


SELECTING WITH THE RUBBER-BAND BOX 

Whenever you drag the pointer, a rubber-band box appears on 
the screen. The first corner of the rubber-band box is created 
wherever the pointer is positioned on the screen. The box 
expands in the direction of pointer movement. 

Follow these steps to practice selecting multiple icons with the 
rubber band box: 

1. Position the pointer above and to the left of the drive A icon. 
Try not to touch the nearby menu heading. If the menu drops 
down, |ust retract the menu and try again. 

2. Now drag the pointer down and to the right The rubber-band 
box appears and expands with the pointer. 

3. Surround the drive A and B icons with the rubber band box. 
Release the pointer The icons highlight. 

4 . Move the pointer to a clear area of the desktop and click the 
mouse button to deselect the icons. 


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SELECTING BY SHIFT-CLICKING 

Shift-clicking lets you select multiple items that are not next to 
each other on the desktop, or in sequence in a window. 

To practice selecting by shift-clicking, follow these steps to select 
the drive A and C icons: 

i 

1 . First, select the drive A icon. 

2 Now hold down fshift] and position the pointer over the dnve C 
icon. Click the mouse button Both the drive A and drive C 
icons are now highlighted. The drive B icon in the middle 
' remains unselected. 

A Note: You must hold down [Shift] until all desired icons are ; 
selected Once you release ishiftl. no further icons can be 
added to the selected group If you attempt to select an IC J 
after you release [Shin], all previously selected icons will be 

deselected. 

3. Move the pointer to a clear area of the desktop and click the 
mouse button to deselect the icons. 

SELECTING BY COMBINING RUBBER-BANDING AND SHIFT CLICKING 

You can combine rubber-banding and shift-clicking toselect a 
group of icons, then deselect any icons you don t want in the 

group. 

Follow these steps to practice combining the two methods of f 
selecting multiple icons: 

1. First, use rubber-banding to select all three drive icons. 

2 Now use shift-clicking to deselect the drive A icon. Only the 
drive B and C icons are highlighted. 

3. Now use shift-clicking to reselect the drive B icon All three 
icons are again highlighted. 


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4. Move the pointer to a clear area ot the desktop and click the 
mouse button to deselect the icons. 

For additional practice, try selecting and dragging more than one 
icon at once. 


USING WINDOWS .. . T 

» » J * 

Most of the desktop activity takes place in windows. Windows’%re 
small screens within the larger screen display You can have up to 
seven windows displayed at one time When a window is 
displayed on the screen it is open. 


Opening and Closing a Window 

You can only open directory windows Dialog boxes simply 
appear during certain operations or to give you information 
Directory windows can be opened in several ways by using the 
pointer and mouse button The first window you will open is the 
drive A directory window Make sure the USA Language disk is in 
drive A before you begin. 

One way to open a window is to double click on the desired 
desktop icon Open the drive A window now by moving the pointer 
over the drive A icon and double clicking The contents of the 
drive appears in the drive A directory window 

Note- If the drive A icon highlights but the window does not open. 
V it means that the TT has not recognized your click as a double 
click but only as a single click. Move the pointer to a clear area o 
the desktop and click once to deselect the icon. Try again and 
remember that double clicking can be a bit tricky at first Just keep 

practicing. 

Now you need to close the drive A directory window In the upper 
left corner of the window is a small box containing an X icon This 
is the close box. Move the pointer over the close box and click 
once. The window closes. 


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Another method of opening a window uses the menu bar Open 
the drive A window again by selecting the drive A icon The icon 
highlights but does not open Now select the Open command 
from the File menu The drive A directory window opens. 

Now close the window by selecting the Close Top Window 
command from the File menu. 

There are other ways to open windows and programs that will be 
discussed in other sections of the manual. 


Window Elements 


You have already learned about the close box in the upper left 
hand corner of most windows. The following example displays all 
window elements Some are explained here, and others will be 
explained as you use them in the tutorial. 


Dr iv« identifier 



The Drive Identifier appears in the center of a window’s move bar 
It shows the drive letter of the open drive, in this case floppy drive 

A 

The File Mask tells you what type of files are displayed in the 
window You can set the File Mask to display all the files in a 
directory, or you can set up restrictions on the types _of files 
disDlaved. The window displays an icon for each folder in * he 
directory, and for every file in the directory that matches the file 
mask setting For more detailed information on setting the 
Mask see Set File Mask in Chapter Four 


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The Information Line displays the Bytes Used (total number of 
bytes of disk space used by the contents of the directory), and 
Items (the number of files and folders residing within the 
directory). 

The other elements of a window are explained in the following 
tutorial sections. 


The Active Window 

When you have more than one window open at a time, you can 
only work with the files and folders in the active window. In 
addition, you can move, scroll, update, or resize only the active 
window. You can identify which window is active by looking at the 
move bar Only the active window's move bar is shaded. 

You can open up to seven windows on the desktop. You can 
make any window the active window by positioning the pointer 
anywhere on the window and clicking the left mouse button. 

Open windows-may overlap If they do. the active window is 
always completely displayed. Activate a partly hidden, inactive 
window by positioning the pointer anywhere on the window and 
clicking the left mouse button. The active window moves to the 
front and displays over the other windows. 


Sizing a Window 

Sizing windows is especially useful when you want to display 
more than one window on the desktop at one time. To practice 
sizing a window, follow these steps: 

1. Open the drive A directory window 

2. Locate the size box in the lower right corner of the window. 
Position the pointer over the size box and use dragging to 
move the size box up and to the left. An outline of the window 
follows the pointer movement. Release the mouse button when 
the window outline is about half of the original window size. 


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3 Now locate and select the lull box in the upper right corner of 
’ the screen. Selecting the full box expands a window to fill the 
entire screen 

4. Select the full box again The window returns to the most 
recent size and position. 

5 Continue to practice sizing the window Drag the size box down 
towards the bottom of the screen to lengthen the wmdow^upto 
shorten the window, right to widen it. or left to narrow it When 
you have finished practicing, close the window 


IT 


Moving a Window 

You can use the move bar to move a window to any screen 
position below the menu bar Follow these steps to practice 
moving a window: 

1. Open the drive A directory window. 

2 Double click on the SAMPLE. PRG icon. The Sample window 
' displays Resize the window to about one half its original size 

3 Position the pointer over the shaded move bar Us ® dragg j2^ 

’ move the window to a new position on the screen, then release 
the mouse button. The window displays in its new position. 

Nntp that when you dragged the window the cursor appeared 
as a handTcon" and an SStline of the window followed the 
movement of the hand cursor until you released the mouse 
button 

rinco thP Samole window Close the drive A directory window. 


$ 


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Scrolling a Window 


o 

- -'rtf. 


je jT .£( 

! 0 ' 


Sometimes a single directory will contain too many items to 
display in a window at one time. When this occurs, some of the 
directory items remain undisplayed, or hidden You can view the 
hidden items by using the scroll bars. The scroll bars along the 
bottom and right edges of the window let you scroll the window 
horizontally (right and left) or vertically (up and down). 


If a directory contains more items than will fit in the window, a 
portion of the scroll bar will be shaded The scroll box shows the 
current position of the window relative to its total directory. If there 
is gray above or below the scroll box. more of the directory is 
available by scrolling the window in the direction of the gray area. 


There are three ways to scroll a window: entry by entry, one 
window display at a time, or continuous scrolling. To practice 
scrolling, follow these steps: 


1. Open the drive A directory window. 

2. Decrease the window's size until only two directory items are 
displayed, one on top of the other. 

3. To scroll by one directory entry at a time, position the cursor 
over the scroll arrow that indicates the direction of the hidden 
contents. Click once. Now click once on the opposite arrow to 
return to the original window display. 

4. To scroll by one window display at a time, position the cursor 
over the shaded area of the scroll bar. Click once. The 
previously displayed items are now hidden, and the screen 
displays previously hidden items. 

Another way to accomplish this is by using the up and down 
arrow keys to the right of the main keyboard Each time you 
press an arrow key the previously displayed items are hidden, 
and the screen displays previously hidden items. 

5. To scroll entries continuously, position the cursor over the scroll 
arrow that indicates hidden items Hold down the left mouse 
button. 


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6 To scroll entries continuously one window ata<ime.position the 
cursor over shaded area of the scroll bar. Hold down the left 
mouse button. ^ 

r Ynn can also skip over some of a directory’s contents by 

JraoSmalhe scroll box to a new position in the scroll bar. The 
window will now display the contents of that portion of the 
directory. 

7. When you have finished practicing scrolling, close the drive A 
directory window. 

i Note- Directory windows displayed as text instead ' oi ic ° n ® 

’ be scrolled horizontally. (See Show as Icons and Show 
Chapter Four ) 


USING FLOPPY DISKS 


Floppy disks serve as permanent storage lor programs and Ihe 

SSSrsll?- 

Protecting a Floppy Disk in this chapter ) 


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Formatting a Floppy Disk ~ * 

You must format a new floppy disk before you can store programs 
and data on the disk Formatting prepares a floppy disk by 
completely erasing the disk's contents, checking for damage to 
the magnetic media, and setting patterns in place to hold 
information. Floppy disks formatted by your computer are format 
compatible with MS-DOS computers. This means information 
written to a floppy disk formatted on your computer can be read 
by MS-DOS computers and vice versa. 

Single-sided floppy disks must be formatted as single-sided. 
Floppy disks formatted as single-sided can be used in both single 
and double-sided floppy disk drives. However, you can format 
floppy disks certified for double-sided use as either double or 
single-sided. Floppy disks formatted as double-sided can be used 
only in a double-sided drive. 

You can also reformat previously used floppy disks. Since 
formatting erases all information on a disk, it is sometimes more 
efficient to reformat a floppy disk than to delete all of a floppy 
disk's files. 

Warning: Formatting a floppy disk permanently erases all 
information on the disk. Before you format any floppy disk, be 
sure to copy any data you want to save. (See copyino Files and 
Folders in this chapter.) 


To format a disk, follow these steps: 

1 . With the computer switched on and the desktop displayed, •, 
insert a blank, unformatted floppy disk into drive A 


❖ 


Note: If you have two floppy disk drives on your system, you 
can format a disk in either drive A or drive B. 


2. Select the Format Floppy Disk command from the File menu. 
The Copy/Format dialog box displays. 


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A N ote- Both Copy and Format operations are combined in one 
” dialog box so you can format, and then copy disks without 
returning to the desktop after formatting. If you select the 
* Format option and decide to copy a disk instead, click on 
COPY. You can also click on FORMAT after initiating a disk 
copy operation if you must format a disk first 

3. If you wish the disk to have a label. ‘VP® in the l l *J , ® l c .Tjj e 5 h 
select the disk drive on which you want to i format a i dwk The 
default is the disk drive you selected in step 2. Select SINGLh 
or DOUBLE sided, depending on how you want to format the 

disk. 

4 . Select OK 

The disk drive begins formatting the disk. The indicator bar 
1 displays formatting progress. 

Note- You must have a double-sided disk in a double-sided 
^ drive to use the double-sided format option . (The burt -in drive 
is double sided ) Once you format a floppy disk as double 
sided yL can only use it in a double-sided drive You may 
format a double-sided floppy disk as single-sided, but only one 
side of the disk will be used 

5. When formatting is completed, an alert , or 

telling you that a double-sided disk has 726.016 (or 35/.J/0 ior 
a single-sided format) bytes available. 

.nut oT 


Select OK. 


© Warning- If the computer does not report that the formatted 
disk can hold 726.016 bytes of information for a d ° u ^ e , slded 
disk or 357 376 bytes of information for a single-sided disk, the f 
disk mav be defective Try formatting the disk agairv If the «* 
problem^ pel sists . discard the bad disk and use another disk. 

6 To return to the desktop select Cancel. 


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Q Note: If you try to use a disk without first formatting it, or if you try 
to use a double-sided disk in a single-sided drive, the computer 
displays an alert dialog box. The dialog box tells you that the disk 
i drive is not responding, and to please check the disk drive, or 
insert a correctly formatted disk into the drive. Then you must 
select Retry or Cancel (to tell the drive not to attempt to read that 
disk.) 

Repeat the formatting process with the other blank, unformatted 
floppy disk. 


Copying a Floppy Disk 

It IS essential to make a backup copy of all important disks. This 
protects you against loss of important files Since it is especially 
important to make a backup copy of the USA Language disk and 
Advanced Hard Disk Utilities disk supplied with your computer, 
you are going to make copies of the two disks now After you 
make the copies, store the original disks and use the backup 
copies as your working disks. 

You will copy the original disks supplied with your computer onto 
the two floppy disks you just formatted The original disk is known 
as the Source disk, since it is the source of the information The 
disk you are copying to is the destination disk. A destination disk 
need not be blank, but all data on it will be overwritten (erased) 
during copying. You cannot copy a double-sided disk to a single- 
sided disk, or vice-versa. *, ol „ 

For systems with only one floppy disk drive, the internal floppy 
drive is both drive A and drive B This enables you to use a single 
floppy disk drive to copy and move files between disks During 
disk copying operations, the source disk is disk A and the 
destination disk is disk B, or vice versa Dialog boxes appear 
during the copy operation to tell you when to remove one floppy 
disk and insert the other floppy disk For systems with two floppy 
drives, the internal floppy disk drive is drive A and the second, 
external floppy disk drive is drive B, so you don’t have to swap 
floppy disks when copying files from one disk to another. 


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1 


w • 


/k 

To copy an entire disk, follow these steps: 

1 With the computer switched on and the desktop displayed, 

1 insert the source disk (USA Language disk) into drive A If you 
have two disk drives, insert the source disk into drive A (the 
internal floppy drive) and the destination disk (formatted floppy 
disk) into drive B (the external floppy drive) 

A Note- If you have one double-sided disk drive and one single- 
" sided disk drive, you cannot copy an entire disk using the disk 
cooy operation You must transfer the files and folders from < h 
source drive to the destination drive For detailed instructions 
see Copying Files and Folders in this chapter 

2 Drag the drive A icon onto the drive B icon When the • jjoppy 

Z diskPicon for drive B highlights, release the mouse button 

o An alert dialog box appears, warning you that copying the disk 
fn drive A?o the disk in drive B will erase all information on the 

disk in drive B. 

If vou have two floppy disk drives, make sure the sou [c® a " d 
destination disks are in the correct floppy disk drives befo e 
SroSedino Then select Ihe OK button The Copy/Fo.mat 
dialog box appears. 

4 Select OK to begin copying the source disK The copy indicator 
bar shows the progress of the copying process. 

A Note- If you have one disk drive, the computer P r ° m P* s V™ 

V Kh alert dialog boxes) to switch disks from time to time as it 
copies and then writes sections of information. 

5. When copying is completed, select Cancel (or press [Remrnl) 
to return to the desktop 

Sisk s“te the original disks in a sate place, and use Ihe copies 
for all future operations. 


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Write-Protecting a Floppy Disk *oQ 

Write-protecting a (loppy disk prevents information from being 
written to the disk. To write to a disk means to store information 
on the magnetic media. (Similarly, to read a disk means to 
retrieve information recorded on the disk.) The floppy disk drive 
and computer work together to write information from the 
computer's memory onto the floppy disk, or to read information 
from the floppy disk into the computer's memory. 

Most floppy disks have a small write-protect tab in their plastic 
casing. Write-protect the working copy of the Advanced Hard Disk 
Utilities disk now by sliding the tab until the notch is completely 
exposed. 

^ Note: Write protect 5 ' A inch floppy disks by covering the write- 
protect notch with special tape supplied with the floppy disk. 

You cannot write to, format, or erase a write-protected disk. It is a 
good idea to write-protect disks containing important information 
so you do not inadvertently erase information from the disk, 
especially when copying disks with a one-drive system You can 
move the write-protect tab back to the unprotected position at any 
time. 

VJ 

^ Note: Some commercial program disks may not have write- 
protect tabs. These disks are permanently write-protected. 

COPYING AND DELETING FILES AND 
FOLDERS 


You have already learned how to copy an entire floppy disk But 
most of the time you will want to copy selected files and folders 
from one drive to another, or delete files or folders from a drive. 
This section will explain how. 

X 


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Copying * ^ 6 f l 

You will be copying files and folders from one disk to another The 
same file copy procedure below also applies to copying folders. 

To practice copying files and folders, follow these steps: 


1. Display the drive C directory window 

2 Drag the SAMPLE. PRG file icon onto the drive D icon. The 
Copy Files dialog box displays. Select OK. 

The SAMPLE PRG file will be copied onto logical drive D Display 
a directory of drive D to make sure the file reached its destination. 


Deleting 


A 


There are two ways to delete a file or folder You can drag the 
item to be deleted onto the trash can icon, or select the item to be 
deleted and select Delete Item Irom the File menu. 


1 


To practice deleting a file, follow these steps: 

i 

1 . Display the directory for drive D. 

2 Drag the SAMPLE. PRG icon onto the trash can icon. Release 
the mouse button A dialog box appears, asking if you really 
want to delete the file Since we are |ust practicing and we do 
not want to delete the file yet, select CANCEL Selecting OK 
would have deleted the file 

3 Now you are going to practice the other method I of deleting 
files Repeat step 1 Now select the SAMPLE PRG icon The 
icon highlights 

4 Select Delete Item from the File menu. A dialog box a PP®®f s - 
asking if you really want to delete the We Select OK When the 
delete operation is complete, the SAMPLE.PRG i? 0 " 
disappears from the directory Close the drive D directory 

window 


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Note: Only if the Confirm Deletes option (see Sei Preferences in 
Chapier Four) is active will the dialog box appear to confirm the 
delete action. 

You can use the same delete operation to delete the entire 
contents of a disk. If you just want to remove an icon from the 
desktop, see Remove Desktop Icon in Chapter Four 


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CHAPTER FOUR • 
ADVANCED DESKTOP - 


This chapter continues where the tutorial lett off and explains 
advanced desktop functions such as: updating a directory display, 
entering information when a dialog box displays, and advanced 
menu bar commands. 


UPDATING A DIRECTORY DISPLAY 

Being able to update a displayed directory is useful when you are 
working with floppy disks. If you insert a disk into drive A and 
display that disk’s directory, and then remove that disk and insert 
a new disk into drive A, the window does not automatically display 
the new disk’s directory. You can update the directory displayed in 
the window by pressing lEscl. Your computer will read the 
directory of the disk that is currently in the drive, and display that 
directory in the window. 

Displayed directories update automatically after you copy, move, 
or delete a file or folder, or copy or format a disk. 


DIALOG BOXES AND ALERT BOXES 

Your TT computer can communicate with you through dialog 
boxes which request information, and alert boxes which warn you 
about an action. Some dialog boxes ask you to supply information 
or make a choice. Use the keyboard or mouse to make a choice 
or supply the information needed. An l-bar text insertion cursor 
indicates where the next typed character will appear on a text 
field. 

Some dialog boxes contain more than one field requesting 
information. To select a field, position the pointer over that field 
Click once. The cursor jumps to that field. 


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The following Keys provide additional functions 


• Lett Arrow - Moves the cursor one character to the left within a 
field 

. Righ! Arrow - Moves the cursor one character to the right within 
the field 

• Down Arrow - Moves the cursor to the next field 

. Up Arrow - Moves the cursor to the previous field 

. [Tabl -* Moves the cursor to the next field < same as Down Arrow) 

• [Backspace! - Deletes the character or space to the left of the 
cursor 

• [Delete] -- Deletes the character or space to the right of the 
cursor 


• [Escl — Clears the current field 

. [Return] - Selects the default dialog button if one is present A 
bold border around the button indicates the default button 


Some fields contain punctuation marks such as periods or back 
slashes (\> to divide text To advance past a punctuation mark 
type that mark For example you may see a field with a ' p e "°d 
dividinq the field such as the period that separates a file s name 
from the extension Type a period to advance to the second part 

of the field 

When the computer needs to communicate with you a dialog box 
appears in the center of the desktop To respond to a dialog box 
type in the requested answer or perform the requested action 
Then select one of the dialog buttons If a dialog button has an 
enlarged border it is the default button and can be selected y 
pressing [Return] 

The computer uses alert boxes to bring something to your atten- 
tion Alert boxes contain stop signs, question marks or 
exclamation points and may either caution you about an intended 
action or tell you that something went wrong 

When you see an alert box tollow its instructions then select the 
appropriate dialog button 


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THE MENU BAR 

The top edge of the desktop contains the menu bar The menu 
headings are Desk. File View and Options To see the 
commands within any menu heading position the pointer over the 
menu heading The heading highlights and the menu displays 
under the selected heading 

When the menu displays you can select an option Options in 
black text are active and available for use Options in light text are 
inactive Inactive options are not available for use at the time you 
display the menu (See the specific option later in this chapter tor 
more information ) 

Most of the commands listed under the menu headings can be 
selected by using a single keystroke Each command s keystroke 
is listed in brackets to the right of the command name To initiate 
the command, just press the key indicated It saves a lot of time it 
you memorize the keystrokes for the commands you use 
frequently You can change the assigned keystroke ot a 
command, or assign a keystroke to a command that does not 
have one (See Desktop contiguration in this chapter i 


Desk Menu 

The Desk menu is divided into two sections The top section 
usually contains a single entry which when selected^ displays 
information about the application you are working wi h this 
information can be a complex series of windows explaining in 
detail how the application works, or it could be a single dialog box 
display of copyright information 

The lower section lists your active desk accessories To be active 
a desk accessory file must have the extension ACC and must be 
on the root directory of drive C (or on a floppy startup disk in drive 
A ) when you switch on the computer 


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You can open desk accessories from the desktop or from any 
application that displays the menu bar The desk accessory 
included on your USA Language Disk is the Control Panel 
(XCONTROL ACC) For detailed information on the Control ranei 

see Chapter Six 


Switching on the computer without active desk accessories frees 
some RAM and displays the desktop faster 


Desktop Into 


When you display the Desk menu from the desktop. ,h ® ,0 P sec l t '°[ 1 
of the menu lists the Desktop Info option. If you select Desktop Info 
a window listing GEM and TOS copyright data displays 


File Menu 


The File menu contains options for opening and closing directory 
windows selecting all displayed files and folders for an operation, 
deleting a file or folder, creating a folder formatting disks, and 
more This section explains in detail each File menu option 


Open 


The Open command can be performed on a disk or cartridge icon 
folder, or file, printer icon, or trash can icon. 

First select the item you wish to open Then select °P en Jrom *h e 
File menu The result of the command depends upon which of the 
following was highlighted: 


Disk icon or folder- the disk or folder directory window 
appears 

Cartridge icon (drive c) or executable file- The desktop 
disappears and the program runs 


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Printer icon- An alert box displays informing you that the icon 
you attempted to open is a printing device 

Trash icon- An alert box displays 

Data file- If you have installed an application that is linked to 
the same document type as the data file you are opening the 
application will automatically open and load the data file If no 
such application is installed, a dialog box displays, giving you 
the choices show print, or cancel Show displays the contents 
of the file on the screen as ASCII characters Print prints the 
contents of the file (only if you have a printer connected to your 
system!), and Cancel cancels the command 

40^ Note An alternative to using the Open menu command is to 
position the pointer over the icon you wish to open and double- 
click the left mouse button 


Show Information 

When you highlight a floppy disk, logical drive, folder or file icon 
and select the Show Info option, the screen displays information 
about the highlighted item 

When you select Show Info for a floppy disk or logical drive icon, 
the Disk Information dialog box displays the following information 

Drive ID- The drives letter identifier 

Disk Label- The name you assigned to the drive (This field 
can be blank ) 

Number of Folders- The total number of folders on the disk 
of logical drive, including folders within folders 

Number of Files- The total number of files on the disk or 
logical drive, including files within folders 

Bytes used- The number of bytes used by all files and folders 
on the disk or logical drive 

Bytes available- The available storage space (measured in 
bytes) left on the disk 


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Note' In the Disk Information dialog box. the number of bytes 
used plus the number of bytes available for a floppy disk or logical 
drive does not always equal the exact total s,or *9 e fi °fP a J' , L^ Jj* 
is because the computer allocates space for each file in fixed size 
blocks, even if the file does not completely fill the 
Bytes Available information is an accurate indicator of available 

unused storage space 

When vou select Show Info for a file or folder, the File Information 
dialog box or Folder Information dialog box displays the following 
information: 

Path- The top line lists the complete path of the file or folder If 
the path is too long to display on the line, you can use the scroll 
arrows to reveal the hidden part of the pathname. 

Name- The name of the folder or file The text insertion cursor 
aDDears to the right of the name To change the name of a file 
oMolder, press [Esc] to clear the name line Type in the i new 
name, using eight characters or less Type a period then the 
three character file extension (usually not used in folder 
names). 

Size- Size, in bytes of the file or folder Folder size is the total 
.nc number of bytes used by all the files within the folder 

01 Date- The date the file or folder was last modified. ^ 

Time- The time the file or folder was last modified. 

Number of Folders- The number of folders within the folder. 
This only applies to folders. 

Number of Files- The total number of files within the folder 
Including files within other folders. This only applies to folders. 

Attribute- The two choices are Read Only and Read/Write If 

and coov the file, but you cannot modify or delete it 
Read/Write allows you to read the file change it. or delete 
The a ttrihi ife field does not apply to folders. 


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Search 


••w 


tic)’ 




The Search command performs a file search on a floppy disk, 
logical drive, or folder When you select Search, the Search File 
dialog box appears. You must set the parameters of the search by 
typing in the name of the file for which you are searching You can 
also type in part of a filename, and Search will match the typed 
characters For example, if you wish to search for all files with the 
extension DOC, type a period, then type DOC Search opens the 
window containing the first DOC file it finds and asks you if it 
should continue the search If you select OK, Search will use the 
same window to show the next DOC file, and so on. When 
Search can find no more DOC files, an alert box displays to let 
you know that no more files are to be found. 


Before selecting Search, you should highlight the floppy disk, 
logical drive, or folder upon which you wish the search performed. 
If no item is highlighted. Search will perform the command upon 
the active window If there is no open window on the desktop and 
no highlighted item, you cannot select Search from the menu. 


Note: The Search dialog box may cover highlighted icons. 


Delete 


The Delete command deletes all highlighted files and folders. If 
you highlight a floppy disk or logical drive icon and then select 
Delete, all files and folders on the highlighted item will be deleted. 
The icon remains on the desktop 


>b 


Create Folder 

The Create Folder command creates a new folder in the active 
window. When you select this command, the New Folder dialog 
box appears. Type in a name for the folder, then select OK (or 
f press (Return)) The name of the new folder appears in the ^ 
directory window. 


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A Note - Certain characters cannot be used within a folder name or 
extension For a list of illegal characters, see Files and Filenames 
in Chapter Five 


Close Directory 

The Close Directory command closes the top level of the active 
window. For example, let's say the top window is a fold^window. 
and that folder resides in the mam directory of drive C When you 
select Close Directory, the folder's window closes, and the main 
directory window displays. 

A Note: You can also close a directory by selecting the close box in 

~ the window's upper left corner. 




Close Top Window 

The Close Top Window command completely closes the active 
window including all levels ol folder windows and the main 
directory window. If windows from other floppy disks or logical * 
drives are open on the desktop, the most recently opened window 
becomes the active window. 


Bottom to Top 

The Bottom to Top command is useful when you have multiple 
overlapping windows displayed on the desktop When y 0 ^®^ 
this command. Bottom to Top brings the bottom window to the top 
of the stack and displays it as the active window The current 
active window is sent to the bottom of the stack. 


Select All Items 

The Select All Items command highlights all files and folders in the 
active window. The files and folders that are hidden, but woulc I be 
shown by scrolling, are also selected. However, files i that are i in 
the directory but do not match the file mask parameters are 
selected (See Set File Mask ) 


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Note: If the File Mask is *.* (show all items), then all items, 
including all folders, are selected. If the File Mask is set to show a 
selected filename or file extension or both, folders will not be 
selected. 


Set File Mask 

The Set File Mask command allows you to choose the file type to 
be displayed in the active window. When you select this 
command, the Set File Mask dialog box appears You must fill in 
the file type parameters, both file name and file extension. 

For example, if you want only those files beginning with the letters 
"DESK” to appear in the directory list, you would press escape to 
clear the Name line Then you would type DESK* * and select 
OK The first asterisk after the word DESK means that any tile 
with characters in the filename following the letters DESK should 
be displayed. The asterisk is known as a wild card character. (See 
File Specification in Chapter Five). The period is the separation 
between the filename and the file extension. The second asterisk 
means any file with a filename that meets the parameters should 
be displayed no matter what extension the file has Setting the file 
mask as described here would display files with different 
filenames and extensions, such as NEWDESK.INF and 
DESKACC.DOC. as long as the filename begins with the 
characters DESK. 

The default file mask parameter is an asterisk for the filename and 
an asterisk for the extension. This means all files are displayed. 

^ Note: Folders are not affected by Set File Mask. 

The parameters selected for the open window remain in effect as 
long as the window remains open. Once you close the window, 
the parameters you chose are cleared 

4 * 

Format Floppy Disk 

Formatting prepares floppy disks to accept data. You can format 
disks as either single or double-sided. Used disks can be 
reformatted. 


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All disks formatted with TOS can be read by IBM PCs and 
compatible computers using MS-DOS version 3.2 or later. 

To format a floppy disk, insert the disk into a floppy disk drive. 
Select the floppy disk icon, then select the Format command For 
complete information on formatting disks, see Formatting a Floppy 
Disk in Chapter Three 


View Menu 


The View menu lets you choose the way your computer displays 
files and folders. 


You can view files and folders as icons or text. You can display 
those filenames alphabetically by name (filename or extension), 
or numerically by date or file size. To modify the display, select 
the menu option you want. A check next to a option indicates that 
option is selected. 

Options selected from the View menu affect all directory windows. 
You cannot select one option for one window and a different 
option for another window 


❖ 


Note: When you save your desktop. TOS saves all the View 
menu choices you made to the NEWDESK INF file on your startup 
disk. (See Save Desktop in this chapter.) 



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Show as Icons or Show as Text 

The same directory, with entries displayed both as icons and as 
text, is shown below: 




11977G butes used in 4 itens. ^ | 

□ □ □ □ 

CONTpS^acC DESKTC^. inf LOGO. PRO LOGO.RSC 

_0 

0 


jr 


*1 _ - M. 1 

tn770 butes used in 4 itens. 


CONTROL RCC 15616 11-20-85 12:03 an 
DESKTOP INF 478 11*20-85 12:03 an 
LOGO PRO 58770 11-20-85 12:03 an 
LOGO RSC 4506 11-20-85 12:04 an 


0 v 



When directory entries are shown as icons, different icons indicate 
different types of files or folders The window displays icons in 
horizontal rows across the desktop You can choose the shape of 
desktop and window icons. See install Icon in this chapter 

When directory entries are shown as text, the window displays the 
filename, file size, and the date and time the file was last modified 
A square icon to the left of a filename indicates a folder I he 
window displays files and folders as vertical text. 


Note: A triangle symbol appearing next to a file name indicates a 
read-only file. 

Files and folders displayed as text may be opened, copied, and 
deleted using the same procedure used with icons 


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Sort by Name/Date/Size/Type 

It is sometimes necessary for you to have a list of your files and 

folders presented in a certain order Folders as a group are 

always listed first, followed by files (Except with the No Sort 

Option). You can sort your files and folders in the following ways. 

• Sort by Name-Lists files and folders in alphabetical order 

• Sort by Date-Displays files and folders chronologically . The 
most recently created or revised file or folder appears first 

• Sort by Size-Lists files and folders according to their size in 
bytes 

• Sort by Type-Lists files alphabetically according to their 
extension type. Files with common extensions are grouped 
together in alphabetical order by filename 

• No Sort-Lists files and folders according to the order in which a 
program would recognize them 


Size to Fit 


When you select Size To Fit. all icons are displayed in horizontal 
rows starting at the top of the window Each row is only as wide as 
the window and will automatically resize whenever the window is 
resized 


Set Color and Style 

Set color and style allows you to create a unique desktop 
environment You can use Set Color and Style to choose a color 
and fill pattern for both your desktop and for openec I windows 
When you select Set Color and Style, the following dialog box 
appears: 


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Sel Desktop/Wirvk* 


SET COLOR AND STYLE 
-Set: I Desktop I 


L 




1 

_ 

■ 

wmm 



Preview Window 


In the example the Desktop box is highlighted This allows you to 

modity your desktop display. To modify the window display, the 

Window box must first be highlighted 

To create your desktop environment, follow these steps: 

1. Highlight the Desktop box. 

2. Position the pointer over the solid black Style square and click 
once. 

3 To select a color, position your pointer over the desired color 
on the color palette and click once The color displays in the 
Preview Box (If you are using a monochrome monitor, position 
your pointer anywhere on the black section ot the color palette 
and click once ) 

4 To select a till pattern, position your pointer over the desired till 
' pattern and click once. The fill pattern displays over the color in 

the Preview Box. 

5. Next highlight the Window box and repeat steps 2 through 4 to 
modify your window display. 

6. Select OK to select the chosen options and exit Set Color and 
Style 


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Options Menu 


The Options menu includes commands that allow you to save 
your desktop configuration install icons applications and 
devices and print what is displayed on your screen You can use 
the Set Preterences option under the Options menu to switch 
confirmation dialog boxes on or oft and set youi screen resolution 




Note When you save your desktop TOS saves all the Options 
menu choices you made to the NEWDESK INF tile on youi startup 
disk (See Save Desktop in this chapter Use Save Desktop to 
save changes made with Options menu commands 


Install Icon 


install Icon allows you to choose the shape of your window and 
desktop icons The DESKICON RSC file on your C drive or flopp> 
startup disk contains a collection of deta led icon shapes You 
access this file through Install Icon Choose Torn a variety ol icon- 
to create an interesting and entertaining desktop 

You can also use Install Icon to change a floppy disk s or logical 
drive s icon identifier and icon label 


When you select Install Icon from the Options menu_the select 
icon type dialog box displays You can select either Desktop or 
Window Desktop icons are device icons ‘printer floppy disk 
drive logical drive, and cartridge' and tne trash can icon Window 

icons are folder and file icons 


DESKTOP ICON 

When you select Desktop (icon), the following dialog box displays 


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mon tjOf 


V ,1 la’ir: , ■ 


INSTALL DESKTOP ICON :i ! ' 

Icon Identifier! U - • 

Icon Libel: • nj ! ’ 

Icon Type: 

BilJIM I T rtsb cml l Frit ter] 

!con Shepe: ^ [g , • 


I OK I I Skip I I Cancel I 


To install a single desktop icon, tollow these steps: 

* 

1. If you are installing a floppy disk or logical drive icon, type the 
drive identifier letter. Press [Tab], 

2. Type in the name of the floppy disk or logical drive. You can 
use up to 12 characters. This step is optional: you do not have 
to assign labels (names) to your desktop icons. 

3. Position your pointer over the type of icon you wish to install: 
Drive, Trash Can, or Printer (see Using an Installed Printer Icon 
later in this section). Click the mouse button once. 

4 . Use the scroll arrows to scroll through your icon choices When 
the desired icon displays, select OK to install The icon appears 
on your desktop. 

You can also assign an icon shape to a group of desktop items 

For example, if you want all of your logical drive icons to have the 

hard disk icon shape, in the same operation you can assign that 

shape to all logical drive icons. 

To assign an icon shape to a group of desktop items, follow these 
steps: 

1. From the desktop, use rubber-banding or shift-clicking to 
highlight the group of desktop items. 


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2. Select Install Icon from the Options menu. The Install Desktop 
Icon dialog box displays. The drive identifier, icon label, and 
currently assigned icon shape of the first selected desktop item 
appears in the dialog box. 

3. If the Drive box is not highlighted, position your pointer over the 
Drive box and click the mouse button once. 


4. Use the scroll arrows to display the desired icon shape To 
assign that icon shape to the first of the selected group of 
items, select OK . The second item of the selected group 
displays in the dialog box. 



Note: If you do not wish to assign a new icon shape to an item 
in the selected group, select Skip when that item displays in the 
dialog box. That item will retain its current icon shape. 


When you have completed the selection process for the final item 
in the selected group, the dialog box disappears. The new icons 
for all selected items appear on your desktop 


WINDOW ICON 

There are two ways in which window items can be displayed in a 
window: text and icons. You can assign icon shapes to window 
items that are currently displayed as text, but the assigned icon 
shapes will not display until Show as Icons (under the View menu) 
is selected. 

You can assign icon shapes to: a single window item (file or 
folder), a group of window items, or a specific file type. 



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To assign an icon shape to a single window item (file or folder), or 
a group of window items, follow these steps: 

1. Open the window containing the desired window items 
Highlight a single displayed window item or use rubber-banding 
to highlight a group ot displayed window items. 

2. Select Install Icon from the Options menu The Install Window 
Icons dialog box displays. The name of the first selected 
desktop item appears in the dialog box Either the File or 
Folder box is highlighted, designating the type of item 
displayed, and the icon currently assigned to the item is 
displayed. 

3. Use the scroll arrows to scroll through your icon choices When 
the desired icon displays, select Install to assign the icon shape 
to the displayed item. The name of the selected group’s second 

i item displays in the dialog box, along with that item's current 
icon. 

Note: If you do not wish to assign a new icon shape to an item 
v in the selected group, select Skip when that item’s name and 
current icon displays in the dialog box That item retains its 
current icon shape. If you wish to remove the item s currently 
assigned icon shape, select Remove. The default icon shape 
for that item type will automatically be assigned to that item. 

When you have completed the selection process for the final item 
in the selected group, the dialog box disappears. The new icons 
for all selected items appear in the window 

k. A «< . 

You can also assign an icon shape to a file type After setting the 
parameters to define the file type, all the files that match the 
selected parameters will be assigned the specified icon shape 
Select the parameters the same way you would set a file mask, 
typing in the parameters on the Name line of the Install Window 
Icons dialog box. (See Set File Mask in this chapter ) 

To assign an icon shape to a specific file type, follow these steps: 

1. With a window open, select Install Icon from the Options menu. 
Select the Window box from the dialog box. The Install Window 
Icons dialog box displays. 


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2. Type *. followed by the extension (for example. *.FNT). 

3 Use the scroll arrows to display the desired icon shape To 
assign that icon shape to the files matching the specified 
., parameters, select Install. The dialog box disappears. All files 
that match the selected parameters will be represented by the 
new icon. 


CHANGING THE ICON IDENTIFIER AND LABEL 

To enter a new icon identifier and label for an icon, follow these 

steps: 

1 Highlight the icon you wish to change Select Install Icon from 
the Options menu. The Install Icon dialog box displays. 

2. Type the new Icon Identifier letter and press [Tab] If you wish 
to retain the current drive identifier, press [Tab] to move the text 
insertion cursor to the Icon Label line. 

4b Note: The letters A and B are reserved for floppy disks, and 
V the lowercase letter c is reserved for the cartridge slot 
Uppercase letters C through P represent logical drives. 

3 Press [Esc] to clear the Icon Label line. Type in the new icon 
label. You can use up to 12 characters Select OK 


USING AN INSTALLED PRINTER ICON 

An installed printer icon can help you print files in the same way 
as the Print command of the Show/Print dialog box (see Opening a 
Data File in Chapter Five) Drag and position the desired files over 
the printer icon. If you have a printer properly connected to your 
system, the information from the file will be sent to the printer. 
Some files may print only coded or incomplete information. 

After installing a printer icon, use Save Desktop to save the 
installation The next time you switch on your system, the printer 
icon will appear on your desktop. 


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Install Application 

Using Install Application, you can: 

• Link an application to data files with a specified extension. 
You can then process those data files (documents) directly 
from a window instead of having to open the application first 

• Select an autoboot status for any application, so whenever 
you switch on your computer the application opens 
automatically 

• Assign a function key to open an application 

• Specify what default directory to use for a specific 
application. The assigned default directory takes precedence 
over the defaults assigned by Desktop Configurations 

• Specify full path or filename to an application. The 
specification takes precedence over the defaults assigned by 
Desktop Configurations 

• Assign arguments to programs 


ARGUMENTS ' 

When you open a program file, you are telling the computer to 
follow the instructions in that file The instructions within the 
program file then take over and run the show until you exit from 
the program Sometimes you need to give the program additional 
information, such as what to do with a data file. This additional 
information is called an argument 

Most programs provide ways for the user to input arguments, such 
as an Open File command in a word processing program In fact, 
if you input the name of an existing data file in the Arguments line, 
and you have your input parameters set in such a way that the 
program can find the file, the data file will open automatically 
when you open the word processing program. But unless you 
work on one data file almost exclusively, other options such as 
linking an application to a data file type make arguments of this 
kind clumsy and unnecessary. 


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Arguments are used most often with utility programs These 
programs often need complex additional instructions such as a 
code sequence to determine which part of RAM will be used to 
contain the program instructions. Detailed explanations of the 
arguments needed, and the correct syntax tor those arguments 
will be included in the program's documentation. 

When you open the Install Application dialog box, the text 
insertion cursor is already on the Arguments line. Simply type in 
the arguments and press [Return] Remember to use Save 
Desktop to save the argument, otherwise it will be erased when 
you switch off the computer. 

**> j 

a 

LINKING A DOCUMENT TYPE TO AN APPLICATION 

Normally, the only way you can process a data file is to first open 
an application that can work with the type of data contained in the 
file. Then you can open the data file from within the application. If 
you attempt to open a data file directly from a window, a dialog 
box displays informing you that your options are to show or print 
the file, or cancel the request. You cannot edit the data in the file 

But you can use Install Application to link a data file type 
(determined by the three character file extension) to an 
application. Choose the file type most commonly used by the 
application After linking the application with the document type, 
the linked application automatically opens when you open the 
document. 

Note: You must pay particular attention to assigning correct 
v default directories and parameters to an application when linking 
a document type to an application This is especially true when 
you open the application from its icon on the desktop. Refer to the 
application s documentation for detailed information on correct 
default directories and parameters. 

To use Install Application to link an application to a data file type, 
follow these steps: 


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1. Display the window containing the application you wish to link 
to a document type. Highlight the desired application. Select 
the Install Application dialog box from the Options menu. The 
name of the selected application appears in the Install 
Application dialog box. 


Note: You can select more than one application at once for 
this operation. Highlight all the applications you wish to install, 
then open the Install Application dialog box. After completing 
the operation on the first selected application, the name of the 
second selected application appears in the Install Application 
dialog box. 


2. Press (Tab] to move the text insertion cursor to the Document 
type line Type in the three character file extension of the tile 
type you wish to link to the displayed application. 

3. Select the appropriate Application type. 


4. Choose a Default Directory and Parameter. (See Selecting a 
Detault Directory and Parameter in this section ) 


5. Select Install to enter the selected settings. 

A Note: When installing multiple applications, selecting Skip will 
cause Install Application to skip over the application whose name 
is displayed on the Application name line All current settings will 
be retained 


SELECTING A DEFAULT DIRECTORY 

Ev'ery program that works with supporting files (such as resource 
files or help files) has to have, as part of the program, a way to 
look for those files. Desktop Configurations tells your computer 
which directory should be the default This is where the program 
will access files if the program assumes that it is not installed. 
Using Install Application to assign a default directory to a specific 
application overrides the Desktop Configuration's assignment for 
that application. 

You can set the default directory to Top (active) Window, or 
Application (the directory in which the program resides) 


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Some programs do not look for files in any location other than the 
default directory For these programs, select Top Window, and 
make sure that the program tile and all supporting files are in the 
active window 


SELECTING PARAMETER ^ 

Before an open application can use a data file, it must first find 
and open the tile Most programs enable you to search through all 
existing directories to locate and open a desired file. These 
programs have no preconceived ideas about the location of files. 
For these programs you would choose Full Path, so the entire 
pathname of the file is used when a file is opened 

Other programs already have pre-existing partial paths. This 
means that the program contains a partial pathname that it uses 
every time the program searches for a file A partial pathname 
consists of the drive identifier, and all applicable directories. Only 
the file name and extension is input for the search. All files must 
be in the specified directory, or they cannot be located. Check 
your program's documentation to determine the program's default 
path, and make sure all of your data files reside in the correct 
directory. 

Always try Full Path first. Then if necessary, experiment with other 
combinations until you find one that works with your application. 


INSTALLING AN APPLICATION TO OPEN FROM A FUNCTION 
KEYSTROKE 

Any executable file (program) can be installed to open from a 
function key ([FI] through IFto] at the top of the keyboard) You 

can install up to 20 programs to open this way Use [F 1 1 through 
[Fio] for the first ten programs, and [Shift] [FiJ through [Shift] [Flo] 
for F1 1 through F20. 

After you assign a function key to a program, you only have to 
press the assigned function key to open that program The 
assigned key will only open the program from the desktop Once 
you are within an application, the function keys perform the tasks 
assigned to them by the application 


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To assign a function key to open an application, follow these 
steps: 

1. Highlight the application. 

2. Select Install Application from the Options menu. 

3. Press [Tab] twice to move the text insertion cursor to the Install 
as line. 

4. Type the number of the function key you wish to assign to the 
application. 

5. Select Install. 


INSTALLING AN APPLICATION TO AUTOBOOT OR NORMAL BOOT 
STATUS 

If you mainly use your computer for a single purpose using one 
specific application (such as a database, a word processor, or 
graphics program), it will save time if you install that application to 
autoboot. An application installed to autoboot status will open 
automatically whenever you switch on your computer. 

Follow these instructions to install an application to autoboot or 
return an application to normal status: 

1. Highlight the icon or name of the application you wish to install 
to autoboot Select Install Application from the Options menu. 
The Install Application dialog box displays. 

2. Select the Boot Status: Auto box. (To restore normal boot 
status to an application installed to autobcot. select the Boot 
Status: Normal box.) 

3. Select the appropriate Application type box. 

4 Select Install or press [Return] 

Remember to use Save Desktop to save the selected boot status, 
otherwise it will be erased when you switch off the TT The next 
time you switch on your computer, the selected boot status will be 
in effect 


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Install Devices 

The Install Devices command installs desktop icons for all hard 
disk partitions on all properly configured devices It also installs a 
cartridge icon if a cartridge is in the cartridge slot during startup. 

To use Install Devices, follow these steps: 

1 . From the Options menu select Install Devices^ Icons for all 
configured devices appear on your desktop. Each icon has a 
unique drive identifier letter, and each device icon is labelled 
DEVICE. 

A Note: You can change the shape of your desktop icons. See 
V install icon in this chapter 

2 Use the mouse to place the desktop icons where you want 
them to appear. Select Save Desktop from the Options menu. 
The Save Desktop Dialog box displays. Select OK. 

The Save Desktop command saves your desktop configuration in 
a file called NEWDESK.INF. This file stores information about 
which icons have been installed and the location of each icon on 
the desktop See Save Desktop in this chapter. 


Remove Desktop Icon 

If you wish to remove an icon from fhe desktop, follow these 
steps: 

1 . Highlight the icon you wish to remove. 

2. Select Remove Desktop Icon from the Options menu. The icon 
disappears from the desktop. 

A Note- If the highlighted icon represents a data or application 
V file, a dialog box displays and asks you whether you want to 
delete the file or just remove the icon. 


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Remember, the information stored on the logical drive 
represented by a removed hard disk icon is still on the hard disk 
To regain access to that information, you can: reinstall a hard disk 
icon for that logical drive, or press [Alternatel and the drive letter 


Set Preferences 

nr 

The Set Preferences option lets you choose whether or not you 
wish to have alert boxes display during copy, move, delete, and 
file overwrite operations. Set Preferences also lets you select 
monitor resolution. 

When you select the Set Preferences option, the Set Preferences 
dialog box appears: 


SET PREFERENCES 

Confiriuticn required f»r! \ P& - ■» 

File Deletes: fjoJ 

File Copies; to 

File Overxrites: (HX L_**J 

Set screen resolution^ 

I ST Low ITT W elliun ' 1 ST Nl| li~l 

r TfT o»n in.rr.in r 

I M I I CanceFI 

|l - 

If you select Yes, an alert box will display whenever you begin to 
delete, copy, or overwrite a file (depending on which option you 
have selected). The alert box requests confirmation of the 
command, giving you the option to proceed or cancel the 
operation. This step can help prevent accidental deletion or 
overwriting of important files. Selecting No skips this step; no alert 
box will display. 



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4^ Note: You must save your desktop to save changes made to the 
confirmation section of the Set Preferences dialog box Any 
change made to the screen resolution section of the Set 
Preferences dialog box causes the computer to warmstart. If you 
do not save your confirmation preferences with Save Desktop 
before you change screen resolution, the warmstart will erase all 
of your confirmation preferences. 

Set screen resolution lets you select monitor screen display 
resolution. The TT supports three new graphics modes in addition 
to the three previous modes TT Low allows 256 colors onscreen, 
selected from a palette of 4.096 colors. TT Medium allows 16 
colors onscreen, with a resolution of 640 x 480. TT High is an 
incredibly crisp resolution of 1280 x 960. 


TT Graphics Modes 


Resolution 

Palette 

Colors Onscreen 

ST Low <320 x 200) 

4096 

16 

ST Medium (640 x 200) 

4096 

4 

ST High (640 x 400) 

4096 

2 

TT Low (320 x 480) 

4096 

256 

TT Medium (640 x 480) 

4096 

16 

TT High (1280 x 960) 

... 

Mono 


You will need a high resolution monitor to display the TT High 
resolution 

Click on OK (or press (Return!) to set the selected preferences. 
Remember that changing screen resolution causes the computer 
to warmstart. Your selected screen preference will be in effect 
after the TT warmstarts. 


Read .Inf File 

You can have more than one desktop information file on your 
hard disk, each containing different information (such as installed 
desktop icons and their placement, and all View and Options 
menu options). The Read INF File command allows you to 
change to a different desktop environment without having to 
transfer files or reboot 


Advanced Desktop 
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The default NEWDESK.INF file is in the roof directory of your C 
drive You can name the alternate desktop information files 
anything you like, but the three character extension must be INF 

With the Read INF File command, you instruct the TT to read 
information from a specified alternate desktop information file 
Follow these steps to use the Read INF File command: 


1. Select Read INF File from the Options menu. The Select an 
INF File dialog box displays. 


2. Display and highlight the alternate desktop information file. 
Select OK, or press [Return] The new information is read into 
your computer. 


♦ 


Note: If you wish to save the current NEWDESK.INF file before 
using the READ INF command, simply change the name of the 
current file NEWDESK INF file This will allow you to save your 
desktop without losing your current setup 


Desktop Configuration ^ 

With the Desktop Configuration dialog box you can set the default 
directory and input parameters for all applications, scroll through 
assigned function keys, and assign a single keystroke to various 
menu commands The Desktop Configuration dialog box also 
displays the amount of RAM still available. 


DESKTOP COHFIBURfiTION 


Set defa ult direct ory as: 

rfippl tcationl 
Set Inpu t parameter : 

Full Path " 


Top UindOH 


File Hare On 1 


Func tion-keg Ossig nwents: 

r_ cm 




Define Single Keystroke: 

Menu Iten: 

■9 

L Open. . . 101 □ 

Eill 

Key: 0| 1 Clear Dll 1 

n\ 

1 Systen Free Memory: 7515894 bytes 1 

[ OK | 1 Cancel 1 



Advanced Desktop 
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Most applications use the detault directory and input parameters 
displayed in the Desktop Contiguration dialog box. The exceptions 
are applications that have been assigned their own specific 
default directory and input parameters through the Install 
Applications dialog box. You can find detailed information 
regarding setting the default directory and input parameters under 
Install Applications in this chapter. 

You can use the Function-keys Assignment to display the full 
pathname of each program that has an assigned function key. 

Use the right and left scroll arrows to display hidden parts of the 
pathname, and the up and down arrow keys to scroll through the 
assigned (unction keys. 

All menu commands can be assigned a keystroke This enables 
you to bypass the menu bar and initiate the command by pressing 
a single key. Use Define Single Keystroke up and down arrows to 
scroll through the menu commands and their keystroke 
assignments To change the keystroke of a displayed menu 
command, type in the desired keystroke To clear all menu 
command keystroke assignments, select Clear All. 

System Free Memory displays the number of bytes of RAM still 
available 

Alter making changes to the Desktop Configuration dialog box, 
select OK to confirm your choices Use Save Desktop to save 
your selections, or they will be erased the next time you switch off 
your TT. 


Save Desktop 

You can rearrange the desktop icons and windows to suit your 
personal preferences and use the Save Desktop option to save 
the new arrangement. For example, you might want to move the 
trash can icon, line up the disk icons horizontally, or have the 
startup screen display several open directory windows. 

Save Desktop also saves Option and View menu selections. The 
computer stores saved configurations and menu selections in a 
NEWDESK INF file and places this file on your startup disk or 
hard disk drive root directory. 


Advanced Desktop 
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Arrange disk and trash can icons by dragging them to new 
positions on the desktop You may want to close all windows tirst 
to start with a clean desktop. 

How you arrange your desktop will depend on your needs, but it’s 
usually a good idea to place the trash can icon away trom the disk 
drive icons to protect against unintentionally dragging files to the 
trash can instead of to a disk or logical drive icon 

Arrange directory windows on the desktop by opening, moving, 
and sizing selected windows. You can have up to seven directory 
windows open at once on the desktop Select options from the 
View menu to determine how window items (folders and files) will 
be shown (as text or as icons) and sorted (by name. date, size, or 
type). If you show window items as text, you may want to narrow 
the windows to show only the item’s name and extension 

If you leave the windows open when you save the desktop, those 
windows will open to the same size and position the next time you 
switch on the computer The window that is active when you save 
the desktop will be the active window the next time you switch on 
the computer. 

The size and position of closed windows is also saved when you 
select Save Desktop The next time you open the window, it will 
open to the size and position it occupied on the desktop the last 
time it was opened 


Print Screen 

The Print Screen command lets you print the current screen 
display. Everything showing on the screen prints. 

To use this command, you must have a graphics printer 
connected to the computer. The printer must be installed from the 
Control Panel and switched on If you are using an Atari SLM 
Laser Printer, the program SDUMP.PRG must be in the Auto 
folder on your startup disk. Set up the screen you want to print, 
then select the Print Screen option 


Advanced Desktop 
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A Note' A new TT compatible SDUMP PRG program is on your 
V hard disk in the SLM lolder on drive C. 

Select OK to print the screen. Select Cancel to stop the process. 


Note' If you try to print a screen without first switching on the 
printer, the system will try to reach the printer for approximately 30 
seconds before giving up. This is known as timing-out. It this 
occurs, switch on the printer and try again. 


Cache 


A CPU cache is a special area in the system used to store 
frequently used data from data files and programs. This saves 
access time, since the computer has the data in i the cache and 
does not have to access the data from RAM or ( R °M. Turn the 
Cache on or off by selecting the Cache option from the Options 
menu When there is a check next to this option, the cache is 
turned on. When there is no check, the cache is disabled 

In most cases, you will want to have the cache on because your 
programs will process information more quickly. However, some 
programs that contain self modifying code parts of a program that 
are able to make changes to the program itself during the 
execution of the program) may not function properly with the 
cache turned on. If a program fails to run, turn off the cache and 
start the program again. 


1 





:»9K>. 


I 


Advanced Desktop 
4-30 


TT manual Page 89 


■htlL. 


CHAPTER FIVE 

DIRECTORIES, FOLDERS, AND FILES 


A computer processes information, but it must first be provided 
with the information and then told what to do with it. A collection of 
information grouped together is called a file. A program or 
application file contains instructions for the computer. A data file 
contains information to be used or edited by the program or 
application. 

Directories and folders provide a way to group files together for 
organization and storage Maintaining an organized structure for 
your files and folders helps you easily locate files and creates an 
efficient working environment 


DIRECTORIES AND FOLDERS 

A directory is the area on a drive (a drive can be either a floppy 
disk, or logical drive on a hard disk) that contains a list of the files 
residing on that drive and fhe locations of those files. The 
computer can display directories as either a list of file and folder 
names, or graphically, with each file and folder represented by an 
icon. 

Every formatted drive has at least one directory (the main or root 
directory), which lists all the files and folders on the disk or logical 
drive Directories can contain other directories, allowing you to 
create a hierarchical structure of directories within directories. A 
directory within another directory is called a subdirectory or folder. 
The terms folder and subdirectory are synonymous. 


Identifying Directories and Folders 

The root directory is the first directory displayed when you open a 
disk icon. When you open a root directory, only the Disk Identifier 
and file mask appear in the window's move bar. For example, the 
move bar of a newly formatted floppy disk in drive A would display 
the following: 


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A:\* * 


When you open a folder, the folder's name is added to the move 
bar If you opened a folder called LETTERS that resided in the root 
directory of a floppy disk in drive A, the move bar would display the 
following: 

A:\LETTERSW 


Displaying a Directory or Folder 

You can view the contents of a directory or folder by opening the 
icon representing that directory or folder. A desktop window opens, 
displaying the contents of the directory or folder. The contents will 
display as either text or icons. 

To open a directory or folder, position the pointer over the desired 
icon then double-click the left mouse button. Or highlight the 
desired icon, then select the Open command from the File menu. 
Once the window displays, you can select the contents (other files 
and folders) of the directory or folder. 

Directories and folders can contain data files, program files, and 
folders If you have a number of related files, you can place them 
inside one folder to keep them together. You can also put folders 
and files within other folders. You can create a folder using the 
Create Folder command. (See File Menu in Chapter Four.) 


FILES AND FILENAMES 

A file is a collection of information grouped together under a single 
filename There are two types of files. Executable files (also called 
programs or applications) contain instructions for the computer to 
carry out Most of the time the instructions contained in executable 
files are used to work with information in data tiles. A data file is a 
collection of information that contains no instructions for the 
computer. 


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You can place files in root directories and folders. If you choose to 
display your folders and files as icons (see View menu in Chapter 
Four), you will have as many icons in a directory as you have 
folders and files in that directory. The name of the file or folder will 
display under its icon. . , 


Filenames and Extensions 

Files are identified by filenames. You can name the files you create 
and change the names of existing files. New files are named within 
an application when they are created. You can also use the Show 
Information command under the File menu to rename existing files 
(See File menu in Chapter Four for more information.) 

The filename is made up of two parts: the name and the optional 
three character extension. In the following example, the name is 
SAMPLE and the extension is .PRG. 


extension (optional: a period (.) and up to three characters) 

I 

name (mandatory: up to eight characters) 

The name section of a filename can be from one to eight characters 
(letters, symbols, or numbers) long. A filename extension can be 
from one to three characters long, separated from the filename by a 
period. 


-„M l 


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The following characters cannot be used within a file name or 
extension: 

• Period (.) 

• Ouotation Marks (") 

• Forward Slash (/) 

• Backslash (\) 

• Brackets (( or ]) . „ . 

• Vertical Break Bar (I) 

• Less-Than Symbol (<) 

• Greater-Than Symbol (>) 

• Plus Sign (+) 

• Hyphen/Minus Sign (-) 

• Colon (:) 

• Semicolon (;) 

• Comma (,) 

• Asterisk (*) 

• Question Mark (?) 


Filenames usually refer to the information contained in the file, 
such as TAXES for tax information, or TAXES87. TAXES88, and 
TAXES89 for a series of tax information files. 


An extension often indicates the file type, and certain types of files 
must have specific extensions For example, the PFIG extension 
indicates to your computer that the file is an executable GEM 
application. If you remove the extension, the computer would not 
recognize the file as an application. 

Applications often use a specific file extension This extension is 
automatically assigned to any file that application creates For 
example, word processors often use DOC or TXT as an 
extension for documents. See the documentation supplied with 
the application for more information. 


Directories, Files, and Folders 
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Each of the following executable file types has a unique file 
extension by which it can be recognized These extensions should 
be used only for executable files: .PRG, .TTP, .TOS, ACC, and 
APP, Files with any of those extensions cannot be opened if the 
extension is deleted or changed. 

The five most common extensions and their definitions are listed 
below: 

.ACC A GEM Desktop accessory. The system accesses ACC 
files which appear under the Desk menu. Use 
accessories by selecting them from the Desk menu You 
can have up to six active accessories on the system at a 
time 

.APP A GEM application. An APP file is a GEM application 

and will usually take advantage of the GEM environment 
by using windows, icons, and drop-down menus. 

.PRG GEM application. (See APP.) 

.TOS A TOS application. A TOS file is a non-GEM application. 

It does not use the GEM environment and may not even 
”■ use the mouse. 

.TTP A TTP (TOS-Takes-Parameters) application A TTP 

file is a TOS file that expects some typed parameters 
(data that will control the program's operation). When 
you open a TTP file, an Open Application dialog box 
appears requesting you to enter some parameters. 
Consult the .TTP program's documentation for more 
information. 

Note: When you sort files by type, they are arranged 
alphabetically by their extensions. 


Directories, Files, and Folders 
5-5 


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Pathnames 




A pathname is a description of a folder's or file's location. A 
pathname begins with the appropriate drive identifier, and then 
lists each applicable folder, starting with the folder residing in the 
root directory and ending with the folder in which the file or folder 
actually resides. The final element of a pathname is the name and 
extension of the file or folder The move bar displays the complete 
pathname of the displayed file or folder 

Let’s build an example. You have a floppy disk in drive A which 
contains all 1986 sales and marketing reports for all sales regions 
But you are interested in finding the July 6th sales report from the 
western sales region. 

First you open the disk icon for floppy drive A. A window opens, 
displaying drive A s root directory The move bar displays only the 
drive identifier and file mask. The file mask is the *.* following the 
backslash: 

AW * 

^ Note: For a full explanation of file masks, please refer to Sei File 
Mask under File Menu in Chapter Four The asterisks in the file 
mask above are known as wild card characters. Wild card 
characters are explained in the section on File Specification in this 
chapter. 

One of the items in the displayed root directory is a folder called 
SALES' When that folder is opened, the name of the folder is 
added to the pathname. The pathname then consists of the Disk 
Identifier and the folder name like the example below: 

A:\SALESW 

The window now displays the contents of the SALES folder One 
of the items in the displayed directory is a folder called 
WESTERN When that folder is opened, the name of the folder is 
added to the pathname. Now the pathname looks like this: 

A:\SALES\WESTERN\*.* 


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In the displayed directory of the WESTERN folder you find the file 
you are looking for, called JULY_6.DOC. If you opened that file 
from within an application, the following entire pathname may 
display in the move bar: 

A:\SALES\WESTERN\JULY_6.DOC. 

The file mask is replaced by the actual file name and extension. 

^ Note: Do you notice something odd about the filename 

JULY_6.DOC? An underline character separates JULY from 6. 
Since the space character is an illegal character (you cannot use it 
in file or folder names), sometimes the underline character is used 
to simulate a space. 


Opening a Program File 

When you open a program file, the computer carries out the 
instructions contained in the file. This is also called starting, 
running, or launching the program. 

There are many ways to open a program file from the desktop. You 
can position your pointer over the file's name or icon (located either 
in a window or on the desktop) and double-click the left mouse 
button. You can highlight the file, then: select the Open option 
under the File menu, or press the assigned command key (the 
default command key for opening a file is |o|). You can also use an 
assigned function key to open the program. (See Open under File 
Menu in Chapter Four.) 

Other methods of opening a program file are explained in the install 
Application section under Options menu in Chapter Four ) 


File Selector 

The File Selector is a special dialog box that can only be accessed 
from within a program. You will use the File Selector for loading and 
saving files. Many applications programs use the File Selector 
dialog box. 


Directories, Files, and Folders 
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FILE SELECTOR 

Directory : 

D:\RDMIH\FflX_MEMO\*, DOC 


Selection: [ 



OR] 

(1 


C - 
1 E 

n 

F 

0 

H 

I 

J 

k 

l 

fl 

N 

0 

P 


I I 

I Cancel I 


When you display the File Selector dialog box, the Directory field 
displays the current directory’s pathname The pathname consists 
of a disk identifier, folder name(s). and a file specifier. 


The Selection field shows the currently selected file (if one has 
been selected) and can be edited like the Directory field. 

The directory window shows the current directory's folders and 
files that can be accessed by the application. The folders are 
listed first in the directory window, and then all files are listed. (For 
further information on sorting see Sorting Files and Folders in this 
chapter ) If the directory contains more files than it can display in 
the window at one time, scroll the window to view the hidden files. 
(See Scrolling a Window in Chapter Three.) 

The drive selector shows the currently selected drive. 

Note: When you make a change within the File Selector dialog 
box. related fields automatically show that change. For instance, if 
you change the drive with the drive selector, the drive letter in the 
Directory field also changes. 


Directories, Files, and Folders 
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SELECTING A FILE 


•i •? 


•H 


Place the pointer on the filename you wish to select. Select a file 
by one of these methods: 

• Click the left mouse button Select OK. 

• Double-click the left mouse button. 

• Enter the filename on the Selection field, then select OK. 


SELECTING A DIRECTORY 

From the directory window, open a folder directory by selecting 
the folder name the current directory window's folders appear at 
the top of the directory, marked with a folder symbol. To close a 
folder directory, select the close box button. The current 
directory's pathname appears in the Directory field. 

From the Directory field, you can select a directory by typing that 
folder's pathname To do this, erase the Directory field, type the 
new pathname, and press [Return] The pathname contains a disk 
identifier, and may contain folder names and a file specification. 


SELECTING A DRIVE 

You can select a drive from the drive selector or the Directory line. 

To select a drive with the drive selector, position the pointer over 
the desired drive's letter. Click the mouse button to view the 
drive's directory. 

A Note: The drive letter is part of the disk drive identifier The disk 
V drive identifier includes a letter specifying the disk drive, a colon 
(:), and a backslash (\). 



Directories, Files, and Folders 
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THE FILE SPECIFICATION 


jJJH A ?>*' 

The file specification in the Directory field is a search criterion that 
may include letters, numbers, and special characters called 
wildcards (* and ?). The file specification determines which files 
will appear in the directory window By editing the file 
specification, you can choose which files or types of files to 
display. 

v :s»* W >• 

The file specification is similar to a filename. It contains a 
mandatory name of up to eight characters and an optional 
extension of up to three characters. A file specification uses the 
asterisk (*) and the question mark characters as wildcards 

An asterisk in a file specification stands for all characters and 
combinations of characters, and can replace an entire name or 
extension. For example, the file specification * * calls for the 
display of all filenames with all extensions. 

A file specification will often have an asterisk as the name but 
specify an extension. For example, the file specification * DOC 
J allows all filenames with the DOC extension to appear in the 
directory window. This file specification would show the files: 

REPORT.DOC .... 

STOCK DOC 
MEMO DOC 

This file specification would not show: 

FINANCE.TXT 

The asterisk must be the last character in the name or extension 
of a file specification. For example, the file specification 
TAX*. DOC is valid, but the file specification T*X.DOC is not 
valid The letter following the * is of no importance since the * 
before the letter specifies all characters. 

The question mark in a file specification replaces a single 
character For example, the file specification MEMO?. LET 
specifies all files which begin with MEMO, which have any 
character in the fifth position of the file's name, and which have 
the extension LET. This file specification would display the files: 


Directories, Files, and Folders 
5-10 


TT manual Page 99 


?r-< MEM0 1. LET 

MEM04 LET 
MEMOZ.LET 

This file specification would nof display fhe files. 

BID. LET 

, MEM033.LET 

MEM01.DOC 

The file specification ????????.??? is equivalent to • * , 

You can combine wildcards and characters. For example. 
?IL*.T?T and F*.T* are both valid file specifications which would 
display FILE.TXT. 

To change a file specification, edit the specification in the 
Directory field, then update the directory window by pressing 

[Return]. 


Opening a Data File 

You can open the application file first (see Opening a Program File 
in this section) and then open the data file using the File Selector. 
Or you can save a step by using Install Application to link the data 
file type (identified by the three character extension) to an 
application. If the data file type is linked to an application, you can 
use one of the four methods for opening a file (see Opening a 
Program File in this chapter) as if you are opening the data file . ^ 
from the desktop The computer will open the selected file (See 
Install Application in Chapter Four ) 

Note: You can also open a file by dragging a data file over the 
icon for the program file. 

If you attempt to open a data file whose file type is not linked to an 
application, the Show/Print dialog box displays. 


Directories. Files, and Folders 
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Select Show to display the data file on screen. If the file contains 
readable text, the text displays. If the file is longer than one 
screen, the message -More- appears at the bottom of each 
screen of text. You can scroll through the file in the following 
ways: 

• One screen at a time by pressing (spacebar] or the mouse 

button 

• One half screen at a time by pressing ID] or [Control] ID] 

• One line at a time by pressing (Return] 


❖ 


Note: You can only scroll forward. You cannot scroll back through 
text you have already viewed. 


If you press the left mouse button or [Space Bar] while scrolling 
text by the screen or half-screen, the screen will continue to scroll 
until it displays a full or half screen starting from where you last 
pressed the left mouse button or [space Bar] The message -End 
of file- appears when the entire file has been displayed Press 
[Space Bar] to return to the desktop. To return to the desktop at 
any time before -End of file- appears, press the right mouse 
button, [O], [Control] [C], or [Undo] 

-‘•'rt*'* O'** 

Select Print to print the data file You can stop printing at any time 
by pressing [Q] [Control] [C] or [Undo] 

Select Cancel to return to the desktop without displaying or 
printing the data file. 

4^ Note: Not all data tiles contain readable text. When you print or 
v show such a file, the screen may display only coded or incomplete 
information. 


FILE AND FOLDER MANAGEMENT 

Copying, moving, deleting, and other file and folder operations 
allow you to better organize your disk space If you maintain good 
file and folder organization, you will conserve disk space and 
create an efficient working environment. 


Directories. Files, and Folders 
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Copying Files and Folders v! 

You can copy window items (files and folders) onto a floppy disk, 
logical drive or folder. When you copy a folder, the subdirectory 
information and all the folder s contents (files and other folders) ^ 
are copied to the new location. 

To copy a window item, select the item and drag it to its new 
position on the desktop. You can drag a window item to another ,, 
window, disk icon, or folder icon. The item's destination icon will 
highlight when the item is positioned on top of the destination 
icon. 

^ Note: If you drag a data file on top of an application, the 

application will run. The data file will be used as a parameter and 
will open automatically, 

When you begin a copy operation on a single or on multiple 
window items, the Copy File(s) dialog box appears. You must 
select OK to continue the copy procedure With single disk drive 
systems, you will need to switch disks occasionally to complete 
the procedure The computer provides alert dialog boxes to tell 
you when to switch disks. The Copy File(s) dialog box shows the 
name of the destination folder, and displays each item’s name as 
that item is copied. 

^ Note: The Copy File(s) dialog box will not appear if the File 
Copies confirmation option has been turned oft. See Set 
Preferences under Options Menu in Chapter Four for more 
information on the File Copies confirmation option. 

You can halt the copy operation by pressing [Undo] while the bee 
icon displays. On a single disk drive system, press [Undo] while 
the source disk is in the drive When the Abort Operation dialog 
box appears, select Yes to halt the operation, or No if you wish to 
continue copying ^ / 

To copy an entire disk, drag the disk icon to the copy destination 
(floppy disk, logical drive, or folder). Copying a disk icon to a 
folder adds the contents of the disk to the folder without disturbing 
the contents of the folder. If the destination folder's window is 
open, copying a file or folder updates the displayed directory. 


Directories. Files, and Folders 
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lift Warning: Copying Irom one floppy disk icon to another floppy 
disk icon erases all existing information on the destination disk 
When you begin this operation, an alert dialog box appears to 
make sure you do not erase information you need 

A Note: When copying from one disk icon to another, both disks 
v must be the same format (single or double-sided) 

* c 


Name Conflict During Copying 

. .< 

A name conflict occurs when you attempt to copy a window item 
to a floppy disk, logical drive, or folder that already contains an 
item of the same name. Depending on the File Overwrites 
confirmation setting (see Set Preferences in Chapter Four), the 
Name Conflict alert dialog box appears warning you that a name 
conflict occurred If you wish to replace the existing item with the 
item of the same name, select Copy. 

You could also choose to change the name of the window item 
you are copying so no name conflict will occur when you continue 
the copy operation. You can change the item's name from within 
the Name Conllict alert dialog box. The text insertion cursor is 
already positioned at the end of fhe Copy's Name line Press 
[Backspace] to clear the Copy's Name line one character at a time, 
or press [Esc] to clear the entire field Now type in the new file or 
folder name and select Copy or press [Return] to continue the > 
copy operation. The original item will remain intact, and the 
copied item will appear in its destination under the new name. 

When copying multiple window items, select Skip if a name 
conflict occurs and you wish to skip over that particular item, but 
you wish to continue the copy operation on the other selected 
items. 


Moving Files and Folders 

Moving a window item allows you to transfer that item to a new 
location, deleting the item from its initial location. 


Directories. Files, and Folders 
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To move window items, highlight one or more items. Then hold 
down [Control] as you click on and drag the items to a new 
location The Move File(s) dialog box appears, showing you the 
number of items involved in the Move operation 

Select OK to complete the move. To cancel the move operation, 
select Cancel When you select OK. the Move File(s) dialog box 
shows the destination folder (if there is one) and the name of the 
item moved 

You can halt a move operation in progress by pressing [Undo] 
while the bee icon displays. When the Abort Operation dialog box 
appears, select Yes to stop the operation. 

Renaming Files and Folders i. 

You can rename files and folders with the File Information dialog 
box. The Show Information command displays the File 
Information Dialog Box. For more complete instructions, refer to 

Show Information under File Menu in Chapter Four 

Filenames can have from one to eight characters Optionally, 
filenames are followed by a period (.) and a three-character 
extension Folders can have from one to eight characters, and 
usually do not have an extension. 

^ Note: As a general rule, avoid modifying the three-character 
extension. A change in the extension may prevent the system or 
an application from using program, resource, data, and other files 
correctly. 


Deleting Files and Folders 

You can delete unwanted window items to free up room on a disk 
or in a folder. There are two ways to delete window items. You 
can highlight the desired item and drag it into the trash can icon 
on the desktop The trash can icon highlights and the Delete 
File(s) dialog box displays You can also highlight the desired item 
and choose Delete Item from the File menu or use an assigned 
keystroke for Delete 


Directories, Files, and Folders 
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? 


i 

s 

When the Delele Folders/Items dialog box appears, you can 
confirm or cancel the delete operation. To continue the operation 
and delete the item, select OK n 

Note: If the Delete Filets) dialog box does not appear, the File 
Deletes confirmation option has been turned off. See Sei 
Preterences in Chapter Four for more information on the File i 

Deletes confirmation option. 

You can halt a delete operation in progress by pressing [Undo] j 

while the bee icon displays Deleting files is a fast operation, so 4 

you must act quickly to halt the process When the Abort | 

Operation dialog box appears, select Yes to stop the delete 4 

operation. This will not retrieve those files already deleted. 1 

© Warning: Deleting a folder deletes all files and folders within th^ 
selected folder Once the bee icon disappears, you cannot 
retrieve any files and folders. 

4^ Note: You cannot delete a file if its read/write status is set at 
Read Only Also, you cannot delete a folder containing a Read , 

Only file. To change the read/write status of a file, select Show 
Info from the File menu, then select Read/Write. 



1 

- i 

•*n> :; oao uc'i 


1 


Directories, Files, and Folders 
5-16 


i 


4 

.2 


TT manual Page 105 



CHAPTER SIX 
DESK ACCESSORIES 


Desk accessory programs are unique because they can be 
opened not only from the desktop, but also while you are running 
another program For example, it you want to change how last a 
key repeats while you are working in a word processor, you can 
use the Control Panel desk accessory to change keyboard repeat 
time without exiting the word processor Most programs that use 
the menu bar will allow you to access desk accessories. Desk 
accessories can be accessed from the far left menu item (usually 
the Desk menu). 


Installing a desk accessory is easy. Whenever you switch on your 
TT the operating system checks the main directory of your 
startup disk for files thaf need to be run during startup One of the 
criteria used in identifying those types of files is the ACC (desk 
accessory) file extension Any file ending in ACC and residing in 
the main directory will be read and loaded during startup 

To install a desk accessory, simply place a copy of the program 
file into the main directory of your startup disk. (Make sure the 
desk accessory’s file extension is ACC.) Then you must restart 
your system, since the file can only be properly read and loaded 
during the startup procedure. The desk accessory will now appear 
under the Desk menu. 


You can load up to six desk accessories at one time If you store 
more than six desk accessories on your startup disk, make sure 
that the six desk accessories you currently wish to use have the 
ACC extension The ACC extension means the file is active 
Change the extension on all other desk accessories to ACX (or 
any extension other than ACC). Inactive files will not be 
recognized or loaded during startup. 

Note: No harm will be done if you have more than six active desk 
accessories on the startup disk s main directory The first six 
active desk accessories will load in the order that the files appear 
on the disk, and any additional active desk accessory files will be 
ignored. 


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XCONTROL.ACC, the control panel desk accessory included with 
your TT. is already installed. The file resides in the main directory 
of your USA Language disk, and in the drive C main directory of 
your internal hard disk drive. The Control Panel will be loaded 
automatically the first time you switch on your TT. ^ 

» j Jq 

To open a desk accessory, first display the Desk menu. Position 
the pointer over the desk accessory and click. The desk 
accessory opens into a dialog box or window. 

i 

CONTROL PANEL 1 

The Control Panel coordinates many smaller programs called 
control panel extensions (CPXs). The initial Control Panel screen 
displays the names of all currently loaded CPXs You can open a 
CPX by positioning the pointer over the desired CPX and double 
clicking. I 

The Control Panel also contains a pull down Options menu. When 
no CPX is highlighted, the Options menu displays two menu 
choices: About and Setup. Two additional Options menu choices 
display when a CPX name in the main Control Panel window is 
highlighted. The three additional options are Open CPX, CPX 
Info, and Unload CPX. 

To select an option, position the pointer over the Options menu 
Then click the mouse button. The Options menu displays. Move 
the pointer until the desired option highlights. Click the mouse 
button to select the highlighted option. 

Whenever you open a Control Panel or CPX window, you are 
usually given the following options: Save, OK. or Cancel. Clicking 
on the close window box is the same as selecting OK and then 
closing the Control Panel 

Selecting Save places the currently displayed setting information 
in a file on the startup disk. The TT will read this file during 
startup, and load in the saved settings. 


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Select OK if you just wish to change a setting for one session The 
Control Panel window will close, and the changes will remain in 
effect only until you switch off the TT. The most recency saved 
settings will be in effect then next time you switch on the 1 I . 

Selecting Cancel will always return you to the main Control Panel 
window. 


About... *•* 

When you select About. Control Panel information (such as 
version number and copyright date) displays. 


Setup.. 


You can use the Setup dialog box to change a CPXs status 
(active/inactive), reload CPXs without restarting the TT. set the 
amount of memory reserved for basic CPX information. and 
designate a CPX directory path You can also use the calendar 
and clock to set the TT's time and date. 



Date and Time 

The computer uses the date and time to mark individual fHes with 
the date and time they were created or revised This feature is 
useful when you want to determine which file was most recently 
changed or created 


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You can use 12/24 Hour Time to set the Control Panel clock to 12 
or 24 hour time This does not atfect the way tiles are dated, only 
the way the time is displayed in the Contol Panel window 

To set the clock or calendar, follow these steps: 

1. Open the Control Panel. Select date or time by positioning the 
pointer over the desired selection and clicking the mouse 
button. 

2 Press the Left Arrow key to position the cursor in the window, 
or press [Backspace] or [Esc] to erase the window [Backspace] 
erases the characters in the window one character at a time 
[Esc] erases the entire window 

3. Type in the desired time or date. 

4 . Click on the new time or date. 

To change between 12 and 24 hour time, position the cursor over 
the selection box to the left of the word Time Click the mouse 
button. Both the 12 and 24 hour selection boxes display Move the 
cursor until the desired box is highlighted Click the mouse button 
again. 


CPX Mover and Reload CPXs 

Only active CPXs are loaded during startup All active CPXs 
appear in the main Control Panel Window It you need to use an 
inactive CPX, you can use the CPX Mover to change the status of 
the CPX from inactive to active. Then when you select Reload 
CPXs. the newly active CPX will display in the main Control Panel 
window. 

You can also remove a CPX from the main Control Panel Window 
by changing the status of the CPX from active to inactive 

To change the status of a CPX. follow these steps: 

1. Open the Control Panel Select Setup from the Options menu. 


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2. Select the CPX Mover. The CPX Mover window displays. 't >A 



Active 


GENERAL 

COLOR 

SOUND 

MODEM 

UCOLORS 


Move Box 


9 1 

CONTROL PANEL J 

laiasSSs 

i 

1:38 PM 8/16/90 1 


3 Select the desired CPX by positioning your pointer over the 
name of the CPX and clicking The CPX highlights, and the 
appropriate operation appears in the Move box. 


Note: You can select multiple CPXs for the move CPXs 
operation Use shift-clicking or rubber banding to highlight 
more than one CPX If you use rubber banding, the rubber 
band box will not actually appear, but it still works the same 


way. 


•e 


4. Select the operation by clicking in the Move box. 


If you have transferred a CPX from inactive to active status, you 
must reload before you can use the CPX To Reload CPXs, follow 
these steps: 

1. Open the Control Panel. Select Setup from the Options menu. 

2. Select Reload CPX When the confirmation dialog box 
appears, select OK. 


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Advanced Setup Options 

Setting the Minimum Number of Slots and the CPX Directory Path 
are advanced features of the Setup dialog box. You will probably 
use these options infrequently. 

MINIMUM NUMBER OF SLOTS 

CPXs are stored in an external memory device (hard disk or 
floppy disk) During startup or reloading, only basic information 
about each active CPX (such as the CPX's name and icon) is 
loaded into RAM. When you actually open an active CPX, the 
bulk of the file is then loaded into RAM so you can use the CPX. 
When you close the CPX, the file is erased from RAM until the 
next time you open it. 

4V Note: CPXs with Resident status do not follow the above pattern. 
v but are copied into RAM at startup time 

The TT has to know how much RAM to reserve for CPX basic 
information When you set the Minimum Number of Slots, you are 
telling the TT to reserve enough RAM to be able to store basic 
...formation for that number of CPXs If the number of active CPXs 
at startup time exceeds the Minimum Number of Slots, the TT will 
reserve enough RAM for that number of CPXs. You can select 
^ from 5 to 99 slots 

To change the Minimum Number of Slots, follow these steps: 

1. Open the Control Panel Select Setup from the Options menu. 

2. Use the scroll arrows to display the desired number of slots. 
Select OK or Save 


CPX DIRECTORY PATH 

The CPX Directory Path tells the Control Panel where to look for 
CPX files. You will probably want to store all of your CPX files in 
one folder and set the directory path to that folder But if you 
store CPX files in more than one place, the CPX Directory Path 
must be set to the directory that contains the CPX files you wish to 
use. 


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^ Note: If the CPX Directory Path is too long to display in the box. 
v use the left and right scroll arrows to display the hidden sections of 

the path. 

To change the CPX Directory Path, follow these steps: 

1. Open the Control Panel. Select Setup from the Options menu 

2. Click anywhere on the CPX Directory Path box. The File ■ ; 
Selector displays. 

3. Use the File Selector to select a new path. When you open a 
directory, the directory name is added to the File Selector's 
Directory line. When the desired directory path is displayed, 
select OK. The new path will appear in the CPX Directory Path 
box. 


Open CPXs... 

You can open a CPX by first highlighting the CPX on the Control 
Panel main window, and then selecting Open CPXs from the 
Control Panel Options menu You can also open a CPX by double 
clicking on its box in the Control Panel main window. 


CPX Info... 

When you highlight a CPX and then select CPX Info from the 
Control Panel Options menu, the CPX Info window displays. The 
window contains the selected CPX's filename, version number. ID 
number, and Resident/Non Resident status. 

Filename is the CPX s actual filename as it appears on the disk. 
Version and ID are assigned by the CPX's programmer. Two 
versions of the same CPX can have the same ID number In this 
case, only the most recent version will be loaded. II you have 
several versions of the same CPX, you can look at the version 
number to determine which is the most recent version. 


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You can use Configure CPXs (see Configure CPXs) to change the 
resident status of a CPX. You will probably want most of your CPXs 
to have Resident: No status. This means that the bulk of the 
program is stored in external memory (hard or floppy disk) and only 
read into RAM when you open the CPX But if you have a CPX that 
you use frequently, you may want to give it Resident: Yes status. 
CPXs that have a Resident: Yes status on startup will be read 
directly into RAM and will remain there until you switch off the 
computer Resident CPXs run a bit more quickly, but may take up a 
great deal of RAM. 

Note: Wheft you change a CPX s status to Resident: Yes, the 
status change will not be in effect until the next time you start your 
system. The only time a CPX can be installed into RAM with 
Resident status is during startup. In addition, changing a CPX s 
status to Resident: No status will not actually remove it from RAM 
« until you switch off your system. 


»y 

Unload CPX... 

Unload CPX does not change the status of the CPX to inactive It 
simply removes a CPX from the CPX list on the Control Panel main 
window. You can use Reload CPX to place the CPX back on the 
list. 

Note: You cannot unload a resident CPX. 


CPXs 

This section describes in detail each CPX included with your TT. 

;s ai 

Window Colors 

Window Colors allows you to assign different colors (depending on 
the selected resolution) to different elements of desktop windows. 
You can assign colors to each of the 15 elements of the active 
window and 5 elements of inactive windows. 


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Even though the TT color palette contains 4,096 colors in most 
resolutions, the colors available depend on the selected resolution 
(from 2 to 256 colors on the screen at any one time). You can use 
the Color Setup CPX if you wish to create a custom set of available 
colors. See Color Setup You can also use the factory assigned 
default color set, or use function Keys 1 through 10 to select one of 
Window Color's preassigned color sets. 

to!'!' 



You can choose four options for each window element Border 
allows you to choose the color of the narrow border that surrounds 
each window element. Use Text to choose the color of any text or 
icon (as in the case of the Full box) that appears within the selected 
window element Fill is the background color of the selected 
element, and you can also choose one of the eight fill patterns 
appearing directly under the Fill scroll bar. The fill color will appear 
in the selected pattern. 

The Mode box allows you to toggle between having text appear 
. directly on the fill pattern, and having text appear within a solid 
background over the fill pattern. 


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When you assign active window element colors and then select 
Save or OK, the new colors will display the next time you open a 
window. Any window that was opened before will not reflect the 
i new active window element colors. 

Before you assign window element colors, choose the color set you 
wish to use. You can: use the factory assigned default color set, 
press a function Key (1 through 10) to use a Window Colors 
preassigned color set, or use Color Setup to create a custom color 
set 

Follow these steps to assign active and inactive window element 
colors: 

1. Select a window element for color assignment A box outlines 
the selected element. 

2 Click and drag the appropriate scroll box to assign Border, Text, 
" and Fill colors to the highlighted window element. Click on the 
desired Fill Pattern, 

3. Select the desired Mode Repeat steps 1 through 4 until all the 
desired colors have been selected. 

4 Choose Save to permanently save the selected window element 
colors OK to select and use the current colors until you switch 
off the TT (the next time you start the TT the most recently 
Saved colors will appear), Cancel to exit Window Colors and 
return to the Control Panel menu (no changes are saved). 


Color Setup 

Depending on your monitor type and the screen resolution you 
have selected, up to 256 colors can display at one time on your 
screen You can choose the colors you wish to have displayed from 
a palette of 4,096 available colors (except in TT High resolution, 
which is monochrome only). 

Color Setup allows you to choose which colors from the color 
palette you wish to have available for use when you assign window 
colors. See Window Colors 


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Think of the 4,096 available colors as a collection of inks These 
colors are divided into smaller groups called banks. The Bank 
Display Box can display a bank of up to 16 colors. The number of 
inks in a bank will be the same as the number of colors your 
resolution is able to display on the screen at one time Except in the 
TT High and TT Low resolutions, you can scroll through 16 different 
banks of inks. The number of inks that can display in your resolution 
at one time is your color palette of inks. 

Banks of inks will display in the Bank Display Box as you scroll 
through the different banks. Each bank will contain 2, 4, or 16 inks, 
depending on the number of colors your chosen resolution is able 
to display on the screen. (TT Low Resolution, which is able to 
display 256 colors at once, does not have banks of inks. You use 
the Pen Number Scroll Bar to scroll through 256 pens instead of 
using the Bank Scroll Bar to scroll through banks of 2, 4, or 16 
pens.) 

You can modify a bank to display the colors you wish to have 
available for screen display. Follow these steps to modify the pens 
in the displayed bank 

1. Select the desired mode with the Gray/Color box. Select Gray 
(the word Color displays) to display banks of pens in shades of 
gray only, or select Color (the word Gray displays) to display 
banks of colored pens. Gray mode is most commonly used with 
grayscale monitors. 


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# 


Note: In ST High resolution, you have the Invert option in place 
of the Bank Scroll Bar. Invert allows you to invert the screen 


2. Use the Bank Scroll Bar to scroll through the available banks (if 
applicable to the selected resolution). Display the bank that 
contains the collection of pens that most nearly matches the pen 
colors you desire. (In TT Low resolution, use the Pen Number 
Scroll Bar to display the pens you wish to modify .) 

3. Select the pen you wish to modify by moving the pointer over 
the desired pen and clicking the mouse button, or using the Pen 
Number Scroll Box to display the number of the desired pen A 
black box outlines the pen selected for modification 

4 . Now use the RGB Color Tuning Scroll Bars to change the color 
of the highlighted pen. Changing the ratio of Red, Green, and 
Blue will change the color of the highlighted pen 

Repeat steps 3 and 4 for every pen to be modified 

5. After you modify the displayed bank as desired, select Save to 
permanently save the palette, OK to select and use the bank 
until you switch off the TT (the next time you start the TT the 
most recently Saved banks will appear), Cancel to exit the Color 
Setup CPX and return to the Control Panel menu (no changes 
are saved), or Reload to display the most recently saved 
defaults. If you wish to return the banks to the factory set 
defaults, press [Clr Home] 


Note: You can restore the currently displayed bank to the condition 
it was in before you opened it Simply press IundoI Use Reload to 
restore all banks. 


Configure CPXs 

Configure CPXs allows you to change the name, choose the 
displayed text and icon color, and change the RAM resident status 
of CPXs. 


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CONTROL PANEL 


General Setup— 


CPX Options 


9 Text 

Color; 

E 

1 

E 

i 

| Icon 

Color; 


— -r 

E 

J 


-Name Line 



Ram Resident Box 


To configure a CPX, you must first display the name of the desired 
CPX in the name line Use the left and right scroll arrows to scroll 
through the CPX list. 


When the Configure CPXs window displays, the text insertion 
cursor is already positioned at the end of the CPX Name line i. To 
change the name of the displayed CPX. press [Esc] to clear the 
entire Name line, or press [Backspace] to erase one character at a 
time. Then type in the new CPX name 


To select Text and icon colors, use the appropriate scroll arrows to 
display the 16 different available colors The name and icon 
displayed on the Name line will display the selected colors 


You can also set the RAM resident status of the selected CPX 
Position the pointer over the shaded RAM resident box and click 
the mouse button, move the pointer to highlight the desired status. 
Click the mouse button to save the highlighted selection. 


When the desired text/icon color selection displays, and the desired 
RAM resident status is selected, click on OK or Save. 

Note: RAM resident status takes effect only at start up time and 
when you change resolutions 


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General Setup 

The General Setup CPX allows you to set the keyboard response 
and repeat rate, the mouse double click response rate and the 
audio feedback. It also allows you to toggle on and off the CPU 
Cache option and display system statistics such as TOS version 
number and amount of available RAM. 


Status Selection Bo* 


Sound Selection Box 


CONTROL PANEL . 
Response 


Cache Selection Box 






RatC I - Keyboard Response Rate Slider 

3 

Keyboard Repeat Rate Slider 


Double Click Speed Selector 


Double Clicki^I 


Save I I OK | f Cancel 


' Double Click Speed Test Box 


STATUS 


Select the Status box to display the TOS version number and date, 
the number of available bytes of ST RAM and TT RAM, and the 
number of total bytes available 


AUDIO FEEDBACK 

The computer has two kinds of audio feedback, a click signaling 
each keystroke and a bell signaling keyboard or mouse errors 


To control audio feedback, select the keytop button or the bell 
button. A gray image means that the sound has been turned oft 
clear image means that sound is turned on. 


A 


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CACHE 


For complete information about the CPU cache, refer to Cache in 
chapter Three To turn the cache option on or off, position the 
pointer over the Cache box. Click the mouse button Move the 
pointer until the desired selection highlights, and click the mouse 
button again 

SOUND 

If you want all sound turned off, position the pointer over the Sound 
box Click the mouse button Move the pointer until the word Off 
highlights, and click the mouse button again 


KEYBOARD RESPONSE 

Every key on the computer keyboard responds when pressed, and 
every key (except [shift], [Control] [esc] [CapsLock] and 
[Alternate]) repeats its character if held down The keyboard repeat 
controls how much time it takes for the keys to repeat when they 
are pressed, and how quickly they repeat after the repeat process 
begins. 

The upper slider controls how soon a key starts to repeat Moving 
the slider to the left makes the keys repeat sooner Drag the slider 
to the desired position, then release the left mouse button 

The lower slider controls the speed at which the keys repeat once 
they start repeating. Move the slider to the left to make the keys 
repeat faster. Drag the slider to the desired position, then release 
the left mouse button. 

Test the new settings by turning the sound on, if required, and 
pressing [Space Bar] You will hear a click each time you press the 
space bar Listen to the clicks to judge the repetition speed of the 
keyboard. 


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DOUBLE-CLICK RESPONSE 


You can adjust the TT's response to double clicking To slow the 
computer's response to double-clicking, allowing you to double-click 
more slowly, select a numbered box nearer to the resting mouse 
icon. To quicken the computer s response to double-clicking (for 
fast double-clicks), select a numbered box nearer to the running 
mouse icon 

After setting the double-click response, you can test the setting by 
double-clicking on the Double-Click Response Test box. When you 
double-click at the set rate or faster, the box will briefly highlight 


Modem Setup 

The ports labeled Modem on the back of the computer are RS232 
serial ports. By connecting a modem to the computer, you can 
communicate with other computers. You can also connect a serial 
printer or any other RS232 device to the modem ports. 

The Modem Setup CPX lets you configure the computer s modem 
ports to work with your modem or other serial device. Refer to the 
manual supplied with your peripheral for specific information on 
which parameters to choose The parameters needed by the 
computer with which you are communicating (the remote device) is 
known as the communications protocol. 


SERIAL PORT SELECTOR 

The Serial Port Selector allows you to tell the computer which of 
the available serial ports to recognize as active. Select the port you 
are using for the connected modem. 


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BAUD RATE 


Baud rate is the speed at which data is transmitted Baud, the stan- 
dard unit measure of transmission speed, is the number of signal 
elements per second. The fastest rate available to you is 19,200 
baud; the slowest is 50 baud. Set the baud rate to accommodate 
both your modem and the remote computer's modem (The baud 
rate for bulletin board systems is usually listed along with the phone 
number for the board ) 

To set the baud rate, position the pointer over the Baud Rate box 
Click once Use the up and down arrows to scroll through the baud 
rate selections. When the desired baud rate displays, move the 
cursor to highlight the desired rate Click the mouse button to select 
the highlighted rate 


PARITY 

Whenever computers transmit data through telephone lines, there 
is a chance that some of the information will become garbled due to 
imperfections and noise within the lines. Parity is a error checking 
procedure that computers use to examine information and 
determine whether data was cleanly transmitted 

The parity bit is added to a group of bits to make the total number 
of bits transmitted odd or even. Transmission errors can be 
identified when the number of bits in a group does not match the 
parity chosen (odd or even). Depending on the modem and the 
remote device, you will choose either None, Odd. or Even parity 
(Refer to the manual supplied with your modem for specific 
information.) 

To set the parity, position the pointer over the shaded Parity box. 
Click once. Use the cursor to highlight the desired parity Click the 
mouse button to select the highlighted option 


BITS/CHAR 

Each character is stored in memory as one byte Usually a byte is 
made up of eight bits. Depending on bits per character used by the 
remote device, you may need to change the number of bits per 
character when transmitting through the RS232 port 


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To set the bits/char, position the pointer over the shaded Bits/Char 
box. Click once. Use the cursor to highlight the desired number of 
-r bits per character. Click the mouse button to select the highlighted 
option. 


STOP BITS 

The stop bit indicates the end of an asynchronous RS-232 
character You will normally use 1 stop bit, but you may need to use 
1.5 or 2 stop bits. 

To set the number of stop bits, position the pointer over the shaded 
Stop Bits box. Click once Use the cursor to highlight the desired 
number of stop bits. Click the mouse button to select the highlighted 
option. 


FLOW CONTROL 

You can choose between two flow-control protocols: Xon/Xoff, and 
Rts/Cts. Flow control protocols are procedures that allow your 
computer and the remote device to signal one another when to start 
or stop sending information. Choose the flow control supported by 
the remote modem. 

To select a Flow Control protocol, position the pointer over the 
shaded Flow Control box. Click once. Use the cursor to highlight the 
desired flow control protocol. Click the mouse button to select the 
highlighted option. 


Printer Setup 

Any program may access the printer configurations set by the 
Printer Setup CPX. For example, the Print Screen option under the 
Options menu uses the printer setup information. Other utilities or 
applications may not. Check the manuals supplied with your 
programs to see if a program can use the printer setup information. 


e 


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A Note: You cannot configure an Atari SLM laser printer with the 
v Install Printer dialog box. Instead, refer to the Atari SLM Printer 
Emulator User's Manual (supplied with the SLM laser printer) for 
instructions on changing printer settings. If you have both an SLM 
and dot-matrix or daisy wheel printer connected to your computer 
,-i you may be able to select the printer type within your application. If 
not, you must turn off one of the printer driver programs 

To configure your printer, display the Printer Setup CPX window. 
Position your pointer over the shaded box representing the setting 
you wish to change. Click the mouse button. Move the pointer over 
the desired setting. When the setting highlights, click the mouse 
' button to select the highlighted setting. 


PRINTER TYPE 

The choices are Dot (dot matrix printers) and Daisy (daisy wheel 
printers). Select the appropriate box for your printer. 


COLOR 

The choices are B/W (black and white, or monochrome) and Color. 
Select the appropriate box for your printer. 

e • 

PIXELS/LINE 

Only dot matrix graphics printers use the Pixels/Line option. Pixel 
means picture element. On dot matrix printers, a pixel is a dot. Dot 
matrix printers print a certain number of pixels per line when 
printing in graphics mode. If you have an Atari dot matrix graphics 
printer, select 1280. If you have an Epson, or Epson-compatible dot 
matrix graphics printer, select 960. Both values assume an eight- 
inch printed line. 


QUALITY 

Only dot matrix printers use the Quality option Select Draft for 
draft-quality printing. Select Final for letter or near-letter quality 
printing. 


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In Draft mode, the printer may make only one pass of the print head 
when printing. For darker printing, select Final. Keep in mind that in 
Final draft mode the printer will generally make two passes of the 
print head, thus taking twice as long to print the page. 

Note: Do not select Final if your printer does not support near-letter 
quality printing 

■. **< *r *~- - •*n' 

PAPER 

If your printer feeds paper automatically by means of a tractor or 
single-sheet feeder, select Feed If your printer accepts only a sheet 
at a time which you must insert manually, select Single The Single 
option prevents the printer from printing beyond the end of a page 
on documents longer than a single sheet. 


PORT 


If you have a parallel printer, select Printer. Parallel printers connect 
to the port marked Printer on the back of the computer. If you use a 
serial printer, select Modem. Serial printers connect to the port 
marked Modem (the RS232 port) on the back of the computer. 

Note: For most serial printers. Xon/Xoff flow control is set to On. 
This setting enables the printer to signal the computer to 
temporarily stop sending data so it can print data it has already 
received (See RS232 Configuration earlier in this chapter.) 


Sound Setup 

The Sound Setup CPX allows you to adjust the balance, volume, 
bass, and treble stereo sound output. To generate a tone to test the 
current sound settings, position the pointer over the face icon and 
click the mouse button 

All Sound Setup settings can be adjusted in two ways. You can use 
the scroll arrows to scroll through every possible setting, or you can 
click on and drag the scroll box from one setting to another. 


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The Balance setting determines the strength of the audio signal 
sent through both the right and left speakers. You can adjust for an 
even balance, or send a stronger signal through the right or left 
speaker You can use the Bass and Treble settings to adjust the 
strength of low and high register tones, respectively. The Volume 
setting adjusts the volume of sound. 

When the setting highlights, click the mouse button to select the 
highlighted setting 

\ 

: iJO 

Accelerator 

The Accelerator CPX allows you to adjust the speed at which the 
onscreen cursor responds to the movement of your mouse. The 
Accelerator also contains a screen saver. 



There are three Mouse Accelerator settings Off Fast, and Super 
Fast. Choose the Off setting if you do not wish to increase the 
response speed of the cursor. Select Fast or Super Fast to increase 
the cursor response speed 

To select a new cursor response speed, position the pointer over 
the desired setting and click the mouse button 


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The Screen Saver will automatically darken the screen after a set 
period of inactivity To activate the Screen Saver, select the Screen 
Saver box When the Screen Saver is active, the Screen Saver 
Delay slider and the Modem Recognition icon appear as solid 
objects on the screen. When the Screen Saver is inactive, the 
Screen Saver Delay slider and the Modem Recognition icon appear 

as outlines 

When the Screen Saver is active, it will automatically darken the 
screen after a period of mouse and keyboard inactivity. You can set 
the number of minutes of inactivity in two ways. You can use the 
clock icons on either side of the Screen Saver Delay slider as scroll 
arrows, or you can drag the scroll bar Release the mouse button 
when the desired number displays in the scroll bar. 

Modem Recognition allows you to choose whether or not you want 
the Screen Saver to recognize modem activity If the Modem 
Recognition is on. the Screen Saver will recognize any modem 
activity and will not activate. If the Modem Recognition s off the 
Screen Saver will ignore modem activity and will activate after the 
set delay period of keyboard and mouse activity has passed. 


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APPENDIX B 
POINTER CONTROL 
QUICK REFERENCE 

The following table lists mouse functions and Keystroke 
combinations. You may copy this page and post it near your 
computer for quick reference. 


Action 

Mouse Function 

Keystrokes 

Move pointer. 

Roll mouse in desired 
direction. 

(Alternate] any arrow 
key moves pointer eight 
pixels in the direction ol 
the arrow. 



(Alternate] (Shift] any 

arrow key moves pointer 
one pixel in the direction 
of the arrow. 

Select Hem. 

Position pointer on item. 
Click left mouse button. 

Position pointer on an item 
Press (Alternate) [Insert]. 

Select and 
open ilem. 

Position pointer on item. 
Double-click left mouse 
button. 

Position pointer on an item 
Press (Alternate] (Insert] 
twice 

Drag ilem. 

nr- 

Select item. Hold down 
tell mouse button Roll 
mouse in desired 
direction 

Position pointer on an item 
Hold down the (Alternate] 
[Insert] keys and use arrow 
keys to move the item 

Right 

button 

(unctions. 

Click right mouse 
button. 

(Alternate] [Clr Home] 


Pointer Control Quick Reference 
B-1 


TT manual Page 129 



APPENDIX C ' '' 

ADVANCED HARD DISK UTILITIES OTC 

This appendix contains information about the Atari Advanced Hard 
Disk Utilities disk. It applies to both the internal SCSI and external 
SCSI or ACSI hard disk drives. This disk contains programs and 
files that allow you to: 

• Park and Unpark the read/write heads 

• Install or remove the hard disk driver file 

• Format and partition the hard disk , ' »• 

• Erase the contents of a logical drive . ^ 

• Extend the system-wide folder limit 

• Mark bad sectors 1 ^ 

• Create an Extended Partition Scheme 2 1 

You will not use these programs as part of the hard disk's daily 
operation. Instead, the programs allow you to start the drive for the 
first time, perform functions that are required from time to time, or 
maximize your use of the hard disk drive. This chapter will help you 
choose the programs and utilities you need. 


PARKING AND UNPARKING THE 
READ/WRITE HEADS 

Whenever you move your computer, you should park the hard drive 
heads to prevent damage to the hard disk and the data it contains. 
Parking the hard disk drive heads moves the read/write heads of 
the drive away from the disk media. Parked heads cannot damage 
the disk media during moving or shipping. The Atari Advanced 
Hard Disk Utilities include two types of head parking programs. One 
type parks the disk heads of all hard drives connected to your 
system. The other parks the disk heads of individual units. 

© Warning: If you fail to close all hard disk windows before parking 
the drive heads you may damage data on your hard disk. 


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Parking Drive Heads on all Units ~ ■' rv 

To park the hard disk drive heads on all hard disks connected to 
your system, run SHIP.PRG. You must run this program from a 
floppy disk in drive A or B. 

^ Note: SHIP.PRG will not park the heads of a Megafile 44 
Removable Hard Disk Drive. 

With a directory of the Atari Advanced Hard Disk Utilities disk 
displaying, follow these instructions to run SHIP.PRG. 

1 . Open the HDX folder. * . 

2. Close all other open windows. 

3. Run SHIP.PRG. , » 

4 . Switch off your hard disk units abtsoon as the desktop appears. 


Drive Heads on Selected 

* To park a specific hard drive, you must select a physical unit to be 
parked. With your hard disk utilities disk in drive A or B, follow these 
instructions to park the heads on individual physical units: 

1. Run the HDX program. 

2. Close all other open windows. 

3. Select the Ship option on the Disk menu. 

4 . A dialog box displays, asking you if fhe hard disk drive to be 
formatted is an ACSI drive or a SCSI drive. Select the 

griC appropriate drive type. Click on OK to continue. 

5. When the Select physical unit(s) dialog box appears, select the 
physical units that are to have their heads parked. Select OK. 



Parking 


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Note "You can select any physical unit connected to your 
system (formatted or not). The unit number boxes of connected 
devices appear shadowed. 

5. An alert box message appears on screen offering you a last 
chance to cancel the head parking procedure. 

Select OK to park the heads. , | 

6. A final alert box appears, instructing you to turn off your hard 

disk. 

Select OK and switch off the power to your disk drive(s). 

♦ Note: If you are preparing to move your entire system, switch off 
your computer at this time. 


Unparking the Drive Heads 

The next time you start your system the drive heads are 
automatically unparked. 


INSTALLING AND REMOVING 
THE HARD DISK DRIVER FILE 

The HINSTALL.PRG program installs or removes the hard disk 
driver file. The hard disk driver allows you to start your system from 
your hard drive. 


Installing the Hard Disk Driver 

Display the directory of the HINSTALL tolder. Follow these steps to 
install the hard disk driver: 

1. Run HINSTALL.PRG. 

2. Select Install from the File menu. 


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3. Select a logical drive for the operation. You can only select 
logical drives that are highlighted in shadowed boxes. Select OK, 

4 . From the displayed dialog box. select OK to install the driver, or 
Cancel to abort the operation. 


Removing the Hard Disk Driver 

Display the directory of the HINSTALL folder Follow these steps to 
remove the hard disk driver: 



3. Select a logical drive for the operation. You can only select 
logical drives that are highlighted in shadowed boxes. Select OK. 

4 . From the displayed dialog box, select OK to install the driver, or 
Cancel to abort the operation. 


Bypassing the Hard Disk Driver 

As an alternative to removing the hard disk driver, you can simply 
bypass the driver. To do so, switch off your computer (or perform a 
keyboard coldboot) and make sure there is a floppy disk in drive A 
that does not contain a hard disk driver file Switch on the system. 
The drive light comes on, and then goes off. Immediately hold down 
[Alternate]. Release [Alternate] when the floppy drive’s busy light 
goes back on. 


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FORMATTING AND PARTITIONING THE * 
HARD DISK 

© Warning: The HDX Format and Partition options described in this 
w chapter completely erase all data on your hard disk. Back up all ot 
your valuable files before proceeding. ,* 


Formatting 

You will probably never have to re-format your hard disk The hard 
disk has already been formatted at the factory Formatting the hard 
disk creates magnetic patterns called tracks and sectors. The 
process also marks and logs bad sectors, areas on the disk with 
surface damage or other imperfections. Data stored in these areas 
could be corrupted or lost. During hard disk operations, the 
computer avoids sectors marked and logged as bad. The 
formatting process also automatically divides the hard disk into 
storage areas called partitions or logical drives. 

The internal hard disk drive is already formatted Formatting erases 
all information from a disk and prepares the disk to accept data. 

You may need to format the hard disk if the factory format becomes 
erased due to mishandling or if the hard disk develops bad sectors. 

Display the directory the HDX folder. Follow these instructions to 
format a hard disk: 

1. Select HDX PRG. Then select the Format option from the Disk 
menu. 

2. Read the alert message that appears on screen. If necessary, 
back up all your data before proceeding. 

Select OK to continue. 

3 A dialog box displays, asking you if the hard disk drive to be 
formatted is an ACSI drive or a SCSI drive. Select the 
appropriate drive type. 

Select OK to continue. 


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4 . Select a physical unit (hard disk drive) for formatting. If you are 
formatting only the internal hard disk, select UNIT 0. If you are 
formatting an additional hard disk, select a unit that corresponds 
to the hard disk's DIP switch settings (See your hard disk drive 
owner’s manual for information about DIP switch settings.) Units 
in shadowed boxes are the units that are connected to your 
system 


A Select The Physic*! Brut A 

unit I I 


I « I I CANCEL I 


Select OK to continue. A dialog box may appear, displaying a list 
of hard disk unit types. 

5. Select the hard disk type showing your drive’s model name 

Select the unit type: 
rHEGflFILE 60 [MEGflFILE 44 MEGflFILE 30 
i MEGHFILE 20 ][ SH205 [ SH204 □ 

I SH1B4 I 


I OK I I CfiHCEL | 

Select OK to continue. 

5. Read the alert message that appears on screen. 

Select OK to format the unit. A message appears informing you 
that formatting is in progress. 

tQ*. Note: When the partitioning message disappears, the formatting 
operation is complete. 


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When formatting is complete, the Format option automatically 
initiates the Markbad and Partitioning options To find out more 
about these functions, refer to the sections on Marking Bad Sectors 
and Partitioning. 


The default partition quantity and size is determined by the hard 
disk drive model. 


■ • » hi ">r 

Partitioning 

The TT's internal hard disk drive is already partitioned Partitioning 
a hard disk is a process that divides the disk into sections. Setting a 
partition size tells the hard drive how much storage capacity to 
assign to each partition You can use the factory-set partition 
capacities or change the storage capacity of each partition to suit 
your file organization needs. 

Partitioning divides your physical hard disk into data storage 
areas called logical drives. Each logical drive is pre-installed and 
will automatically appear on your desktop unless you re-partition 
the disk. Partitioning allows you to store and access your data 
efficiently by allowing you to group files and folders in ditterent 
logical drives. 

Use the Partition option to create partitions in sizes best suited to 
your disk storage needs. The Partition option lets you use an 
editing menu to set the size of each partition or select a 
suggested partitioning scheme without having to reformat your 

disk. 

Note: When you repartition your hard disk, you must use the 
Install Devices command to install desktop icons for the logical 
drives. 


♦ 


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Selecting a Unit to Partition 

Display a directory the HDX (older Follow these instructions to j 

partition a hard disk: 

1. Select HDX.PRG from the HDX folder. Then select the Partition 

option from the Disk menu. , 

i 

2. A dialog box displays, asking you if the hard disk drive to be -i 

formatted is an ACSI drive or a SCSI drive. Select the 
appropriate drive type. 4 

Select OK to continue. The Select a physical unit dialog box 
displays. 

3 Select a physical unit for partitioning. To partition your hard disk, 
select the unit number of the device you want to partition. Only 
units in shadowed boxes can be selected. 

Select OK to continue. 

4 . Select a partitioning scheme. 

There are two ways to select a partitioning scheme. You can use 
the Choose a Partition Scheme dialog box to choose from preset 
partitioning schemes. Or you can use the Edit Partition Scheme 
dialog box to create a customized partitioning scheme. The 
following sections fully describe each method. 

Selecting a Partitioning Scheme 

After you select a physical unit for partitioning, the Edit Partition 
Scheme dialog box displays. 

Use the Edit Partition Scheme dialog box to create a customized 
partitioning scheme. If you wish to select a preset partitioning 
scheme, click on Menu to display the Choose a Partition Scheme 
dialog box. 

From the Choose a Partition Scheme dialog box you can click on 
the Edit box to return to the Edit Partition Scheme dialog box. 


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Creating a Customized Partitioning Scheme 

The Edit Partition Scheme dialog box displays intormation about the 
selected unit’s current partition scheme. 



Information lines appear at the top of the dialog box. The Total line 
displays the current total number of partitions. The Left line displays 
the number of megabytes on your disk that have not yet been 
assigned to any partition. 

Each partition’s size is displayed to the right of the partition number 
in the edit box. Minimum partition size is 1 megabyte. Maximum 
partition size is determined by the capacity of your hard disk. You 
can allocate all of the memory on your hard disk to one partition. 

For example, a 40 megabyte hard disk can have a single partition 

f~ containing all 40 megabytes of memory. 

Use the scroll bar to scroll through partition boxes. To view the 28 
partitions you can click on the shaded area of the scroll bar to scroll 
through four partitions at a time. 

r Click on the partition box you wish to create or edit. Then click on 
the up and down arrows to the right of the partition size box to 
increase or decrease partition size. Clicking on an Unused box 
creates a new partition. 

A Note: There must be available bytes listed on the Left line before 
you can increase the size of any partition. 1 megabyte or more 
must appear in the Left box before an unused partition can be 
activated. 


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You can select Menu to display the Choose a Partition Scheme 
dialog box. This dialog box allows you to choose preselected 
partitioning schemes. 

To return to the most recent partition scheme, select Undo. 

OK initiates the partitioning process. 

If you want to return to the HDX.PRG main menu, select Undo. 

The Expert option is shaded and cannot be selected unless you 
have more than four partitions. You need to use the Expert option 
only if you plan to use more than one operating system. If you are 
planning to use more than one operating system with the same 
hard disk, see Appendix E, Extended Partition Schemes 


Selecting a Preset Partitioning Scheme 

The Choose a Partition Scheme dialog box appears when you 
select Menu from the Edit Partition Scheme dialog box. 


Choose t partition schene: 

! lli-ii-iFil ' U-11-M 1 QvTJrH] 

IntitajaBBEFT 


1 * "I I CANCEL I i Ed it 0 I 


The Choose a Partition Scheme dialog box provides a list of 
suggested partitioning schemes. Select the scheme you want from 
the list. Select Edit to return to the Edit Partition Scheme box. 

After you select a partitioning scheme, select OK to partition the 


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ERASING THE CONTENTS OF A LOGICAL" 
DRIVE 


You can erase all data from a selected logical drive with the Zero 
option of the HDX program. Erasing (or zeroing) a logical drive is 
useful if you want to clear the drive to make room for new data or if 
you want to erase damaged data from a logical drive without 
reformatting (and thus erasing) the entire hard disk. 

Display a directory of the HDX folder. Follow these steps to erase 
the contents of a logical drive. 

1. Select HDX PRG. Then select the Zero option from the Disk 
menu. 

2. Read the alert box that appears on screen. Select OK to 
continue. 

3. Select a drive for zeroing from the Select the Logical Drive 
dialog box. Select OK to continue. 

4 . An alert box appears giving you a final chance to quit the ; 
program before proceeding. 

Select OK to continue. 

EXTENDING THE SYSTEM WIDE FOLDER 
LIMIT 

You can run FOLDER 100 PRG to extend the number of folders 
your system recognizes. Though most users will be able to create 
as many folders as they wish without problems, you can still use 
FOLDRIOO PRG to extend the folder limit even further. 



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i 


To use this program.lltspla'yTfie'AUTO (older directory on drive 
C containing the FOLDRIOO.PRG tile. Then change the 100 in 
the tilename to any value between 001 and 999 using the Show 
Info option from the File menu. The value you enter is the 
number of folders beyond 40 you can now access. For example, 
to extend the limit to 240 folders, you would change the tilename 
to FOLDR240.PRG. 

The FOLDR program must be stored in the AUTO folder of the 
startup disk (partition C on the hard disk if physical unit 0 is the 
startup disk). 

The new folder limit takes effect when you reboot your system. j 

During the boot procedure, a message appears that shows how 
many extra folders you have designated and how many bytes ot 
RAM are allocated to the extra tolders. Each folder uses 132 bytes 
of RAM. 

i 

MARKING BAD SECTORS } 

ij Error messages stating that the data on your disk may be damaged 

ij might indicate the presence of bad sectors on your disk. If such 

error messages frequently appear, you should check your hard disk 
for bad sectors This process identifies and flags defective areas on 
the hard disk. Hard disks may develop defective spots atter the 
drive has been in use. Once these spots have been logged with 
Markbad, they will not be used for your hard disk operations. 

The Atari Advanced Hard Disk Utilities disk includes two versions of 
i Markbad. One version is run automatically during the HDX Format 

option This version operates on the entire selected physical unit 
and erases all data on the disk during formatting The other version 
operates on the selected logical drive when you run the HDX 
Markbad option. This version helps you preserve data by letting you 
decide whether or not to erase data containing bad sectors. 

Both versions of Markbad display a log of any bad sectors found, 
t The cumulative tally of bad sectors in the log appears during 

subsequent Markbad operations. 

f A Note: You can use the HDX Markbad option on hard disks 

v formatted with a previous version ot HDX. 


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Display the directory o? fhe HDX folder. Follow these steps to mark 
bad sectors on selected logical drives: 

1. Select HDX.PRG. Then select the Markbad option from the Disk 
menu. 

2. Select a logical drive from the Select the Logical Drive dialog 
box. 



Select OK to continue. 


3. 


While Markbad scans the logical drive for bad sectors, a 
message appears telling you that the program is marking bad 
sectors. If bad sectors are found in a file, select a course of 
action for the file from the Logical Drive Markbad dialog box 
This box displays the name of the file, the address location of the 
bad sector and cluster in the logical drive, and your choices for a 
course of action. 


Note: The Logical Drive Markbad dialog appears only when 
Markbad flags bad sectors in allocated clusters. An allocated cluster 
is a cluster that has been assigned to a file. 

A Logic*! Drive Markbad /h 
File 

C:\SDMPLE.DOC 

Bad sector: (27. 

Cluster: 266. 

f Delete file ~] 
r Ship over bad sector - ! 

I Ignore bad sector I 


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Select Delete File toerase the tile or Skip Over Bad Sector to 
preserve the undamaged portions of the tile. Select Ignore Bad 
Sector to leave the file unchanged (Select Ignore Bad Sector if 
you want to examine the file before taking action.) 

If bad sectors are found in a subdirectory file, select a course of 
action tor the subdirectory from the Logical Drive Markbad box. 
This box displays the name of the subdirectory, its address 
location, and your choices tor a course of action. 

Select Delete Directory Only to delete the directory structure and 
save the deleted directory files to the root directory. All files 
saved to the root directory will be named "TMPnnnn" where 
"nnnn" stands for the starting hexadecimal cluster address of the 
file. Select Delete Directory And Files to delete the directory 
structure and all of its files. Select Ignore Bad Sector if you don't 
want to take any action at all. 

► Note: If a bad sector is found in a lost cluster, an alert box 
appears giving you the option of marking the cluster A lost 
cluster is a segment of data that is unaccounted for and 
inaccessible to the system. 

5. When Markbad finishes scanning the disk, a Logical Drive 

Markbad tally box with the total count of newly found bad sectors 
and the count of all previously found bad sectors appears. 


\ 

1 

a 

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ORGANIZING AND MAINTAINING YOUR 
HARD DISK 


The larger storage capacity of a hard disk means that careful folder 
and file organization is more important than ever. When planning 
j and using your folder structure, keep the following tips in mind. 

• Use folder names that describe the types of files in the folders. 

Keep files organized in folders so you can easily find them. 

• Keep as few files as possible in the root directory. 

• Keep the files you use most often in the first level of directories, 

• Delete unneeded files to free up disk space for new files. 


Backing Up the Hard Disk -? yq 

It is important to frequently back up your hard disk data 
, . Otherwise, accidentally deleted or damaged files will be lost 
forever. As a general rule, it is good practice to back up new or 
modified files after each session at your computer. 

To back up your data, regularly copy important files or folders onto 
floppy disks and store them in a safe place. In addition to the copy 
option, you can use one of the many hard disk backup programs 
available through your Atari dealer or Atari user groups (see 

Customer Support) 

Tv--. *rj A 



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Optimizer Programs 

An optimizer program checks the structure of your hard disk and 
rearranges files and free space on the disk. The multiple sectors of 
each file are grouped together. Contiguous free space is placed 
either at the top of the disk (to increase the speed of writing new 
files to the disk) or at the bottom of the disk (to increase the speed 
of accessing existing files) Back up your data, then use a file 
optimizer program regularly to increase the speed and efficiency of 
your hard disk drive and to reduce the possibility of data corruption 
and loss. 

Use one of the many hard disk optimizer programs available 
through your Atari dealer or Atari user groups (see customer 
Support) 


EXTENDED PARTITION SCHEMES 


Creating an extended partition scheme is an option for advanced 
users. You will probably never need to use this option in the normal 
operation of your computer. 

There are four slots on your hard disk that keep track of partition 
information. You can fill each slot with a standard partition, and 
have each partition represented on your desktop by a logical drive. 
Or you can fill one of the four slots with an extended partition to 
obtain more than four logical drives. 

An extended partition is subdivided into more than one partition. 
This allows you to have more than one logical drive representing 
that slot. 

Note: To store system startup data the first partition must be a 
standard partition. This partition is always assigned to the first slot. 
You cannot select the first slot to contain the extended partition. 
You must use one of the three remaining slots to contain your 
extended partition. 


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Supporting TOS as^bur primary operating system, HDX.PRG will 
automatically choose slot number two to contain your extended 
partition. However, if you plan to use more than one operating 
system, it may be useful to choose the specifics of the partition 
assignments. Some operating systems will not recognize an 
extended partition scheme The partitions you use with these 
operating systems must be standard partitions. 

The Expert option of the Edit Partition Scheme dialog box allows 
you to choose which slot will contain the extended partition, and 
which of four slots will contain standard partitions. 

The Select the extended partition scheme dialog box displays the 
current extended partition scheme. The Partition section on the left 
side of the dialog box shows the partition number, size, and range 
of each partition The Extended Partition Range dialog box on the 
right side of the dialog box allows you to choose which slot will 
contain the extended partition scheme. 


The Extended Partition Range dialog box displays each slot's range 
of partitions. 


In the example below, all four slots contain partition information. 
The first slot contains partition one. The second slot contains the 
extended partition, which is subdivided as partitions two through 
eight The partitions included in the extended partition are always 
highlighted. The third slot includes partition nine, and the fourth slot 
contains partition ten. Slots one, three and four contain standard 
partitions. 


Select the extended partition schene 


Partition Extended Partition Ran 9 e 


fron »2 to *8 


fro n »2 to *3 
fron W 2 to «1 9 
fron t»3 to 1 
fron m to m e 
fron »4 to >*18 


|Q EPITlI OK I ICflWCELl 



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OTHER ADVANCED HARD DISK UTILITIES 
DISK FILES 

• HDX.RSC is a GEM resource file used by HDX.PRG 

• wincap is a text file that includes information used by 
HDX.PRG. 

• hinstall.rsc is a GEM resource file used by 
HINSTALL.PRG. 

• shdriver.raw is used with HINSTALL PRG to create 
SHDRIVER.SYS, the hard disk driver file that directs your 
system to start from a hard disk. 




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APPENDIX D 

TROUBLESHOOTING AND 
PREVENTIVE MAINTENANCE 


TROUBLESHOOTING 

■Ji; 

If you run into problems while connecting or operating your 
computer, don't panic. You can probably fix it yourself. This 
section describes some common problems and suggests 
solutions. 

^ Note: The most common and easily fixed problem is failure to 
switch on the power to the computer or the monitor Always check 
this first before exploring other possibilities. 


It Will Not Switch On 

If the power light will not come on or the video display stays dark— 

the remedy is easy Follow these steps: 

1 . Switch off all components in your system (the computer, , 
external drives, the monitor, and all other peripherals). 

2. Make sure all cables are correctly and securely fastened. 

Check the power cables and the video cable 

3. Check your wall socket or power strip by plugging in a desk 
lamp or appliance. 

4. Switch on all components. 

5. Check the brightness and contrast adjustments on your 
monitor. Turn up the adjustment knobs if necessary. 


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TT manual Page 148 



4 * 


No Desktop 


If the power lights come on, the monitor brightens, and the busy 
lights for the internal floppy and hard drive s busy lights light up, 
but the desktop does not display, you may have a bad desk 
accessory file in your startup disk or tolder. 

It’ 

With the computer switched off, place a disk in floppy drive A (do 
not use the Advanced Hard Disk Utilities disk). Switch on your 
system (If you need to bypass an installed hard disk driver, hold 
down (Alternate] when drive A s busy light comes on Release the 
key when the busy light shuts off.) The basic desktop displays. 

Next, remove the disk from drive A If the questionable desk . 4V 
accessory resides on a floppy startup disk, insert the floppy disk 
into drive A. Remove the file from the disk. If the questionable 
desk accessory resides in the root directory of your hard disk, 
remove the file from drive C. 

Switch off your computer and restart in your usual way 


6 • w 

Software Problems 

If you have problems with an application, it may be that the soft- 
ware contains imperfections (bugs). Try coldstarting your system, 
then switch it on again Reopen the application If this helps, it 
may mean the application experienced a momentary failure 

If you still experience problems, make a new working copy of the 
application from the original application disk onto a newly 
formatted floppy disk. Try running the application from the new 
copy If you are running the application from your hard disk, 
remove the questionable file from the hard disk and copy it again 
from the original application disk back onto the hard disk. If this 
works, the problem is probably with the original working copy of 
the application file If none of your disks work properly, you may 
need to replace your original application disk. 


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TT manual Page 149 



You may find that some older programs (especially games) do not 
run properly with the Cache option turned on. If you think this may 
be the problem, make sure the Cache option is off before running 
the program. 


Bombs 6 

Sometimes applications develop errors that are potentially 
damaging to the computer’s operating system. When such an 
error occurs. TOS detects the error and terminates the program 
As a signal to you, TOS displays one or more bombs across the 
i screen and attempts to recover from the error. 

To protect the computer's operating system, immediately perform 
a keyboard coldboot when you see bombs displayed If the 
problem recurs, discontinue using the program 

nt t 

The Hard Disk Drive 

Some symptoms identify the hard disk drive as the source of the 
problem Many problems can be easily remedied using the 
Advanced Hard Disk Drive utilities 


Common Problems 

Use the following table to identify and correct common hard disk 
drive problems. 


rj- 




«■ 


Troubleshooting and Preventive Maintenance 
D-3 


TT manual Page 150 



Problem KfoSi '■ atfStSU' 

sunt r pS*'*’’ 

Hard disk drive icon C does not 
appear when you switch on your 
system. 


9 : • 


The system will not start trom the 
hard disk 


An application program will not 
start trom the hard disk 
start 


Suggested 

Solution 

tt you are starting your system 
from a floppy disk drive, make 
sure the startup disk contains 
AHDI PRG in the AUTO (older. 

II you are starting your system 
trom the hard disk. AHDI PRG 
must be in the AUTO (older on 
drive C. II you have AHDI. PRG 
in the proper lolder and the 
system still does not display 
disk icon C, you may need to 
reformat the drive (See 
Formatting in Appendix C.) 

Run the hard disk driver 
installation program 
(HINSTAIL.PRG.) II the 
problem continues, the hard 
disk should be backed up and 
reformatted (See Backing Up 
the Hard Disk and 
Formatting in Appendix C.) 

The program contains garbled 
data or was not designed to 

Irom a hard disk. Try starling 
your system Irom the floppy 
disk drive with a working copy 
ol the program. Attempt to run 
the program Irom the program 
disk If it still will not run, 
contact the program's 
manufacturer lor more 
inlormation. 


Identifying and Replacing or Erasing Corrupted Data 

If you still have problems, your hard disk may have developed 
unusable data Unusable data appears altered or is unusable Try 
erasing individual bad tiles and replacing them with valid backups. 
If replacement is not possible, follow these steps to try and 
recover data: 


Troubleshooting and Preventive Maintenance 

D-4 


TT manual Page 151 



1 Run the Markbad option of the HDX program on the Atari 
Advanced Hard Disk Utilities disk (as described in Marking Bad 
Sectors in Appendix c) in each logical drive containing 
unreadable data Recover as much data as possible > 

2. Back up the data recovered from the logical drive onto floppy 
disks. 

3. Erase all data in the problem logical drive(s) with the Zero 
option of the HDX program and run Markbad on the logical 
drive again. 

4 . Copy the data you backed up on to the logical drive " W5 - 

If the main drive (drive C) contains unreadable data, you may not 
be able to start your system from the hard disk. Use a working 
copy of the Atari Advanced Hard Disk Utilities as a floppy startup 
disk to start the system Follow the steps above, then install the 
hard disk driver as described in this appendix. 


Error Messages 

If an error rtiessage appears while you run one of the Atari 
programs from the Atari Advanced Hard Disk Utilities disk, the 
problem is usually something easily remedied. If you aren't sure 
what to do when an error message appears, read the message 
carefully for a suggested solution If there is no suggested 
solution, find the message in the alphabetical list below and try the 
solution suggested. 


Error 

Program 

and/or 

Suggested 

Message 

Option 

Solution 

Bad Sector List is corrupted! 

HDX 

See message 

Try backing up the disk 

Format 


and reformatting it. 

Partition 


IOK] 

Zero 


Markbad 



Troubleshooting and Preventive Maintenance 
D-5 


TT manual Page 152 



A Suit Di 

Error 

Message 

Cannot create driver 
full. 

We at destination! 
(OK] ^ 


3 ‘ 

>V. 


Program 

and/or Suggested 

Option Solution 

HINSTALL Your root directory may be 

Install You need to delete data to 

make room lor the driver 
tile. Or. your root directory 
may be corrupted If so. 
back up as much data as 
you can and reformat the 
drive. 


Cannot find formal 
parameters lor disk type 
<disk type name> 

[OK] 


HOX Make sure the original 

WINCAP file is on the disk 
with HDX 


Cannot find partition scheme HDX This partition scheme is not 

<selected partition scheme> Partition recognized by HDX Make 

[OK] sure you are using your 

original WINCAP file. 
Warning: Do not modify the 
WINCAP file Doing so may 
destroy the disk. 


Cannot format HDX 

<selected unit>! '* Format 

Try checking all the -fC 
connections and 
reformatting. 

[OK] 


Make sure your hard disk is 
securely connected as 
explained in Chapter 1. 
Then reformat the drive 


Cannot open driver 

HINSTALL 

Make sure the 


source file! 

Install 

SHDRIVER RAW file is on 

[OK] 


the disk with 
HINSTALL.PRG. 


Cannot partition 

HDX 

See message. 


<selected unit>! 

Partition 



Try reformatting. 
[OK] 




Cannot read Bad Sector 

HDX 

See message. 


List from the disk! 

Format 



Try backing up the disk 

Partition 



and reformatting. 

Zero 



[OK] 

Markbad 




Troubleshooting and Preventive Maintenance 
D-6 


TT manual Page 153 



Error / 

Message 

Cannol read Bool Sector 
from the logical drive! 

Try backing up the disk 
and reformatting 
[OK] i 

Cannot read File Allocation 
Table from the logical drive! 

Try backing up the disk and J. 
reformatting. 

[OK] \ 

Cannot read Irom directory! 

Try re-running Markbad on 
this logical drive when the 
current Markbad is 
completed 

[OK] •? >•■>•>«(' 


Program 

and/or 

Option 

Suggested 

Solution 

HDX 

Zero 

Markbad 

HINSTALL 

Install 

See message. 

HDX 

Partition 

Zero 

Markbad 

See message 

HDX 

Markbad 

See message. 


Cannot read Root Directory 
entries Irom the logical drive! 
Try backing up the disk and 
relormalting. 

[OK] 

Cannot read Root Sector 
Irom the disk! 

Try backing up the disk 
and relormalting 
[OK] 


HDX See message. 

Markbad 


HDX See message 

Partition 

HINSTALL 

Install 

Remove 


Cannot save any more 
tiles in the root directory! 
Deleting the remaining lost 
clusters ol the subdirectory 
will free up disk space 
[OK] [CANCEL] 


*ti» >•* 


HDX When the Markbad option 

Markbad found a bad sector in a 

subdirectory, you directed 
the program to save the 
deleted directory's liles to 
< the root directory There is 

no more room in the root 
directory lor the files. Either 
select OK to delete the rest 
ol the directory's liles or 
select CANCEL to use a 
disk utility that can recover 
the directory's liles. 


Troubleshooting and Preventive Maintenance 
D-7 


TT manual Page 154 



/ <> Program 

£rfOf / '■ and/or 

Message Option 

Cannot write Bad Sector HDX 

List to the disk! Format 

Try backing up the disk Partition 

and reformatting. Zero 

[OK] Markbad 

Cannot write Boot Sector HDX 

to the logical drive! ZERO 

Try backing up the disk and HINSTALL 

relormatting. 

[OK] 

Cannot write driver HINSTALL 

lile to destination! *- Install 

[OK] 


Suggested 

Solution 

See message •> 


See message. 


HINSTALL cannot write to 
the root directory ot the 
drive. Try backing up the 
hard disk and reformatting it. 


Cannot write Header 
to the logical drive! 

Try backing up the disk 
and reformatting. 

[OK] 

Cannot write Root Directory 
entries to the logical drive! 
Try backing up the disk and 
reformatting. 

[OK] 

Cannot write Root Sector 
to the disk! 

Try backing up the disk 
and reformatting 
[OK] 


HDX See message. 

Zero 

•t . 


HDX See message 

Markbad 


HDX See message. 

Format 

Partition 

HINSTALL 

Install 

Remove 


Cannot write to directory! 

Try re-running Markbad on 
this logical drive when the 
current Markbad is completed. 
[OK] 

Driver tile does not exist! 

[OK] 


HDX See message. 

Markbad 


HINSTALL The driver file 
Remove SHDRIVER SYS 

has not been installed or is 
missing. 


Troubleshooting and Preventive Maintenance 

D-8 


TT manual Page 155 



Error 

Message 



File Allocation Table is 
corrupted! 

Try backing up the logical 
drive and zeroing. 

[OK] 


Format parameters in the 
root sector are corrupted! 
Please reformat the disk. 
[OK] 


HDX.RSC 

[OK] 


me 
■ r*. 


No menu items available 
for this disk's capacity. 

[OK] 

Not enough system memory! 
Cannot continue. 

[OK] 


Program 

and/or 

Suggested 

Option 

Solution -v* 

HDX 

Back up the logical drive, 
erase its data with the HDX 

Markbad 

Zero option, run Markbad. 
and restore your data. 

HDX 

Partition 

See message. 

HDX 

The HDX.RSC tile is either 


missing or damaged Copy 
the HDX RSC file Irom the 


original Atari Advanced Hard 
Disk Utilities disk onto your 
working copy ot the disk. 

HDX Use the Edit Partition 

Partition Scheme dialog box to set 

partition sizes. 

HDX Your computer's memory 

HINSTALL capacity is too low to run 

these programs You need 
a minimum ol 512 kilobytes 


Reserved sectors are bad! 
Try backing up the disk 
and retormatting it. 

[OK] 

Selected partition scheme 
is tor a bigger capacity unit. 
Please select another one. 
[OK] 

Too many bad sectors to 
record. Try backing up 
the disk and reformatting. 
[OK] 


HDX See message 

Format 

Partition 


HDX See message. 

Partition 


HDX See message 

Markbad 



Troubleshooting and Preventive Maintenance 

D-9 


TT manual Page 156 



Error ft. I 

Message <T 

Program 

and/or 

Option 

Suggested -iP* 

Solution 

Too many logical drives! 
t You cannot have more thin 
14 logical drives. 

IOK] 

HDX 

Format 

Partition 

You cannot have more tha 
14 logical drives on your 
system Repartition disks ■> 
necessary. 

Unrecognized bool sector! 
Either this logical drive's 
boot sector is corrupted, or 
another utility was used to 
partition this disk 
[OK] 

HDX 

Zero 

r> Markbad 

Before you can use Zero c 
Markbad. you must back i 
your hard disk (it necessai 
and reformat with HDX 
Format. 

WINCAP tile not found! 
Cannot continue. 

' - [OK] 

HDX 

Copy the WINCAP file on 
the Advanced Hard Disk 
Utilities disk to the disk Iro 
which you are running HD 

Your system wilt have to 
reboot when you quit HDX. 
tor new disk information 
to take effect 
[OK] 

t ' 

HDX 

Format 

Markbad 

XQH 

No action required Your 
system will reboot when y< 
quit HDX so the disk 
parameters you changed 
can take effect Any data ii 
RAM will be lost. 

The Mouse 

>H 



With time, the mouse may begin to move slowly or sporadically. 
If this happens, make sure the mouse is plugged firmly into 
mouse/joystick port 0. If the problem persists, the mouse may 
need cleaning. (See the Atari Mouse manual for instructions.) 


Monitors 

If you have both an Atari color monitor and an Atari monochromt 
monitor set up side by side, make sure only the one connected t< 
the computer is switched on With both monitors switched on. yo 
may get interference patterns on the screen. If you only have om 
monitor switched on and you get interference patterns, some 
other peripheral may be causing the trouble. Try moving power 
supplies, printers, and modems as far away from the monitor as 
possible 


Troubleshooting and Preventive Maintenance 
D-10 


TT manual Page 157 




D REVENTIVE MAINTENANCE 

To ensure top performance from your TT computer system, follow 
the guidelines in this section. 

Caring for the Computer 

Always place the system securely on a firm, level surface. 

Avoid dusty or greasy work areas. 

Keep all components away from extreme heat or moisture. 

Keep all components out of direct sunlight. 

Do not move the components unnecessarily. 

Avoid smoking near the computer system. r J-'sH* 

Keep liquids away from the components 

Always switch off the system before cleaning it. Clean the outside 
of the components with a soft, slightly damp, lint-free cloth only. 
Do not use cleansers, abrasives, or solvents. 

Always switch the computer off before inserting or removing a 
cartridge. 

Always switch the computer and peripherals off before connecting 
or disconnecting components. 

When you switch off the computer, wait at least ten seconds 
before you switch it on again. 

To ship or store the system, repack it in the original factory 
packing materials. Always park the hard disk before moving your 
TT. 


Troubleshooting and Preventive Maintenance 
D-1 1 


TT manual Page 158 



Caring for Floppy Disks 

Do not switch the floppy disk drive off while its busy light is lit 
Do not insert or remove disks while the floppy drive's busy light is 
lit. 

Do not leave disks in the (loppy drive when the drive is off 

Keep disks away from sources of magnetism (such as monitors, 
televisions, electric motors, and telephones). 

Never leave disks in direct sunlight 

Never touch or clean a disk's magnetic recording surface inside 
the plastic casing 


A FINAL NOTE 

Your TT computer system is designed for low maintenance and 
high reliability. But like anything electronic and mechanical, the 
equipment can break down. < 


If vou experience problems that appear serious, take the 
computer (or any other component) to an authorized Atari service 
center For the location ol the nearest Atari service center, contact 
your Atari dealer or Atari Customer Support. (See Customer 
support at the end of this manual.) 


Troubleshooting and Preventive Maintenance 

D-12 


TT manual Page 159 



APPENDIX E 

TT COMPUTER SPECIFICATIONS 


Processor \ r 68030 32 MHz processor 

Math Coprocessor 68882 floating point coprocessor 

Two. four. six. or eight megabytes 
of RAM. depending on the model. 
Expandable to 26 megabytes of 
RAM. using 4-Mbit DRAM chips 

ST Low (320 x 200 x 16) 

ST Medium (640 x 200 x 4) 

ST High (640 x 400 x 2) 

TT Low (320 x 480 x 256) 

TT Medium (640 x 480 x 16) 

TT High (1280 x 960 x 2) 

Color — • Palette of 4.096 colors 

Interfaces 

f 

Midi In and Midi Out ports 

. VME-compatible Eurocard (A24, 

D16) expansion slot 

' Monitor port 

Parallel port 
2 Serial ports 

2 fully configured RS232 Modem 
ports 

Floppy Disk port (includes 
controller) 

SCSI port 

LAN Interface 

ACSI DMA port (10 megabits per 
second DMA transfer rate) 


TT Computer Specifications 
E-1 


Graphics Resolutions 

pr;i»l t;' 60 C 



TT manual Page 160 




Interlaces, continued 2 i . /**' 

ROM Cartridge port (128 Kilobytes 
capacity) 

Mouse/Joystick and Joystick ports 
•*'V Stereo ports 


Sound Generator 




Keyboard 


Power Consumption 
Ambient Temperature 


Relative Humidity 


V‘ 

Pulse Code Modulated (PCM) 
sound (8-bit digital-to-analog sound 
converters) 

3 voices trom 30 Hz to above 
audible range, built-in amplitude 
envelopes and noise generator 

95-key intelligent keyboard using its 
own microprocessor 

95 Watts (maximum) 

41 to 1 13*F (5 to 45*0, operating 
or idle. -4 to 149*F (-20 to 65 C). 
storage. -40 to 149’F (-40 to 65 C), 
transport 

20% to 80%. operating or idle; 
(noncondensing) up to 95%, 
storage or transport 


Physical Characteristics 


Height 90 mm. 3 54 inches 
Width 490 mm, 19 29 inches 
Depth; 290 mm. 1141 inches 
Internal power supply 


TT Computer Specifications 
E-2 


TT manual Page 161 



Internal Floppy Disk Drive 
Storage Medium 

. Storage Capacity 

Track Density 

Head Positioning 
Mechanism 

Data Transfer Speed 


3'/2-inch floppy disks, double- 
density. double- or single-sided, 
135 tracks per inch 

360 kilobytes per side (formatted 
MFM); 720 kilobytes total 

135 tracks per inch 

Stepper motor 


250 kilobits per second 


TT Computer Specifications 
E-3 


TT manual Page 162 



APPENDIX F 
CONNECTOR PINOUT - 
SPECIFICATIONS 


MODEM 1 

DB9 Male 


1 I s « • 

\v7?Z7 




1 -- 

Carrier Delect 

Input 

2 -- 

Received Data 

Input 

3 -- 

Transmitted Data 

Output 

4 - 

Data Terminal Ready 

t* Output 

5 -- 

Ground 

— 

6 -- 

Not Connected 

— 

7 -- 

Request To Send 

Output 

8 -- 

Clear To Send 
Rinq Indicator 

Input 

9 - 

Input 


i i » « » 


MODEM 2 

C7T7T77 



\ • • • • / ! 

3 

DBS Male 

• 7 • • * 

r 


1 -- 

Carrier Detect 

Input 

2 - 

Received Data vE 

Input 

3 - 

Transmitted Data 

Output 

4 -- 

Data Terminal Ready 

Output 

5 -- 

Ground 

* 

6 -- 

Data Set Ready 

Input 

7 -- 

Request To Send 

Output 

8 -- 

Clear To Send 

Input 

9 -- 

Ring Indicator 

Input 


Tg, (t) 

: av.i:T®i1w 


ao 


Connector Pinout Specifications 
F-1 


TT manual Page 163 



SERIAL 1 

V.7.7 / 

_ v 
i y 

* r 

■■s i 


DB9 Male 

* 1 

i r i i ^ 


1 

-- Not Connected 


2 

-- Received Data , 

Input 

v*30OM 

3 

-- Transmitted Data — j 

Output 

- 4 

-- Data Terminal Ready (1) ? 

Output 


5 

-- Ground 

— 

• A 

6 

-- Not Connected 

— 


7 

— Request To Send (1) 

Output 


8 

-- Not Connected 

— 


• 9 

- Not Connected 

— 



(1) Data Terminal Ready and Request To Send on this port are asserted 
whenever the TT power is on 



1)14 1 


\ 

SERIAL 2 

V77771 


e <. 

8 

DB9 Male 

• T • • 

"V* 

„ M3 aou 

1 

-- Carrier Detect 

Input 


2 

-- Received Data 

Input 


3 

-- Transmitted Data 

Output 


4 

-- Data Terminal Ready 

Output 


5 

-- Ground 

— 

- t 

6 

-- Data Set Ready 

Input 

- s 

7 

-* Request To Send 

Output 


8 

-- Clear To Send 

Input 


9 

-- Synchronous Clock 

Input 


— 

-- Synchronous Clock 

Output 





'■V S 


Connector Pinout Specifications 
F-2 


TT manual Page 164 



PARALLEL PRINTER 

DB25 Female 


U U 1M0 » | I » 1 4 | | I 


• 



I/O 

1 


Strobe 

Output 

2 


Data 0 j) 


3 


Data 1 


4 


Data 2 


5 


Data 3 


6 


Data 4 


7 


Data 5 to: 


8 


Data 6 


9 

— 

Data 7 

— 

10 

- 

Not Connected 

- 

11 

— 

Busy 

Input 

12-17 

— 

Not Connected 

— 

18-25 

— 

Ground 

- 


MIDI OUT 


5-pin DIN female 


1 “ 
2 -- 

3 -- 

4 -- 

5 -- 


MIDI IN 

5-pln DIN female 

1 -- 
2 - 

3 -- 

4 -- 

5 -- 


THRU Transmil Data 
Shield Ground 
THRU Loop Return 
OUT Transmit Dafa 
OUT Loop Return 


i 


Not Connected 
Not Connected 
Not Connected 
IN Receive Data 
IN Loop Return 




Connector Pinout Specifications 
F-3 


TT manual Page 165 



MONITOR 


«• m » 



High Density DB15 


H 


t 


1 -- Analog Red OW 

2 -- Analog Green 

3 -- Analog Blue 

4 -- High Resolution Monochrome 

5 -- Ground 

6 -- Red Return 

7 -- Green Return 

8 -- Blue Return 

9 -- Monochrome Monitor Detect 

10 -- Ground 

1 1 -- Not Connected 

12 -- Not Connected 

1 3 -- Horizontal Sync (TTl) 

14 -• Vertical Sync (TTL) 

15 -- High Resolution Monochrome (ECU 


s 4 s a i 



IS 14 IS 12 11 


FLOPPY DISK 


j 


14-pin DIN female 

1 -- Read Data 

2 -- Side 0 Select 

3 -- Ground 

4 -- Index Pulse 

5 -- External Drive Select 

6 -- Internal Pull-up 

7 -* Ground 

8 -- Motor On 

9 -- Direction In 

10 -- Step 

1 1 -- Write Data 

12 -- Write Gale 

13 -- Track 00 Detect 

14 -- Write Protect 



Connector Pinout Specifications 
F-4 


TT manual Page 166 







ACSI DMA 




ACSI Interlace, DB 19 Female 



v,: 







1 


Data 0 


•• 

2 


Data 1 



3 


Data 2 



4 


Data 3 



5 


Data 4 



6 


Data 5 



7 


Data 6 



8 


Data 7 

\ 


9 


Chip Select 

\ V.Y.. 


10 


Interrupt Request 



11 


Ground 

’ ’• 'S 

f 

12 


Reset 



13 


Ground 


• . 

14 


Acknowledge 


i - 

15 


Ground 


1 

16 


A 1 


j 

17 


Ground 


... ~ 

18 

— 

Read/Write 



19 

- 

Data Request 




k 


Connector Pinout Specifications 

F-5 


TT manual Page 167 



CARTRIDGE 


40-pin PCB Edge Connector. Female 


1 

— 

+5 VDC 


ifit 

2 

•• 

+5 VDC 



3 


Data 14 



4 

— 

Data 15 



5 


Data 12 



6 


Data 13 



7 


Data 10 



e 


Data 1 1 



9 

— 

Data 8 



10 

— 

Data 9 



11 

— 

Data 6 



12 

- 

Data 7 



13 

— 

Data 4 



14 


Data 5 



15 


Data 2 



16 


Data 3 



17 


Data 0 



18 

— 

Data 1 

. 

% ? • it u n n i r n « ii » » )' » 

19 

— 

Address 13 

T 


20 


Address 15 

• 


21 


Address 8 


6 1 K) 12 14 1* '• SJIUKUBMV* IB *0 

22 

- 

Address 14 



23 

— 

Address 7 



24 


Address 9 



25 

- 

Address 6 



26 

— 

Address 10 



27 

— 

Address 5 



28 

— 

Address 12 



29 

— 

Address 1 1 



30 

-- 

Address 4 



31 


•ROM Select 3 



32 


Address 3 



33 


•ROM Select 4 



34 


Address 2 



35 

- 

•Upper Data Strobe 

' 

36 

— 

Address 1 



37 

— 

•Lower Data Strobe 


38-40 


Ground 




Connector Pinout Specifications 
F-6 


TT manual Page 168 




MOUSE/JOYSTICK 0 


DB9 Male 


1 

2 

3 

4 

5 

6 

7 

8 
9 


XB/Up 
XA/Down 
Y A/Left 
YB/Right 

Middle Button/Joystick Up 
Left Button/Fire 
+5 VDC 
Ground 

Right Button/ Joystick 1 Fire 


Y"-'-7 


JOYSTICK 1 


DB9 Male 

1 -- Up 

2 -- Down 

3 -- Left 

4 -- Right 

5 -- Reserved 

6 -- Fire Button 

7 •• +5 VDC 

8 -• Ground 

9 - Not Connected 


^ZZ"7 


STEREO AUDIO OUTPUT 


Dual Jacks 

Tip - Audio 

1 Shield - Ground 


Connector Pinout Specifications 
F-7 


TT manual Page 169 



SCSI 


DB25 female 


1 

2 

3 

4 

5 

6 

7 

8 
9 

10 

11 

12 

13 

14 

15 

16 

17 

18 

19 

20 
21 
22 

23 

24 

25 


•REQ ' " rv . 

•MSG X 

•IO > 

•RST ',7 ' 

•ACK i CK**.; A ■■ 

•BSY ' ’ •• 

Ground 

DATA 0 • 

Ground » “V •'* -• 

DATA 3 

DATA 5 " ,J - ; ' 

DATA 6 \ / 

DATA 7 \ / 

Ground n » u > < x •* >• >i » ** ■» 

•C/D 

Ground 

•ATN 

Ground " ' 

•SEL 

DATA PARITY 
DATA 1 

DATA 2 !*•' 

DATA 4 
Ground 

Not Connected be'*' - 


t 

d 

r 


HonaYo 


LAN 


JRTUO OICJU4 r 


8 pin Mini-DIIM female RS-422 

O'bP'’ *-*iT 


1 -- 

Handshake Output 

Output 

2 - 

Handshake Input or Internal Clock 

Input 

3 -- 

•Transmit Data 

Output 

4 -- 

Ground 

— 

5 -- 

•Received Dala 

Input 

6 -- 

Transmitted Data 

Output 

7 -- 

General Purpose Input 

Input 

8 -- 

Receive Data 

Input 



Connector Pinout Specifications 
F-8 


TT manual Page 170 



APPENDIX G 
POWER CONNECTION 
IN THE UNITED KINGDOM 


MAINS PLUG 


In the United Kingdom, the Atari TT computer operates on 
240VAC, 50 Hz mains supply The wires in the main lead ot the 
TT are colored as follows 


Green/Yellow - Earth (E) 

Blue - Neutral (N) 

Brown — Live (L) 



It the colors of the wires do not correspond to the colored 
markings identifying the terminals in your plug, proceed as 
follows: 


• 1 Connect the GREEN/YELLOW wire to the terminal in the plug 
‘ marked by the letter E or by the safety earth symbol, or colored 
GREEN or GREEN/YELLOW. 


2 Connect the BLUE wire to the terminal marked with the letter N 
or colored BLACK. Connect the BROWN wire to the terminal 
marked with the letter L or colored RED. 


3. If you use a 13-amp (BS1363), you must fit a 3-amp fuse II 
you use any other type of plug, you must fit a 3 or 5 amp tuse 
in either the plug, the adapter, or on the distribution board. 


Power Connection in the United Kingdom ie' 

G-1 


TT manual Page 171 



MAINS PLUG ADAPTER 

The wires in the mains lead are colored in accordance with the 
following code: 


Blue — Neutral (N) 

Brown — Live (L) OU„ 



If the colors of the terminals in this device do not correspond with 
the colors of the terminals in your plug, proceed as follows: 


1 . Connect the BROWN colored wire colored to the terminal 3 
marked with the letter L or colored RED. 


2. Connect the BLUE colored wire to the terminal marked with the 
letter N or colored BLACK. 

i t 

3. If you use a 13-amp (BS1363), you must fit a 5-amp fuse. If 
you use any other type of plug, you must fit a 5-amp fuse in 
either the plug, the adapter, or on the distribution board. 


98L 


. *i 


Power Connection in the United Kingdom 
G-2 


TT manual Page 172 



GLOSSARY 


\i n S*yd 


.ACC The desk accessory extension. 

AW 

ACSI Atari Computer System Interlace ACSI is a hardware and software 

control procedure used to connect devices to the computer s Hard Disk port 
(DMA channel). 

active window The window on GEM Desktop that is currently available lor 
desktop operations such as selecting, copying, moving, and deleting items 
The active window is the only window that you can scroll, update, move, or 
resize. 


alert box A dialog box designed to bring something to your attention. Alert 

dialog boxes are punctuated with stop signs, question marks, or exclamation 
points. 

.APP An executable GEM program file extension. 

application A program written to solve a specific problem or produce a specific 

result, and can be executed by a computer. That is. the computer is applied ** 
to the task (See program.) 


back up To make an archive copy ot a disk or file. Backing up disks ensures nsiaftfo i 
that information is not lost if the disk is accidentally damaged or erased. 


baud The standard unit of transmission speed of data through a modem, 
calculated in signaling elements per second. 

baud rale The speed at which data are transmitted from one source to 

another, usually from one computer through a modem to another computer 

bee icon The icon displayed on screen whenever the computer transfers or 
retrieves information from the disk drive You cannot proceed to another 
action while the bee icon is on screen 

bit The smallest unit ot computer data (a binary digit) Eight bits equal one oc 
byte. (See byte ) 

boot Initial system load procedure If the procedure for loading your system is 
in ROM. booting is accomplished by switching on your system (See 

coldstart and warmstart ) 

boot disk A disk containing the system files needed to boot a computer. (Not 
needed for TT computers, since all TT system files are in ROM.) 

'Ot 

busy light The light on a disk drive indicating that the drive is reading from or 
writing to a disk. 


Glossary 

1 


TT manual Page 173 



byte A unit ot computer data. Each byte consists ol eight bits, providing 256 
possible values. For example, the letter "a" is stored in memory as one byte. 
(See bit and kilobyte ) 

cache A special co-processing circuit in the TT computer that greatly improves 
the speed operations. 

cartridge A device (usually containing tiles and data in ROM) that plugs into 
the cartridge slot. Cartridge programs load instantly and do not use any of 
the computer's Random Access Memory to load. The cartridge in the 
cartridge slot is designated by the c: identitier. 

CD-ROM drive A computer-controlled device that reads high-capacity optical 
discs and sends the output to the computer. 

click To quickly press and release a mouse button. A click on the left mouse 
button selects items on the desktop. (See double-click and shill-click.) 

clock/calendar The file-dating leature built into the computer and set from the 
Control Panel. 

close box The small box in the upper left corner of an active window, used to 
close the current window 

coldstart Booting the computer by switching the power oil and on or pressing 
(Control] (Alternate] (Right Shilt] (Delete). A coldstart can be initiated 
while the computer is running by switching off the power lor 10 seconds, 
then switching it back on A coldstart completely initializes the system. 
(Compare to warmstart ) 

configure To customize the computer system to your preferences by setting 
colors, baud rate, confirmation, and so on. 

control panel A desk accessory used to alter and set many of the system's 
features and options, such as the color palette, mouse and keyboard 
response, and the clock/calendar 

copy A command used to duplicate the information in a file, folder, or disk. 

current directory The directory currently displayed in a window, as specified 
by the pathname in the move bar. 

cursor A marker that appears on the screen to indicate the position of the next 
action Text cursors are usually either a blinking block or a solid vertical line. 
The mouse pointer is sometimes called a cursor 

daisywheel printer A type of printer that uses a rotating wheel to impact 
characters against a ribbon and onto the paper 

data lile A collection of information used by an application. Data file icons look 
like sheets of paper with one folded corner. 


Glossary 

2 






TT manual Page 174 




default A value, option, or setting that the computer automatically selects until 
you direct it otherwise. For example, items on the desktop are shown as 
icons, by delault. unless you change the option in the View menu. 

desk accessory An application loaded into memory Irom the startup disk 
when you switch on your computer. Desk accessories can be accessed 
either directly from the desktop or Irom an application that uses the menu 
bar format Desk accessory tiles are identified by the ACC extension. 

desktop The main screen tor the computer. It includes (but is not limited to) the 
menu bar. two disk icons, and the trash icon. 

destination disk The disk that information is written to during a copy 
procedure. 

dialog box An interactive message box that the computer uses to communi- 
cate with you To exit a dialog box, you must acknowledge the message or 
choose an option. 

directory A list ot files (See current directory, root directory, and 
subdirectory.) 

disk drive The most common data storage device The computer uses the 
disk drive to read information Irom or write information to a disk. 

disk identifier The letter in a pathname indicating which disk is in use. The 
letter is slwsys followed by a colon (.) and a backslash (\) A disk identifier 
appears by itself in the move bar ol a directory window when the root 
directory displays. 

diskeopy A procedure that duplicates data Irom one disk to another disk 

DMA port A high-speed peripheral port tor attaching a hard disk drive. CD 
ROM drive, or other DMA device to the computer DMA is an acronym lor 
Direct Memory Access. (See ACSI.) 

document A collection ot data you create or modify using an application Docu- 
ments can contain text, graphics, or both. Also called a file. (See file ) 

document type See extension 

dot matrix printer A type ot printer that forms characters and graphics by 
printing small dots. 

double-click Two quick clicks on a mouse button. A double-click on the left 
mouse button opens a file, disk, or folder. 

double-sided Allowing use of both sides of a disk. A double-sided disk has 
both sides ol its magnetic media certified as safe for storing data A double- 
sided disk can store up to 726.016 bytes of data A double-sided disk drive 
can read, write to, and format both single- and double-sided disks. 

(Compare to single-sided.) 


Glossary 

3 


TT manual Page 175 



drag To move an item on the desktop To drag, point the mouse pointer at an 
item, press and hold down the left mouse button, and move the mouse. 
While the item is being dragged, a ghost outline ot the item appears on the 
desktop. 

t¥ 

drop-down menu A list ot options that appears below a menu heading when 
you touch the menu bar heading with the mouse pointer 

editable text Held A dashed line in a dialog box where you can type 
characters. 

expansion connector An internal connector that permits installation ot 
additional specialized hardware with your computer The signals provided 
include a direct extension of the microprocessor bus 

extension The characters to the right of the period in a filename. Extensions 
that represent the file type are mandatory An extension can have up to 
three characters (letters and numbers). Some common extensions are •< 
ACC, APP. .PRG, TOS, and TTP, 

tile A collection of information that can be stored on a disk or in the computer's 
memory. 

file selector A dialog box. opened from an application, that lists files and 

folders. The File Selector dialog box can be accessed from the application. 

file specification The search criteria used in a file selector. 

filename The name ot a file, made up ol a mandatory name and an extension, 
separated by a period. (See extension and filename ) 

floppy disk A magnetic medium used to store information generated on a 
computer. The disk is made of material similar to audio tape 

folder A subdirectory for storing files and other folders A folder appears as a 
folder icon (manila folder) on the desktop, or with a folder symbol (small box) 
next to its name when shown as text. 

format To set the circular patterns on a floppy disk that enable it to store 
inlormation. Formatting erases all information previously stored on the disk. 

full box The small box in the upper right corner of a window, used to change 
the size of a window alternately between a smaller screen and a full-screen. 

function keys The keys [FI] through [F10] along the top edge of the 
computer keyboard Many applications use these keys to perform special 
actions. 

GEM The portion of TOS that creates and manages all the windows, icons, 
menus, and graphics features of the TT computer. GEM is an acronym for 
Graphics Environment Manager 


Glossary 

4 


TT manual Page 176 



hard disk A device used to store data on a magnetic surface A hard disk drive '•» 
can store far more data than a floppy disk drive, and can read and write 
information many times faster. 

hardware The actual physical apparatus ol your computer system. (Compare rr horn 
to software ) 

icon A picture on the desktop that represents a disk, file, folder, or procedure. 

The disk icon looks like a filing cabinet; the data file icon looks like sheets of 
paper with one corner folded: the program tile icon looks like a small 
desktop; the folder icon looks like a manila folder; the trash icon looks like a ,ri ' 
trash can; and the bee icon looks like a bee. 

information line The line at the top ol a directory window immediately below 
the move bar. telling how many bytes are used by the items listed in the 
directory, and how many items there are, 

initialize To set the computer to its starting configuration. 

input/output (I/O) The communication process that takes place between the 
computer and a peripheral device such as a disk drive or printer. Input is 
information the computer receives (that is. it is sent in): output is intormation jvoni 
the computer transmits (that is, it is sent out). * 

interface An electronic connection that allows communication between the <* 

computer and a peripheral. 


kilobyte t. 024 bytes of data. (See Byte.) 

laser printer A high-speed, high-resolution printer that electrophotographically 
produces an image on paper. The Atari SLM804 is a laser printer. 


LAN (Local Area Network) is a communications channel that connects 
computers and other devices together. 

megabyte 1 .024 kilobytes ot data. The abbreviation for megabyte is MB (See 

kilobyte ) 


memory The internal or external media that the computer uses to store data 
and programs There are two kinds ol computer memory: RAM (Random 
Access Memory) and ROM (Read-Only Memory) RAM loses its data it the 
power is turned off: ROM retains its information whether the computer has 
power or not. 

menu bar A bar at the top of the desktop When you first start up your system, 
the headings on the menu bar are Desk. File. View, and Options. Other 
application programs may have different headings in the menu bar 


Glossary 

5 


TT manual Page 177 



MIDI A standard interlace designed to connect a computer to a number ol 
electronic musical devices. MIDI is an acronym lor Musical Instrument Digital 
Interface. 

modem A device that enables you to connect your computer directly to 
telephone lines in order to establish a communication link with other 
computers and on-line information networks. Also, the port on the computer 
for connecting a modem or other serial device. Modem is a contraction of 
MOdulator/DEModulator. 

monitor See video display 

mouse A small, hand-manipulated device connected to your computer that 
controls the movement of a pointer on the desktop. As you slide the mouse, 
a small roller on the bottom tracks the movements The mouse has two 
buttons The left button is used tor most desktop operations. The right 
button is used with some applications 

move To move files or folders trom their original locations to a different lolder 
and/or disk. 

move bar The bar at the top of an active window. Use the move bar to drag a 
window to a new location on the desktop. 

MS-DOS Microsoft Disk Operating System. An operating system used with 
IBM PC's and compatibles Floppy disks formatted on the TT are compatible 
with PC systems using MS-DOS and 3 '/ 2 -inch lloppy drives 

name The identifying name of a file. A name is mandatory and can have up to 
eight characters (letters and numbers). 

NEWDESK.INF The file that holds your customized desktop data. 

NEWDESK.INF must be in the root directory of the boot disk in order tor the 
computer to read it during booting. 

option An item in a drop-down menu that enables you to manipulate the 
desktop and the elements on it. 

parallel port An interface which accepts the simultaneous transmission of 
more than one bit. (See serial port.) 

parameter Data given to a program that controls its operation. 

pathname The list ol items that specifies the path through the subdirectories 
on the disk to the current directory. A pathname consists of a disk identifier 
and a string of folders separated by backslashes (for example 
A:\document\text\). It may also contain a file specification. 

peripheral Any external device, such as a disk drive, monitor, or printer, that 
you connect to your computer 


Glossary 

6 


♦rrt 


TT manual Page 178 




pixel A dot on the computer's video display. Pixels are arranged in a grid, and 

set to either 320 x 200. 640 x 200. or 640 x 400 dots per grid, depending on 
your screen resolution. Pixel is short tor picture element. 

poinler The small image on the screen that moves when you move the mouse. 
The mouse pointer is usually an arrow, but it may change to other shapes 
such as a bee icon during certain procedures. 


,PRG A GEM application tile extension. 

program A detailed and explicit set ot instructions tor accomplishing some 
purpose, expressed in a language that can be read by a computer (See 
also Application.) .u* 

program tile A tile that contains an applications program. The program file 
icon looks like a small desktop Double-click the left mouse button on a 
program tile to execute the program. 

prompt Any symbol or message on screen indicating that the computer is 
awaiting input irom the user 

RAM The part ol the computer's memory used to wrile data to and read data 

from a disk When you work with your computer, the inlormation displayed , ltf 

on the monitor screen is in RAM RAM is an acronym lor Random Access 
Memory. nt 

RGB The color signals that the computer produces to create its special color 

display The combinations ot 16 ditterent Intensities each ol red green, and , ;fi 
blue enable you to create 4,096 colors with the TT computer. RGB stands 
for Red. Green. Blue. 



ROM The part ot the computer's memory containing the operating system. 
ROM never changes, and retains its information with or without power to the 
computer. ROM is an acronym for Read-Only Memory 

root directory The first directory displayed when you open a disk. The root 
directory is specified by the disk identifier alone (such as A.\) 

RS232 An industry-standard connection for serial peripherals. The RS232 port 
on the back of the computer is labeled "Modem.” This port is sometimes 
referred to as the serial port. 


scroll Scrolling allows different areas of a window to be displayed. You can 
scroll left, right, up. or down. 


scroll bar One of two bars that border an active window on the bottorn and 
right edges The scroll bars contain the scroll arrows and are shaded it part 
of the window’s contents cannot be seen. The larger the shaded portion, the 
greater the percentage ol the window's contents that is hidden from view. 


SCSI (Small Computer Systems Interlace) bus is a standard bus that 
allows you to connect SCSI peripheral devices to your TT computer. 


cvi r. 


Glossary 

7 


TT manual Page 179 



sector A section of a track on a hard or (loppy disk. Sectors are usually 128. 

256. 512. or 1024 bytes long. On a floppy disk, the sectors are 512 bytes 
long (See track.) 

selecting Clicking the left mouse button on an icon, tile, or menu option. 

Selected icons and tiles highlight to indicate the selection. 

serial port An interlace which accepts the transmission ol data one bit at a 
time. (See parallel port ) 

shitt-click Clicking with the mouse button while holding down the [Shitt] key. 

single-sided Allowing use ot one side only ot a floppy disk A single-sided disk 
has only one side ol its magnetic media certified as sate lor storing data A 
single-sided disk can store up to 357.376 bytes ol data A single-sided disk 
drive can read, write to. and format only single-sided disks, or double-sided 
disks that have been lormatted as single-sided. (Compare to double- 
sided ) 

size box A small box at the lower right corner ol a window, used to change the 
window's size or shape. j. 

sizing The process ot changing the size or shape of a window. 

software The instructions used by your computer to process data. (Compare 

to hardware.) 

source disk The disk from which information is copied during a Diskcopy 
procedure. 

startup disk A disk that usually contains desk accessories, applications, and a 
desktop contiguration (DESKTOP. INF) file. Insert a startup disk in the 
floppy drive before the computer is switched on. 

subdirectory A directory inside a directory; often called a folder (See root 
directory.) 

.TOS The TOS application tile extension. 

TOS The operating system for the TT computer 

track One of the circular sections of a disk that can store data. Each track is 
made up of smaller sections called sectors. (See sector.) 

trash can GEM Desktop icon used to permanently delete files or folders from 
the desktop. 

.TTP The TOS-takes parameters file extension. 

video display A device containing a video screen that you and your computer 
use to communicate 


Glossary 

8 


TT manual Page 180 



VMEbus allows you to connect standard VME devices lor high speed 
asynchronous parallel data transfer. 

warmstart Rebooting the computer by pressing the Reset button on the back 
ot the computer or pressing [Control] [Alternate] [Delete] A warmstart 
only partially initializes the system. (Compare Coldstart.) 

wildcard A question mark (?) or asterisk <‘) character used in a file 

specilicatlon to specify the search criterion. "?" replaces one character: 
replaces all characters to the end ol the lirst name or extension. 

window The work area that the computer uses to display files and folders or to 
run programs. Up to four directory windows can be open on the desktop at 
one time. 

write-protect To mechanically prevent a disk from being formatted, erased, or 
written to. To write-protect a disk, move the write-protect tab so you can see 
through the notch. 


Glossary 

9 


TT manual Page 181 



CUSTOMER SUPPORT 


Atari Corporation welcomes inquiries about your Atari computer 
products We also provide technical assistance. Write to Customer 
Relations at an address listed below. 

Atari user groups also provide outstanding assistance. To receive a 
list 

of Atari user groups in your area, send a self-addressed, stamped 
envelope to an address below. 

In the United States, write to: 

Atari Corporation 
Customer Relations 
P. O. Box 61657 
Sunnyvale. CA 94088 

In Canada, write to: 

Atari (Canada) Corp. 

90 Gough Road 
Markham. Ontario 
Canada L3R 5V5 

In the United Kingdom, write to: 

Atari Corp (UK) Ltd. 

P. O. Box 555 
Slough 

Berkshire SL2 5BZ 

Please indicate User Group List. Technical Assistance, or the subject 
of your letter on the outside of the envelope 




TT manual Page 182 


INDEX 


A 

About. 6-3 

ACC extension. 4-3, 5-5 
ACSI. 

port. 1-10 
devices. 1-10 
active window. 3-13 
advanced hard disk utilities 

advanced hard disk utilities 
disk tiles. C-18 
erasing the contents of a 
i logical drive. C-1 1 

1 extended partition 

schemes. C-16. C-17 
extending the system wide 
(older limit. C-1 2. C-1 4 
formatting and partitioning 
the hard drive, 

C-5 through C-10 
formatting, C-5. C-6, C-7 
partitioning. C-7 through C-10 
installing and removing the 

hard disk driver file, C-3, C-4 
installing the hard disk driver. C-5 
removing the hard disk driver. C-4 
bypassing the hard disk driver. C-4 
marking bad sectors. C-1 2 
organizing and maintaining 

your hard disk. C-1 5. C-16 
backing up the hard drive, C-1 5 
optimizer programs. C-16 
parking and unparking the read / 
write heads. C-1 through C-3 
alert box. 4-1, 4-2 
alphanumeric keys. 2-8 
[Alternate] [Clr Home] keys B-1 
[Alternate] [Help] keys. B-1 
[Alternate] [Insert] keys 3-5, 3-6 
[Alternate] key. 3-4 
[Alternate] [Shill] keys. 3-4 
APP extension. 5-5 


application, 

installing, 4-19 

installing to normal or autoboot 
status. 4-23 

installing to open from function 
keystroke. 4-22, 4-23 
arguments, 4-19. 4-20 
arrow keys, 2-9 
audio feedback, 6-14 


B 

backup copy, 3-19, 3-20 
baud rale, 6-17 
bell button, 6-15 
bit. 2-1 

bits/char. 6-17 
bottom to top. 4-8 
brackets. 1-4 
busy bee icon. 2-7 
byte. 2-1 
bytes used. 3-12 


C 

cache. 4-30, 6-15 

calculator keypad, 2-9 

[Caps Lock] key, 2-8 

cartridge. 1-8 3 3 

CDAR504 compact disc drive. 1-10 

CD-ROM disc. 2-2 

clicking, 3-4 

close box, 3-12 

close directory. 4-8 

close top window. 4-8 

[Clr Home] key B-1 

coldstart. 2-10 

color, 6-19 

connecting your system. 1-4 through 1-14 
connector pinout specifications, F-1 through F-8 


Index 


TT manual Page 183 



Control Panel. 4-4. 6-2 through 6-22 
About. 6-3 

Setup, 6-3 through 6-8 

Advanced Setup Options. 6-6. 6-7 
CPX Into. 6-7. 6-8 
CPX Mover and Reload 
CPXs. 6-4. 6-5 
Date and Time 6-3. 6-4 
Open CPXs. 6-7 
Unload CPX. 6-8 
CPXs. 6-8 through 6-2 

Accelerator. 6-21. 6-2 *" 

Color Setup. 6-10. 6-1 1. 6-12 
Configure CPXs. 6-12. 6-13 
General Setup. 6-14. 6-15. 6-16 
Modem Setup. 6-16, 6-117. 6-18 
Printer Setup. 6-18. 6-19. 6-20 
Sound Setup. 66-20, 6-21 
Window Colors. 6-8. 6-9. 6-10 
copy operation. 

copying a disk. 3-19. 3-20 
tile. 3-22 
lolder. 3-22 
source disk. 3-20 
CPX directory path. 6-6, 6-7 
CPXs. 6-2 through 6-22 
cursor, text. 2-9 


D 

daisy chaining. 1-10 
Delete. 4-7 

default directory. 4-21, 4-22 
define single keystroke 4-27. 4-28 
deleting tiles and tolders. 3-22, 3-23 
desk accessories, 

Control Panel, 6-1 through 6-22 
installing. 6-1 
opening. 6-2 
Desk menu. 4-3>. 4-4 
desktop. 

tiles. 3-2 
tolders, 3-2 
icons. 2-6. 2-7. 3-2 
initial screen display. 2-6 
menu bar. 2-7 
pointer. 2-7 
windows. 3-2 


Desktop Configuration, 4-27 4-28 
Desktop Information. 4-4 
destination disk. 3-20 
dialog box, 4-1 4-2 
directories and folders, 5-1, 5-2 
disk drive, built-in hard disk. 1-7 
disk drive, external floppy. 1-9 
disk drive, external hard, 

ACSI port. 1-10 
connecting. 1-10. 1-12 
SCSI port, 1-12 

disk drive, built-in floppy. 1-7 i 

disk, floppy. 

copying. 3-19, 3-20 
destination. 3-20 
double-sided, 3-17 

tormatting. 3-17. 3-18. 3-19. 4-9. 4-10 
icon. 2-7 

inserting. 3-1, 3-2 

MS-DOS format compatibility. 3-17 - 

removing 3-1. 3-2 
single-sided. 3-17 
source. 3-20 

storage capacity. 2-2. 3-16 
write protecting. 3-21 

DMA. 

port. 1-10 
devices, 1-10 
double clicking. 3-4 
double click response. 6-16 
dragging, 3-7, 3-8 j 

drive selector. 5-7 


E ' 

exclamation point, 1-4 
expansion slot, 1-8. 1-12 


F 

File Mask, 3-12, 5-6 
File menu. 4-4 through 4-10 


Index 


TT manual Page 184 



lile. 


copying, 3-21, 5-13, 5-14 
data. 5-1 1 

deleting. 4-7. 5-15. 5-16 
invalid tile name characters. 5-4 -< 

moving. 3-7, 3-8. 5-14. 5-15 
naming. 4-5, 4-6. 5-14 
opening. 5- 7 through 5-12 
pathname. 5-6. 5-7 
program. 5-7 
renaming, 4-5, 4-6, 5-15 
lilename. 5-2. 5-3 
lile selector. 5-7. 5-8. 
lile specification. 5-10. 5-11 
fill patterns. 4-13 

floating point coprocessor. 1-1 ‘i 

lloppy disk, see disk, floppy 

floppy disk drive, see disk drive, floppy 

flow control. 6-18 

folder. 

copying. 3-21, 5-13. 5-14 
creating. 4-7, 4-8. 
deleting. 4-7. 5-15. 5-16 
invalid folder name characters. 5-4 
moving. 3-7. 3-8. 5-14. 5-15 
naming. 4-5. 4-6 
opening, 3-11. 3-12 
renaming. 4-5. 4-6. 5-15 
format floppy disk. 4-9, 4-10 
full box. 3-12 
function keys. 2-9. 4-27 


G 

GEM. 2-3. 2-6 

graphics modes chart. 4-26 


I 

Icon. 

changing the icon identifier. 4-18 
changing the icon label. 4-18 
desktop. 3-2 
lloppy disk. 2-7 


hard disk. 2-6, 2-7 y £>• 

trash can. 2-7 •<-'* 

window, 3-2 
information line, 3-12 
input parameter. 4-27, 4-28 
install application, 4-19 through 4-23 < 
install devices. 4-24 
installing. 

applications. 4-19 
desk accessories. 6-1 
devices. 4-24 
icon, 4 14 through 4-18 


J 

joystick. 1-13 


keyboard. 

alphanumeric keys. 2-8 
arrow keys. 2-9 
calculator keypad. 2-9 
connecting. 1-5 
function keys, 2-9, 4-27 
response, 6-15 
kilobyte. 2-1 

U>: 

L we Hot 

LAN. 1-11 

laser printer port. 1-10 
linking a document type to an 
application, 4-20, 4-21 
logical drive. 3-2 


M 

main directory, 5-1 
mains plug. G-1 
mains plug adapter. G-1 


Index 


TT manual Page 185 



V 

* 



megabyte. 2-1 ned 

memory. 

external memory, 2-1. 2-2 
internal memory. 2-1, 2-2 
menu bar. 2-7, 3-2. 4-3 through 4-30 , s 

MIDI. 1-13 

minimum number ol slots, 6-6 
modem. 1-1 1 

modem recognition. 6-21. 6-22 

monitor. 1-5. 1-6 

mouse. 

clicking. 3-4 
connecting. 1-4 
double clicking. 3-4 

moving. 3-3 !, 

move bar, 3-12 

musical instrument digital interlace, see MIDI 


N 

name conflict during copying. 5-14 
naming. 

files. 4-5. 4-6 
folders. 4-5. 4-6 

NEWDESK INF. 4-10, 4-14. 4-27 
no sort. 4-12 
notations, special. 1-4 


O 

on/oft switch. 1 -6 
Open. 4-4. 4-5 

Options menu, 4-14 through 4-30 

P 

palette. 1-1. 4-13 

panels and ports. A-1 

paper, 6-20 

parallel printer, 1-11 

parity, 6-17 

pathname, 5-6. 5-7 

peripheral, see individual listings 

pinout specilications. F-1 through F-8 

pixel. 3-4 


pointer, 

control, quick relerence. B-1 
controlling with keystrokes. 3-3, 3-4 
controlling with the mouse, 3-3 
port, 1-8 'i 

ACSI, 1-10 

external floppy drive, 1-9 
joystick, 1-13 
LAN. 1-11 
MIDI. 1-13 
modem, 1-11 - 

mouse, 1-4 
parallel printer. 1-10 
SCSI. 1-12 
serial. 1-11 

power connection in the UK. G-1. G-2 
.PRG, 5-5 

Print Screen. 4-29. 4-30 
printer type. 6-19 
processor. 1-1 


Q 

quality. 6-19. 6-20 

1 

R 

RAM. 1-1. 2-2 

READ.INF file. 4-26, 4-27 

remove desktop icon 4-24, 4-25 

reset button. 1 -7 

resolution, 4-26 

[Return] key, 2-8 

ROM. 2-1. 2-2 

rubber band box, 3-9, 3-10, 3-11 


S 

Save Desktop, 4-28. 4-29 
screen resolution, 
setting. 4-26 
available. 4-26 
screen saver. 6-21, 6-22 
scroll arrow. 3-12 
scroll bar. 3-12 
scroll box. 3-12 


Index 



TT manual Page 186 



SCSI. 1-12 
SDUMP.PRG, 4-30 
search. 4-7 
select all items. 4-8 
selecting. 

a single item. 3-4. 3-5. 3-6. 3-7 
an icon. 3-6 

default directory. 4-21. 4-22 
menu heading, 3-6. 3-7 
multiple icons. 3-9 
parameter. 4-22 
with the mouse button. 3-4. 3-5 
with keystroke combinations, 3-5 
serial port selector, 6-16 
set color and style, 4-12, 4-13 
set file mask. 4-9 
Sef Preferences. 4-25. 4-26 
setup, 6-3 through 6-8 
shift-clicking, 3-10, 3-11 
[Shift] key. 2-8 
Show as Icons. 4-11 
Show as Text. 4-1 1 
Show Information. 4-5, 4-6 
size box, 3-12 
size fo fit. 4-12 
Sort by Date. 4-12 
Sort by Name. 4-12 
Sort by Size. 4-12 
Sort by Type. 4-12 
sound. 6-15 
source disk, 3-20 
specifications. E-1 through E-3 
starting your system. 

from a hard disk drive. 2-4 
from a floppy startup disk. 2-5 
status. 6-14 
stereo, 1-12, 1-13 
stop sign. 1 -4 
stop bits. 6-18 

switching oft the system. 2-9. 2-10 


U 

updating a directory display. 4-1 


View menu, 4-10 through 4-13 
VMEbus. 1-12 


W 

warmstart. 2-10 
warning icon, 1-4 
wildcards. 5-10. 5-11 
windows. 

active, 3-13 
closing, 3-11,3-12 
moving, 3-14 
opening, 3-11,3-12 
scrolling, 3-15, 3-16 
sizing, 3-13, 3-14 
write protecting floppy disk. 3-21 


X 

XCONTROL.ACC, see Control Panel 


T 


TOS. 2-2, 2-3 
.TOS extension. 5-5 
trash can icon, 2-7 
troubleshooting, D1 through D-12 
,TTP extension. 5-5 


Index 


TT manual Page 187 


AATARI' 

Copyright© 1990, Atari Corporation 
Sunnyvale, CA 94089-1302 
All rights reserved 



C301 204-001 REV. A 
PRINTED IN TAIWAN 

1990 9 CHENG SHEN 



TT manual Page 188